B
BahamutSIN
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Yeah I know...this quarantine makes me so bored I've got nothing to do but draw parallels between FF7 and real life lol.
It actually happens a lot. Once region's canon is another regions apocrypha. It happens all the time in literature (and anime). My wife is studying this right now and could lecture both sides of the issue. The simple answer is "there is no definitive answer". A translation CAN be considered a separate work if done independently which essentially creates unique works, but can be considered a "canonical translation". When done in collaboration with the original author the translator usually has little to no freedom of expression and must approve any and all changes to the original intent. These cases don't firmly apply to the original English translation of FF7. It's more in the category of "if it isn't wrong, don't fix it". The only thing SE did retcon in FF7 was Aerith's name. Only the original translation calls her "Aeris", but that is no longer her canonical name. Same thing about changing Japanese Tina to English Terra in FF6. Every mention of her later still calls her Terra. That is her English name. Did changing it have any purpose? Did it preserve some deeper meaning? Would reverting it reveal something we didn't consider before? Did Woolsey think Tina was just too boring as a primary/MacGuffin character's name? I digress. The story as it is presented to us is what was delivered as the "canonical English story" regardless of how much sense it makes, how much more is revealed (or is better) in the original source or who actually wrote what. A few spelling mistakes were corrected in the PC port, but the ones that remain uncorrected are still part of English canon.It doesn't matter if god played it - the story is what the original writers intended - not what a localizer on a tight deadline accidentally made happen.
Now then; If this game WEREN'T released as a FF7 remake (if Nomura could go back in time and release a completely reskined version with names and locations being different) would everyone be hating on it? Objectively no. This game is not poorly made (at least it hasn't been exposed for being poorly made yet). It's the authors telling us to accept THEIR extension of an already established universe that people are losing their minds over.
The writing itself is actually very appealing in the remake. They flesh out the characters considerably and the scene to scene dialog is much better for the most part. Barret, Aerith and Red XIII really shine. One of my complaints about the original has always been that Aerith has like 50 lines of dialog in total and basically just tags along silently after you rescue her at the end of Midgar and until the events of the Temple of the Ancients and Forgotten City, then the game wants me to care about her dying. I never did, even as a kid. The character interactions were too shallow to develop any kind of bond and this is primarily what I was hoping the remake would rectify.Cat quests and rat quests to pad it out don't sound encouraging. That guy's review from previous page pretty much spells it out. But at least half of fanbase enjoyed FF7 for the story, so the fact it's a joke and the script is awful really makes it a deal breaker from the get go for many
Also things like:
Raz
15 hours ago (edited)
The censorship is more than just Tifas outfit. They removed the scene of Hojo trying to set red xiii on Aerith, they removed Sephiroths massacre of everyone in shinra HQ, Biggs and Wedge are still alive, and they kind of hint Zach Fair is alive, and much more. I mean, they even changed the opening mission so that Avalance didnt blow up the reactor, shinra did...
Also, I don't think many have considered that
The insane story change at the end means they don't need to head out to the world map anymore. No world map.
thats literally spot on; great listI have some criticism after spending 40 something hours with the game that isn't just screeching for the sake of screeching:
- Dull fetch quests that at best lead to reskinned enemies (Tonberry and Behemoth are exceptions) to fight with mostly useless rewards that you can just buy or find later.
- Dull loot that's never worthwhile, except for purple chests which contain weapons, of which there are only 6 per character. The steal table is also ass. Enemies only have regular Potions, Antidotes, Ethers and so on with only a handful of exceptions, all of which are bosses. Only one enemy in the entire game has something unique to steal, and that's Aerith's Bladed Staff from Elligor.
- Almost no materia variation. It's just basic elemental magic and a bunch of passives that affect ATB or decrease damage taken while blocking and so on. Enemy Skill is a token materia with only 4 skills that are completely useless. There's Wind materia, but no Earth or Gravity. There's only a handful of summons and they've shown almost all of them in trailers while some are pre-order DLC.
- No reason to use anything other than level 1 spells because the increased MP cost and cast time isn't worth it, especially on Hard Mode where MP doesn't recover and you can't use items. Very little difference in damage, and Curaga is only worth using when you have Magnify/All set.
- Useless items. You get 3k+ health early in the game and a Mega Potion heals 1.5k at most. You also can't use them rapidly from the menu outside of combat. You have to manually select and use one over and over until you have full health and it boots you from the menu with each use.
- All bosses are damage sponges. Hundred Gunner/Arsenal and Air Buster took me 10 minutes to put down on Normal difficulty, and it wasn't hard, just tedious.
- Mind numbing arena matches that are repeated for each playable character with identical encounters. The only worthwhile rewards are level 2 limit breaks.
- Completely worthless weapon upgrade system that encourages you to just set it to auto because you don't need anything other than flat damage upgrades.
- Summon and limit break system flat out sucks. You barely ever get to use either. The limit gauge isn't stored between fights, so it starts over again each time and almost never fully charges unless you use accessories that make it charge via MP or ATB use. You can also take damage during the windup animation. I've had Cloud die right before using Ascension/Climhazzard multiple times. Better yet, Aerith during Planet's Protector. Not only do you not get to use your limit break, but you also drain the gauge completely. Massive game design flaw. The summons are also worthless because they just stand around doing nothing unless you spend your own ATB on their attacks, which mostly suck and are about as powerful as a level 2 spell. Their one use is waiting for the summon bar to drain completely so they use their limit break, which is also underwhelming and barely more powerful than a level 3 spell.
- Some OST misfires. The OST does have many versions of each track playing during different situations, but some of them are just bad and would make Uematsu cry, especially the Oppressed People playing outside of Wall Market. The OST is mostly well done. Air Buster's version of Those Who Fight Further is probably the best version ever recorded.
- Lots of slow world interactions and animations. God help you if you want to move up a ladder or shimmy along a wall. It takes forever and has lots of awkward movement quirks that could use polish.
- Absurd loading times. There's a pullup minigame at the end of Wall Market that has 40 second rounds at the highest difficulty, and if you mess up once you have no hope of winning. If you select give up it takes longer than the round itself to load the world state so you essentially have to pick your poison. Should've had a retry option.
- The slums are very bland and lost most of the soul the original had. I like Wall Market because it reminds me of Yakuza, but the original's still better.
Objectively poor? That is just not true now is it champ? Writing is some of the best Square has done in years and the voice acting is stellar, now that is my opinion so you can disagree but it is by no means objectively poor. You always seem to want to moan about something though. Got it a week early and just completed it. Fantastic game. I knew you fools would be moaning though. Stick with the mods, your attachment to the original curbs any meaningful critique.Also I disagree about the voice acting and script. It's atrocious high school level writing and acting. Objectively poor.
You startled the witch.Objectively poor? That is just not true now is it champ? Writing is some of the best Square has done in years and the voice acting is stellar, now that is my opinion so you can disagree but it is by no means objectively poor. You always seem to want to moan about something though. Got it a week early and just completed it. Fantastic game. I knew you fools would be moaning though. Stick with the mods, your attachment to the original curbs any meaningful critique.
Objectively poor? That is just not true now is it champ? Writing is some of the best Square has done in years and the voice acting is stellar, now that is my opinion so you can disagree but it is by no means objectively poor.
Oh we will. We are older than the Game of thrones generation that just swallows everything flashy that has no real depth beyond its surface and that has "genius" plot twists in there like a company blowing themselves up just for the sake to have plot twists. And if a remake is announced it is natural to expect just that and not complete new story, characters that dont die but died in the original, mindless time traveling scenes that lack any logic, etc.You always seem to want to moan about something though. Got it a week early and just completed it. Fantastic game. I knew you fools would be moaning though. Stick with the mods, your attachment to the original curbs any meaningful critique.
Half a dozen of butthurt, triggered, crying folks don't represent the entirety of these forums.As for you, why do you post here if you "knew we would be moaning"? Seems irrational to me, you're trying to defend smth that on this forum will never be accepted by the majority of regular posters
9.5 on IMDB and 8.1 on Metacritic so far. Not bad for an "unplayable, nonsensical pile of dog shite".You wait for the user reviews... champ!
Now share the number of positive so I can laugh at you some more.160 negative already for a game hyped this much.
</shemlesspromoting>...
In the end, how you feel, and how it is supposed to be perceived, doesn't really matter. But the fact remains that SE are manipulative in their marketing by pushing their product in a certain way.
I'm not triggered; I'm fascinated and amused. It's really a good look at social compliance.This is how the story was intended to be told from the start.
It would be a waste not to make it (FF7R) action oriented.
FFs have always been action games at heart.
You can finally experience the true FF7 story.
Making the remake an action game stays true to the FF7 spirit.
I find both extremes hilariously sad. Those who claim it's the greatest game ever as well as those that claim is the worst game ever, should be mocked evenly.It'll probably settle somewhere between 7-8 I'm guessing. Right now it's the extreme ends that shows, mostly extreme fanboys who rates; hardly a reliable way to measure the "true" score. I've even seen some rate it 0 or 10 just to even out the filed, lol.
Since you haven't made 50 posts pretty much just crying, running out of stuff to cry about and end up randomly repeating yourself, I believe you.I'm not triggered; I'm fascinated and amused. It's really a good look at social compliance.
Shhhhh! It's important that some strangers on the interwebs agree with our views.Nobody’s rating should matter to you except for your own. If anything, it’ll offer extra insight, but it’s definitely not meant to persuade you or others to think differently. Learn that and you’ll avoid getting worked up over these “discussion” threads.