Z
Zackwell
Guest
I couldn't think where else to post this, and here seemed like the next relavent place.
I'm working on some mako-coloured variants of certain animations, like the Limit break, spell casting and enemy skill casting auras.
Thanks to the 'Blue Limit' submission, I already know the name of the file that controls the Limit break aura; but I don't know about the spell casting aura or the enemy skill aura.
Eg. The limit break texture is called jo_b03_00.png.
I would appreciate it greatly if you told me what I should call my texture files.
I would also like to know how to access the textures for some spells in the game, that I might be able to improve them too.
For example, the Absorb spell used by the ghosts in the Sector 7 Train graveyard.
I'm working on some mako-coloured variants of certain animations, like the Limit break, spell casting and enemy skill casting auras.
Thanks to the 'Blue Limit' submission, I already know the name of the file that controls the Limit break aura; but I don't know about the spell casting aura or the enemy skill aura.
Eg. The limit break texture is called jo_b03_00.png.
I would appreciate it greatly if you told me what I should call my texture files.
I would also like to know how to access the textures for some spells in the game, that I might be able to improve them too.
For example, the Absorb spell used by the ghosts in the Sector 7 Train graveyard.
Last edited: