Someone please remind me about the battle files again...

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nfitc1

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What do the different files in battle.lgp do? I know that AC - AL are textures and AM-CZ are ploys, but what do AA, AB, and DA do? One is definitely the animation, but I'm not sure which.
 
You should probably wait on someone more knowledgeable to post... however,   The AA file is basically a .hrc, and the DA is undoubtedly the animation file.   I have NO idea what AB is though.
 
I'm looking at the data for the animation files and it only says that there's rotation info in the da files. How do I know where to center each bone?
 
Is that what the "bone lengths" are for? I'm still having issues with them. Do the models rotate as their positions do?
 
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