SOLVED: FF7 PC: Crash at Sleeping Man's Cave

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I'm running FF7 with the Bootleg installer and its associated mods (except for Trish & Mike's custom weapons), in Hardcore mode. The game goes to black and freezes every time I enter the Sleeping Man's cave (where you get the Mythril/Bolt Ring). My app.log:

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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. AMD M880G with ATI Mobility Radeon HD 4250        3.2.9704 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Max texture size: 8192x8192INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1366x768, output resolution 1024x768, internal resolution 1280x960INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 64, vert uniform 1024, frag uniform 1024INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Fragment shader(s) linked, vertex shader(s) linked. WARNING: warning(#276) Symbol 'vertextype' usage doesn't match between two stagesWARNING: warning(#276) Symbol 'vertextype' usage doesn't match between two stages INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Program Files (x86)\Square Soft, Inc.\Final Fantasy VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!ERROR: Texture could not be compressedEND OF MENU SYSTEM!!!Entering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundcross play music: 0set music volume trans: 127->0, step=4set music volume: 127stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartERROR: unhandled exception
Any suggestions?
 
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I've not played that far in hardcore, but I didn't have a crash in normal mode.  If you post your save game, I'll investigate the issue. I don't think it's a damaged model. If you load the game in normal mode, do you still get the crash? Are you using new spell names?
Have you installed the hardcore 1.05 update?
 
I found the problem.
The crash is due to the new sound effects.
The problem is fixed in the upcoming 0036 release of Bootleg.
When installing Bootleg 0035, DO NOT INSTALL NEW SOUNDFX!

In the meantime, you can fix this issue by restoring the original sound effects.
Copy these files from the original FF7 Install Disk:
    \data\sound\audio.dat
    \data\sound\audio.fmt
Paste and overwrite the files in the game folder:
    \data\sound\

I apologize for the frustration.
Thank you for bringing this issue to my attention.
This is the 2nd time a sound effect appears to work but crashes the game.
I'm still learning the rules when it comes to replacing sounds.
 
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