Sound library?

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sfx1999

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Have you decided on a sound library? I might be able to convert a library from MSVC to MinGW if needed.
 
Doh! I forgot about that!

I don't think they are very good, though.
 
I've heard of openAL, never researched it.

Maybe timidity for the music, or at least some guts from it.... That's if they make a win32 version.
 
Yeah that could be a problem on Linux...

The other option is to write a PSF player on top of that.

I am looking into OpenAL right now. I am having a little trouble with it, though. I think it might be user error, partly. Anyway, FMOD might be useful.

The FMOD license is basically:

If your project is not intended to make any money at all, you can use it in your program for free!

That shouldn't be a problem, though.
 
I would like for people to make TCs and sell them with the engine...

I don't like the licence.
 
PSF is a good idea. The entire FF7 soundtrack at full, playstation quality is like 800 kb. /jesus christ/!
 
The GPL complicates that, Halkun. They might not do it.

On the plus side, I got OpenAL to work in Dev-C++.
 
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