Some thoughts on the PC Port.

  • Thread starter Thread starter halkun
  • Start date Start date
Status
Not open for further replies.
The demo I had didn' have any movies....

It took place before The gold saucer on the train tracks.

Wait... now that I think about it... It did have a movie, when cloud fell from the tracks....

It crashed there.  O_o
 
Perhaps we may be able to find out whatever they used to get the game to run in Glide, and apply it to the normal game.
 
Perhaps we may be able to find out whatever they used to get the game to run in Glide, and apply it to the normal game.

But the question remains....why?

3Dfx cards can run the game in D3D at good speeds already, even with FSAA.  Not to mention, not many people these days still have Glide capable hardware.  I mean, sure, I'm running a Voodoo5, and also have 2 extra Voodoo3 cards sitting around the house (.....don't look at me like that.  I keep them because they're a little piece of Graphics card history....), but me and other people who are holding onto 3Dfx cards on purpose are the exception to the rule of what the general hardware configuration is.

Adding Glide support the full game would be mostly useless, methinks.
 
You forget, Only Geforce users have Fsaa, Us Radeons dont.....

Almost.  3Dfx users have it too.  Only difference is that the Voodoo4/5's FSAA works on the game w/o gridlines or other graphic corruption right out of the box.  No tweaking necessary to anything to get it like that. :P

Still, Radeons don't use Glide either.....so I don't get why it would matter.
 
Status
Not open for further replies.
Back
Top