several mods and mod settings cause Crash

  • Thread starter Thread starter TheOmegaFactor
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TheOmegaFactor

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there are several options and mods that will cause insta Crash with a "something went seriously wrong" error
the following mods cause a crash on start up:
The Reunion (regardless of the exe i use. and i've tried all 3 just to make sure)
Animations
The following mod SETTINGS cause a crash upon usage:
Tweaks and cheats:
Lucky tifa: Crash when i select her Limit Break
God mode: Crash upon getting targeted
Lock Inventory: Crash upon opening menu

also of note:
there's a good 10ish second delay when loading the world map. regardless of the situation (i.e. coming out of a battle or a town)
and an even longer delay when loading mini games (Bike chase, Chocobo racing, Fort condor)
not sure why this is happening.
and to test i activated JUST cheats and tweaks with save anywhere and lucky tifa.
guess what? still crashes -_-
any ideas?

my info:
my crash log: https://drive.google.com/file/d/1Yn03eb5Dp97vxdRHxz6CqXO_FGOwhIbM/view?usp=sharing
Specs:
Code: [Select]
Code:
Operating System:Windows 10 Home 64-bitCPU   AMD Ryzen 5 1600   39 °C   14nm TechnologyRAM   16.0GB Dual-Channel Unknown @ 1064MHz (15-15-15-36)Motherboard   Gigabyte Technology Co. Ltd. AB350-Gaming 3-CF (AM4)   30 °CGraphics   ASUS PB277 (2560x1440@75Hz)   4095MB NVIDIA GeForce GTX 1070 (ASUStek Computer Inc)   39 °CStorage   232GB Samsung SSD 840 EVO 250GB (SATA (SSD))   34 °C   931GB SanDisk SDSSDH31000G (SATA (SSD))   28 °C   2794GB Seagate ST3000DM001-1CH166 (SATA )   27 °C   2794GB Seagate ST3000DM001-1CH166 (SATA )   32 °C   2794GB Seagate ST3000DM001-1CH166 (SATA )   31 °C   2794GB Western Digital WDC WD30EZRX-00DC0B0 (SATA )   28 °C   931GB ASMT 2115 USB Device (USB (SATA) (SSD))   34 °COptical Drives   Microsoft Virtual DVD-ROMAudio   Realtek High Definition Audio
App log:
Code: [Select]
Code:
[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b[00000000] INFO: Auto-detected version: FF7 1.02 US English[00000000] INFO: NVIDIA Corporation GeForce GTX 1070/PCIe/SSE2 4.6.0 NVIDIA 418.91[00000000] INFO: OpenGL 2.0 support detected[00000000] INFO: Using PBO[00000000] INFO: Found swap_control extension[00000000] INFO: Max texture size: 32768x32768[00000000] INFO: Original resolution 640x480, window size 2560x1440, output resolution 2560x1440, internal resolution 3840x2160[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096[00000000] INFO: FFMpeg movie player plugin loaded[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.[00000000] INFO: VGMStream music plugin loaded[00000000] INFO: Loading external library Multi.dll[00000000] LOCK UNLOCK TEST [00000001] MATRIX INITIALIZE [00000001] INITIALIZE DD/D3D END [00000001] initializing sound...[00000001] creating dsound primary buffer[00000001] reading audio file[00000001] loading static sounds[00000001] sound initialized[00000001] set music volume: 127[00000001] set music volume: 127[00000001] Entering MAIN[00000001] Exiting MAIN[00000001] START OF CREDITS!!![00000001] INFO: D:\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; vp8/vorbis 1280x960, 30.000000 FPS, duration: 11.133000, frames: 334[00000011] set music volume trans: 127->0, step=60[00000076] END OF CREDITS!!![00000076] Entering MAIN[00000076] set music volume: 127[00000076] Exiting MAIN[00000076] START OF MENU SYSTEM!!![00000237] END OF MENU SYSTEM!!![00000237] Entering MAIN[00000239] Exiting MAIN[00000239] -=-=[START OF WORLD MAP!!!]=-=-[00000239] stop_sound[00000239] cross play music: 0[00000239] set music volume trans: 127->0, step=4[00000243] set music volume: 127[00000373] -=-=[END OF WORLD MAP!!!]=-=-[00000373] START OF MENU SYSTEM!!![00000573] END OF MENU SYSTEM!!![00000573] -=-=[START OF WORLD MAP!!!]=-=-[00000628] stop_sound[00000629] -=-=[END OF WORLD MAP!!!]=-=-[00000629] Entering MAIN[00000631] Exiting MAIN[00000631] Field Start[00000644] Field Quit[00000644] Entering MAIN[00000644] Exiting MAIN[00000644] -=-=[START OF WORLD MAP!!!]=-=-[00000644] stop_sound[00000644] cross play music: 0[00000644] set music volume trans: 127->0, step=4[00000647] set music volume: 127[00000741] -=-=[END OF WORLD MAP!!!]=-=-[00000741] START OF MENU SYSTEM!!![00000828] END OF MENU SYSTEM!!![00000828] -=-=[START OF WORLD MAP!!!]=-=-[00000888] -=-=[END OF WORLD MAP!!!]=-=-[00000888] START OF MENU SYSTEM!!![00001005] END OF MENU SYSTEM!!![00001005] -=-=[START OF WORLD MAP!!!]=-=-[00001609] stop_sound[00001610] -=-=[END OF WORLD MAP!!!]=-=-[00001610] Entering MAIN[00001610] Exiting MAIN[00001610] Entering FRAME_INITIALIZE SWIRL[00001610] Exitting FRAME_INITIALIZE SWIRL[00001613] Swirl sound_effect1[00001613] stop_sound[00001613] End of Swirl sound_effect1[00001692] Entering FRAME_QUIT SWIRL[00001692] Exitting FRAME_QUIT SWIRL[00001692] Entering MAIN[00001694] Exiting MAIN[00001694] [BATTLE] Entering FRAME_INITIALIZE[00001694] [BATTLE] Scene# 208[00001694] [BATTLE] Exitting FRAME_INITIALIZE[00001755] [BATTLE] Begin main battle loop[00001774] ERROR: unhandled exception
Converter Log:
Code: [Select]
Code:
--------------------------------------------------------------------------------FF7 GameConverter, Version 7th HeavenCreator: Kompass63Editor: EQ2AlyzaStart running at    Date: Fri 05/10/2019    Time: 19:32:30.58 Active code page: 437ActualPath C:\Users\Dilli\AppData\Local\Temp\7ZipSfx.000You are running "Windows 10 Home" on a 64 Bit Operating System (AMD64)Real Management 32Bit WOW64This patch is already applied.Variables are taken from GameConverterKeys.Unpatch? Overwrite? End? Selection is:   Overwrite Patching...Copying Registry Keys...Removed CompatFlags from "ff7config.exe"Setting GC Registry Keys...HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\GameConverterkeysSetting language to en...Detecting drive letter for FF7 Discs...Drive letter for FF7DISC1 --- O:\ Movies path found at..."D:\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\movies\"Copying English Files...Copying 1.02 patch for ff7.exe...Copying Aali's Custom Driver, version 0.8.1b...Moving OGG music files...Adding more Registry Keys...Adding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VIIAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\GraphicsAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\MIDIAdding Registry Keys to HKLM\SOFTWARE\Square Soft, Inc.\Final Fantasy VII\1.00\SoundAdding Registry Key to HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exePlease check over the settings for FF7Config...1) Sound tab should have a Sound device set. Do NOT leave it blank.2) Perform the Sound and MIDI tests.3) Graphics tab can be ignored.4) Click OK when finished.Inserting Multi.dll, Hext.dll, and Languagefile...Patching FF7anyCDv2...Install the Laptop Keyboard Patch?(Choose YES if keyboard does NOT have a NUMPAD)NO Patching complete.Check FF7_GC.log for details.called with ""C:\Users\Dilli\AppData\Local\Temp\7ZipSfx.000\FF7_GameConverter_7H.bat""Arguments: "C:\Users\Dilli\AppData\Local\Temp\7ZipSfx.000\FF7_GameConverter_7H.bat"PROCESSOR_ARCHITECTURE:          x86 PROCESSOR_ARCHITEW6432:          AMD64 Actual Path:                     C:\Users\Dilli\AppData\Local\Temp\7ZipSfx.000 Product Name:                    Windows 10 Home Architecture:                    AMD64 Running in Modus                 32Bit WOW64 OS Bit Version                   64 Reg-Keyname Steam                HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 39140 Reg-Keyname Re-Release           HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\{141B8BA9-BFFD-4635-AF64-078E31010EC3}_is1 Reg-Keyname 1                    HKLM\SOFTWARE\Square Soft, Inc. Reg-Keyname 2                    HKLM\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths\FF7app.exe Reg-Keyname 3                    HKCU\SOFTWARE\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Square Soft, Inc. Steam Release is present:        Yes Steam Release Path:               Re-Release is present:            Re-Release Path:                  Original Release is present:      Original Release Path:            Destination Path:                D:\SteamLibrary\steamapps\common\FINAL FANTASY VII Source Path:                     D:\SteamLibrary\steamapps\common\FINAL FANTASY VII Videos Path:                     D:\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\movies Original Videos Path:             Original Language                en Converted Language               en Original Drive Letter:            Converted Drive Letter:          O:\ and now clear up Variables...Ending at           Date: Fri 05/10/2019    Time: 19:33:04.24
My Original Load Order:
Code: [Select]
Code:
Miscellaneous - Jessie ModID: 1e2e93b2-5e26-4364-9b00-d316c618813bVersion: 2.3Miscellaneous - Team Avalanche FieldsID: 72152e09-7b5c-4942-8465-afa154e20b08Version: 2.0field_ta = 1Battle Models - WeaponsID: fe92e17c-f60d-4cf5-9c79-889f93d1edcbVersion: 2.1weapons_aerith = 3weapons_caitsith = 1weapons_cloud = 1weapons_sephiroth = 1weapons_yuffie = 1Field Models - ObjectsID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fcVersion: 2.1huge_materia = 1materia = 2potions = 1save_point = 1Battle Models - CharactersID: 1917178d-5ef1-42e2-9c5c-58045588b3f4Version: 2.1models_aerith = 1models_barret = 5models_caitsith = 1models_cid = 1models_cloud = 3models_redxiii = 1models_sephiroth = 1models_tifa = 1models_vincent = 3models_yuffie = 1Battle Models - EnemiesID: 267ef1d2-599c-4f4d-860c-b838f402c587Version: 2.1models_diamond = 1models_frogs = 2models_scorpion = 1models_jenova = 1models_joker = 1models_life_form = 1models_motorball = 1models_ruby = 3models_soldiers = 1models_sweeper = 1Battle TexturesID: ad83c8b5-249d-41f9-84a4-cd35200da6afVersion: 2.0battle_bg = 2Field Models - Main CharactersID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60cVersion: 2.2models_aerith = 3models_barret = 11models_caitsith = 2models_cid = 1models_cloud = 3models_redxiii = 1models_sephiroth = 2models_tifa = 5models_vincent = 4models_yuffie = 2Field Models - Non-Player CharactersID: d329bc05-3dc0-4f35-94aa-632986f47194Version: 2.34models_base = 2models_biggs = 2models_jessie = 2models_wedge = 2Remako_HD_Graphics_Mod_BETA_0.1ID: 73b85923-5806-47fe-996e-948af549efe0Version: 1.0field_bg = 1Gameplay - Difficulty and StoryID: af709876-588e-4865-84e3-0ac0bd662fb2Version: 2.391gameplay = 10Gameplay - Tweaks and CheatsID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bcVersion: 2.2ar = 1cf = 0dm = 0isl = 0i = 0li = 0lcs = 0lt = 0nrb = 0spa = 1sc = 0sbo = 0Media - MoviesID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6Version: 2.1movie = 2Media - Music and SoundID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aaVersion: 2.1music = 1sound = 1Menu - Avatars and BackdropsID: aec06415-0f12-410b-ac43-f4e89e363729Version: 2.1avatars_aerith = 1avatars_barret = 1avatars_cait_sith = 1avatars_chocobo = 1avatars_cid = 1avatars_cloud = 1avatars_cloud_young = 1avatars_red_xiii = 1avatars_sephiroth = 1avatars_tifa = 1avatars_vincent = 1avatars_yuffie = 1game_over = 1prelude = 1start_menu = 8Minigames CollectionID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0Version: 2.31chocobo_models = 1condor_models = 1motorbike_models = 1chocobo_textures = 1coaster_textures = 1condor_textures = 1motorbike_textures = 1snowboard_textures = 1wonder_square = 1Spell TexturesID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4Version: 2.1magic = 2coin = 18limit = 9World Models - CharactersID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921Version: 2.1cid_world = 1cloud_world = 3tifa_world = 2World Models - EnemiesID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615Version: 2.0diamond = 1emerald = 1ruby = 1ultima = 1World Models - VehiclesID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954Version: 2.0buggy = 2chocobo = 1highwind = 1submarine = 2tiny_bronco = 1World TexturesID: 35e0906d-7da4-4da2-b10d-87149d291a38Version: 2.0world_bg = 2
i think that's everything.
please help! i'm going nuts over here trying to figure out why it's doing this to seemingly JUST ME T_T
 
Last edited:
Hi,

I was having a similar issues with crashes, I found disabling always run in tweaks and cheats resolved these.

I've been unable to work out why the world map takes so long to load, I've even disabled the mods related to the world map; didn't help. I've even tried and old fix for vanilla ff7, use win98 compatibility mode; this causes a delayed start and the world map still takes for ever to load. Will test further.  For now I'm playing the world map un-modded.

edit:

Ok on further testing appears to be the more mods enabled, longer delay on loading the world map. Can have 4 mods enabled before the delay starts to become noticeable. Looks like a memory leak to me. I'm getting delays of 30 seconds with all the mods I use enabled, I suspect this is being caused by playing ff7 on a VM. Windows 7 1 cpu, 4gb ram & GPU 1GB, vmware player on ubuntu 18.04:  4 core i5, 16gb ram, Nvidia GTX 1050Ti 4GB

mods:

Miscellaneous - Team Avalanche Fields
Battle Models - Weapons
Field Models - Objects
Animations
Battle Models - Characters
Battle Models - Enemies
Battle Textures
Field Models - Main Characters
Field Models - Non-Player Characters
Field Textures - satsuki
Gameplay - Tweaks and Cheats
Media - Movies
Media - Music and Sound
Menu - Avatars and Backdrops
Minigames
Spell Textures
World Models - Characters
World Models - Enemies
World Models - Vehicles
World Textures

Thanks Tom.
 
Last edited:
ugh!!! i totally forgot to add the fricken error message and app.log -_-
though i'm not sure how i can upload the .dmp file but here's the first two.


that's the error message i get

[00000000] INFO: FF7/FF8 OpenGL driver version 0.8.1b
[00000000] INFO: Auto-detected version: FF7 1.02 US English
[00000000] INFO: NVIDIA Corporation GeForce GTX 1070/PCIe/SSE2 4.6.0 NVIDIA 418.91
[00000000] INFO: OpenGL 2.0 support detected
[00000000] INFO: Found swap_control extension
[00000000] INFO: Max texture size: 32768x32768
[00000000] INFO: Original resolution 640x480, window size 2560x1440, output resolution 2560x1440, internal resolution 3840x2160
[00000000] INFO: Shader limits: varying 124, vert uniform 4096, frag uniform 4096
[00000000] INFO: FFMpeg movie player plugin loaded
[00000000] INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
[00000000] INFO: VGMStream music plugin loaded
[00000000] INFO: Loading external library Multi.dll
[00000000] LOCK UNLOCK TEST
[00000001] MATRIX INITIALIZE
[00000001] INITIALIZE DD/D3D END
[00000001] initializing sound...
[00000001] creating dsound primary buffer
[00000001] reading audio file
[00000001] loading static sounds
[00000001] sound initialized
[00000001] set music volume: 127
[00000001] set music volume: 127
[00000001] Entering MAIN
[00000001] Exiting MAIN
[00000001] START OF CREDITS!!!
[00000001] INFO: D:\SteamLibrary\steamapps\common\FINAL FANTASY VII\data\movies\eidoslogo.avi; h264/aac 1280x960, 15.000000 FPS, duration: 10.193000, frames: 153
[00000028] set music volume trans: 127->0, step=60
[00000093] END OF CREDITS!!!
[00000093] Entering MAIN
[00000093] set music volume: 127
[00000093] Exiting MAIN
[00000093] START OF MENU SYSTEM!!!
[00000254] END OF MENU SYSTEM!!!
[00000254] Entering MAIN
[00000256] Exiting MAIN
[00000256] -=-=[START OF WORLD MAP!!!]=-=-
[00000256] stop_sound
[00000256] cross play music: 0
[00000256] set music volume trans: 127->0, step=4
[00000257] set music volume: 127
[00000336] -=-=[END OF WORLD MAP!!!]=-=-
[00000336] START OF MENU SYSTEM!!!
[00000658] END OF MENU SYSTEM!!!
[00000658] -=-=[START OF WORLD MAP!!!]=-=-
[00000717] -=-=[END OF WORLD MAP!!!]=-=-
[00000717] START OF MENU SYSTEM!!!
[00001221] END OF MENU SYSTEM!!!
[00001221] -=-=[START OF WORLD MAP!!!]=-=-
[00001684] stop_sound
[00001685] -=-=[END OF WORLD MAP!!!]=-=-
[00001685] Entering MAIN
[00001685] Exiting MAIN
[00001685] Entering FRAME_INITIALIZE SWIRL
[00001685] Exitting FRAME_INITIALIZE SWIRL
[00001688] Swirl sound_effect1
[00001688] stop_sound
[00001688] End of Swirl sound_effect1
[00001767] Entering FRAME_QUIT SWIRL
[00001767] Exitting FRAME_QUIT SWIRL
[00001767] Entering MAIN
[00001769] Exiting MAIN
[00001769] [BATTLE] Entering FRAME_INITIALIZE
[00001769] [BATTLE] Scene# 197
[00001769] [BATTLE] Exitting FRAME_INITIALIZE
[00001769] ERROR: unhandled exception

and that's the app.log
hope someone can help me figure this out
 
also @corpse
i tried disabling always run but that didn't do a thing unfortunately :(
 
I suspect this is being caused by playing ff7 on a VM. Windows 7 1 cpu, 4gb ram & GPU 1GB, vmware player on ubuntu 18.04:  4 core i5, 16gb ram, Nvidia GTX 1050Ti 4GB
Are you able to feed it another vCPU?  I also play on a Win7 VM, though using Virtualbox instead of VMWare Player, and the only noticeable lag I get with a nearly identical mod list (I turned off Avalanche after leaving Midgar) is when entering into battle.
 
@TheOmegaFactor, please provide your load order.

@LordUrQuan Unfortunately my host machine doesn't appear to cope very well with using another vcpu, as I get more freezes, it doesn't hang all together though. Does virtualbox support 3d acceleration now?

Tom.
 
Unfortunately my host machine doesn't appear to cope very well with using another vcpu, as I get more freezes, it doesn't hang all together though.
You've probably checked this already, but just to be sure, have you enabled VT-x and any other virtualization toggles in your BIOS?

Does virtualbox support 3d acceleration now?
I don't know about Linux hosts, but my setup is a Win10 Pro x64 host, i3-4150 CPU, GTX 960 GPU, 16GB RAM.  The guest I eventually settled on is Win7 Pro x64, 2 vCPU, VboxVGA 256MB, 4GB RAM.  One of the tricks to getting Dx8/9 running is that you have to install the guest additions package while in safe mode.  Whether or not that's required for aali's driver to work I haven't tested, since I never run without the GA package.  Additionally, the new (and eventually better) VboxSVGA graphics adapter doesn't seem to expose OpenGL support as of v6.0.4.
 
Hi,

- have you enabled VT-x and any other virtualization toggles in your BIOS?

Believe they are enabled, will double check though.

No issues with directx on vmplayer, just let steam installed the required and then run the converter.

Thanks
 
I'm getting an error,when trying to launch the game, and I've double checked my Settings.  Any help?

System.ApplicationException: STATUS_INTERNAL_ERROR: Unknown Error, in injected assembler code. (Code: 5)..
...at Easyhook.
String InLibraryPath_x64...
InPassThruArgs
in C:\Users\TurBoss\Projetcts\7h\7thworkshop\flibrary.cs:line1278


C:\users\TurBoss doesn't exist...so not sure why it's looking for a file there.
 
My Load Order:

Miscellaneous - Jessie Mod
ID: 1e2e93b2-5e26-4364-9b00-d316c618813b
Version: 2.3

Miscellaneous - Team Avalanche Fields
ID: 72152e09-7b5c-4942-8465-afa154e20b08
Version: 2.0
field_ta = 1

Battle Models - Weapons
ID: fe92e17c-f60d-4cf5-9c79-889f93d1edcb
Version: 2.1
weapons_aerith = 3
weapons_caitsith = 1
weapons_cloud = 1
weapons_sephiroth = 1
weapons_yuffie = 1

Field Models - Objects
ID: 7f1274cf-3bf8-4ae6-a722-d2f374c902fc
Version: 2.1
huge_materia = 1
materia = 2
potions = 1
save_point = 1

Battle Models - Characters
ID: 1917178d-5ef1-42e2-9c5c-58045588b3f4
Version: 2.1
models_aerith = 1
models_barret = 5
models_caitsith = 1
models_cid = 1
models_cloud = 3
models_redxiii = 1
models_sephiroth = 1
models_tifa = 1
models_vincent = 3
models_yuffie = 1

Battle Models - Enemies
ID: 267ef1d2-599c-4f4d-860c-b838f402c587
Version: 2.1
models_diamond = 1
models_frogs = 2
models_scorpion = 1
models_jenova = 1
models_joker = 1
models_life_form = 1
models_motorball = 1
models_ruby = 3
models_soldiers = 1
models_sweeper = 1

Battle Textures
ID: ad83c8b5-249d-41f9-84a4-cd35200da6af
Version: 2.0
battle_bg = 2

Field Models - Main Characters
ID: efe1b0ec-6ce3-43f7-9659-f1bc9d36f60c
Version: 2.2
models_aerith = 3
models_barret = 11
models_caitsith = 2
models_cid = 1
models_cloud = 3
models_redxiii = 1
models_sephiroth = 2
models_tifa = 5
models_vincent = 4
models_yuffie = 2

Field Models - Non-Player Characters
ID: d329bc05-3dc0-4f35-94aa-632986f47194
Version: 2.34
models_base = 2
models_biggs = 2
models_jessie = 2
models_wedge = 2

Remako_HD_Graphics_Mod_BETA_0.1
ID: 73b85923-5806-47fe-996e-948af549efe0
Version: 1.0
field_bg = 1

Gameplay - Difficulty and Story
ID: af709876-588e-4865-84e3-0ac0bd662fb2
Version: 2.391
gameplay = 10

Gameplay - Tweaks and Cheats
ID: 3dbdfa3b-d97f-4cfc-9db8-223dbe0152bc
Version: 2.2
ar = 1
cf = 0
dm = 0
isl = 0
i = 0
li = 0
lcs = 0
lt = 0
nrb = 0
spa = 1
sc = 0
sbo = 0

Media - Movies
ID: 4f61f4cf-6733-4503-93f4-ed7fdfee21a6
Version: 2.1
movie = 2

Media - Music and Sound
ID: 2bdd4a94-4b06-46ca-af0a-37b9dfef25aa
Version: 2.1
music = 1
sound = 1

Menu - Avatars and Backdrops
ID: aec06415-0f12-410b-ac43-f4e89e363729
Version: 2.1
avatars_aerith = 1
avatars_barret = 1
avatars_cait_sith = 1
avatars_chocobo = 1
avatars_cid = 1
avatars_cloud = 1
avatars_cloud_young = 1
avatars_red_xiii = 1
avatars_sephiroth = 1
avatars_tifa = 1
avatars_vincent = 1
avatars_yuffie = 1
game_over = 1
prelude = 1
start_menu = 8

Minigames Collection
ID: ee718ab3-0aa5-43b2-b7bc-82c69fcd19d0
Version: 2.31
chocobo_models = 1
condor_models = 1
motorbike_models = 1
chocobo_textures = 1
coaster_textures = 1
condor_textures = 1
motorbike_textures = 1
snowboard_textures = 1
wonder_square = 1

Spell Textures
ID: b97373a2-aa9f-40e3-9a3d-aeaa846391d4
Version: 2.1
magic = 2
coin = 18
limit = 9

World Models - Characters
ID: a5b9a2f3-c9e3-4cbb-947a-1489ebeeb921
Version: 2.1
cid_world = 1
cloud_world = 3
tifa_world = 2

World Models - Enemies
ID: 0d0cc481-4cc3-4e7e-9529-fa7077b38615
Version: 2.0
diamond = 1
emerald = 1
ruby = 1
ultima = 1

World Models - Vehicles
ID: 0e056cf4-7b37-49e1-aa9e-c57bc73db954
Version: 2.0
buggy = 2
chocobo = 1
highwind = 1
submarine = 2
tiny_bronco = 1

World Textures
ID: 35e0906d-7da4-4da2-b10d-87149d291a38
Version: 2.0
world_bg = 2
 
It gives me the error regardless of which mods I have activated.  The only time I don't get the Code 5 error is when I don't have any mods activated, but then it doesn't launch FF7 at all.
 
Hi,

@TheOmegaFactor Short trying one combination at a time with tweaks and cheats, till you find the conflict causing the issue; I'm not sure what else to suggest. But your system specs may give some insight?

@hdavis70 "C:\users\TurBoss doesn't exist...so not sure why it's looking for a file there." Sounds like your setup is borked. I would remove 7th heaven, ff7 and reinstall and run the convertor again.

Thanks
 
corpse
Thanks for the reply, I removed ff7, ran the remove-keys, resinstalled ff7, repatched with 7th Heaven 1.54, redid the settings and downloaded the Vehicles mod as a test, and I get the same Error.

Not sure what to do...
 
Win10, I can't get Tom's win10 Installer to work. Doesn't recognize my ISO/CD
 
my specs:
Operating System
   Windows 10 Home 64-bit
CPU
   AMD Ryzen 5 1600   39 °C
   14nm Technology
RAM
   16.0GB Dual-Channel Unknown @ 1064MHz (15-15-15-36)
Motherboard
   Gigabyte Technology Co. Ltd. AB350-Gaming 3-CF (AM4)   30 °C
Graphics
   ASUS PB277 (2560x1440@75Hz)
   4095MB NVIDIA GeForce GTX 1070 (ASUStek Computer Inc)   39 °C
Storage
   232GB Samsung SSD 840 EVO 250GB (SATA (SSD))   34 °C
   931GB SanDisk SDSSDH31000G (SATA (SSD))   28 °C
   2794GB Seagate ST3000DM001-1CH166 (SATA )   27 °C
   2794GB Seagate ST3000DM001-1CH166 (SATA )   32 °C
   2794GB Seagate ST3000DM001-1CH166 (SATA )   31 °C
   2794GB Western Digital WDC WD30EZRX-00DC0B0 (SATA )   28 °C
   931GB ASMT 2115 USB Device (USB (SATA) (SSD))   34 °C
Optical Drives
   Microsoft Virtual DVD-ROM
Audio
   Realtek High Definition Audio
 
tOF... your machine specs certainly shouldn't be the issue (they're better than mine, even within a VM!), so I went back to your original app log and noticed this at the end...
[00001769] Exiting MAIN
[00001769] [BATTLE] Entering FRAME_INITIALIZE
[00001769] [BATTLE] Scene# 197
[00001769] [BATTLE] Exitting FRAME_INITIALIZE
[00001769] ERROR: unhandled exception
Together with how you describe many of the mods causing crashes as soon as on of their functions comes into play, I'm starting to think that perhaps there's something in your install that got corrupted, rather than what you're trying to do.  That, or perhaps Win10's memory protection algos are getting in the way.  Have you tried reinstalling (as admin), and/or running in compatibility mode (Win98 + Admin, or WinXP + Admin) yet?
 
tOF... your machine specs certainly shouldn't be the issue (they're better than mine, even within a VM!), so I went back to your original app log and noticed this at the end...Together with how you describe many of the mods causing crashes as soon as on of their functions comes into play, I'm starting to think that perhaps there's something in your install that got corrupted, rather than what you're trying to do.  That, or perhaps Win10's memory protection algos are getting in the way.  Have you tried reinstalling (as admin), and/or running in compatibility mode (Win98 + Admin, or WinXP + Admin) yet?
i have not... but i'll try that
also what should i run as admin? everything? lol
i'll run everything as admin lol
 
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