01: FieldModule02: BattleEvent (Takes the formation index as a parameter. If called "raw" it will be considered 0 which is a test battle)03: WorldMap04: NonEvent (Does nothing, might break game as this will never get unset)05: MainMenuEvent06: MidgarHighway07: ChocoboEvent? (this is apparently correct)08: SnowboardGame09: untested (apparently Condor)0A: SubmarineGame0B: Snowboard2Event?0C: CDChangeEvent0D: multi_event (Wutai/huge materia/master materia, etc)0E: SnowboardGame0F: NonEvent10: Event1Event?11: unknown_112: NonEvent13: unknown_2 (apparently END)14: SomeMenuEvent (New Game/Continue menu at the beginning)15: unknown_316: NewGameEvent17: BattleSwirlEvent18: NonEvent19: EndingFMVEvent (Shortest game EVER :D )1A: MainEvent? (throws game over if no game loaded previously)1B: OpeningCredits_01C: OpeningCredits_1 (Run Credits then close)