B
Bosola
Guest
It's evident that FF7 has some kind of exception handling, or else we wouldn't get 'Data Errors' when actors attempted to use animations that the game couldn't look up. But exactly how does this handling work?
The 'data error' functionality doesn't seem particularly comprehensive - I've only ever reproduced instances where it captures animation problems (a code 32). Even then, I've noticed that it can't handle animation problems when the action is called as a 'follow-up' to another (called as the special effect 'call [Modifier] after completion', as per the second halves of Vincent's Satan Slam or Cloud's Finishing Touch) - the 'Scene: XX / Code: YY' message comes out as the nonsensical 'Scene: #$' (though it's not clear why).
I've heard others refer to a Scene 38, which appears to be linked to KERNEL character AI issues, but I've never reproduced this myself. I can find no references to any other error codes. Do we know where this logic - and the text for the
On a related note, why is the FF7 animation system so brittle? Why doesn't FF7 just degrade gracefully and let an actor without an animation to a spell or action just idle for a while?
The 'data error' functionality doesn't seem particularly comprehensive - I've only ever reproduced instances where it captures animation problems (a code 32). Even then, I've noticed that it can't handle animation problems when the action is called as a 'follow-up' to another (called as the special effect 'call [Modifier] after completion', as per the second halves of Vincent's Satan Slam or Cloud's Finishing Touch) - the 'Scene: XX / Code: YY' message comes out as the nonsensical 'Scene: #$' (though it's not clear why).
I've heard others refer to a Scene 38, which appears to be linked to KERNEL character AI issues, but I've never reproduced this myself. I can find no references to any other error codes. Do we know where this logic - and the text for the
On a related note, why is the FF7 animation system so brittle? Why doesn't FF7 just degrade gracefully and let an actor without an animation to a spell or action just idle for a while?