Some Questions about FFVII data

  • Thread starter Thread starter Renderguy
  • Start date Start date
Status
Not open for further replies.
Im not a fanboy dumbass, i own all 4 next gen consoles, i just feel that there is no need for putting it on the Xbox!
Bad move, insulting a regular like that. No warning this time, but you might want to consider your manners or you could find your stay here an unpleasant one.  :)


Sorry but i don't appreciate being called a fanboy when im not.
 
Then elaborate your arguments better. You will have a agree that a random console remark only supported by "that's just wrong" has a very fanboy sound to it.  :wink:
 
Re-coding the FF7 Engine...isn't that what Ficedula is attempting to do with FF7 Remake? I think it's a good idea to try it, actually. It seems a bit useless to redo just the graphics engine considering emulators can already have high-res gameplay. However, if you're going to redo so much to the point where mods can be (easily?) made for the game, there will be a HUGE payoff. However, there would have to be massive format changes. The first figuring out .P files 100%, then converting them to be usable with the new engine. Lots of people have made progress there. It won't be an easy task, period.

As for porting it to a console...that's crazy. Isn't there licensing preventing Xbox or GC from selling FF7 on their consoles?
 
Actually, I got a little off-track in my post. Thanks for helping me clear that up, Jari.

I was talking about the original FF7 being ported by a profit-aimed company to other consoles, not the fan port. The plan is to make it open source; selling that wouldn't go over so well.
 
Status
Not open for further replies.
Back
Top