A
Akari
Guest
It's a long long time since last I reverse something =) It's nostalgic.
I try to understand how sprites in FFT works because sprite system is similar to one in Xenogears.
The real images are in SPR files. The Frames data are in SHP files. I still cant found size of single tile, but already have some result
The image itself:
And the whole frame
The image that consist from one tile looks normal, but on the first one has many garbage because of wrong tile size. (I set them manually to 48x54)
I try to understand how sprites in FFT works because sprite system is similar to one in Xenogears.
The real images are in SPR files. The Frames data are in SHP files. I still cant found size of single tile, but already have some result
The image itself:
And the whole frame
The image that consist from one tile looks normal, but on the first one has many garbage because of wrong tile size. (I set them manually to 48x54)
Last edited: