C
Caledor
Guest
Hi guys
I'm having issues with editing the "btl_win_X_Y" tex files from menu_us.lgp on the Steam version of FFVII. No matter what i do, when i reimport the tex back into the game they are always screwed up. Here's what i tried so far:
Omega: damages texture on import
Img2Tex: doesn't import the palettes. Can work with character pictures, not with btl_win_a_h and the like.
TexTool: same as Img2Tex
Vincent Tim: finally a tool that works with palettes, but colors are screwed up after import.
During the editing phase I tried: Usenti, Paint.net, MS Paint and Photoshop.
I really don't know what else should i try. Someone that tried modding the menu lgp of this game can tell me the tools they used and if they experienced similar issues?
Thanks in advance.
I'm having issues with editing the "btl_win_X_Y" tex files from menu_us.lgp on the Steam version of FFVII. No matter what i do, when i reimport the tex back into the game they are always screwed up. Here's what i tried so far:
Omega: damages texture on import
Img2Tex: doesn't import the palettes. Can work with character pictures, not with btl_win_a_h and the like.
TexTool: same as Img2Tex
Vincent Tim: finally a tool that works with palettes, but colors are screwed up after import.
During the editing phase I tried: Usenti, Paint.net, MS Paint and Photoshop.
I really don't know what else should i try. Someone that tried modding the menu lgp of this game can tell me the tools they used and if they experienced similar issues?
Thanks in advance.
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