Succesfully converted Cloud from Crisis Core

  • Thread starter Thread starter Garland_Ilferet
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I'm strongly advising not posting the models publicly. I have an issue with taking content from one game and putting it in another.
Yeah seriously I don't see why everybody's going all 'woo ports' here; we have several talented 3D artists around which really deserve more praise than they get atm (or so I feel).

This was also a problem in the Counter-Strike: Source community I used to be active in (and well, still moderate on one big site), everybody wants to port stuff from commercial games even if they were sub-par to what most artists on the site can produce. They used to be allowed back in the day, but we got a DMCA takedown notice from some company and decided to remove and ban all ported content at that point.

Better to be safe than sorry.
I'm definitely one who is "woo ports" but I 1,000 times would rather use the models you, timu_sumisu, apz, and hermoor have created.  The ported models don't have quite the same feel as the handmade ones and are more of a temporary hi-res fix while ya'll slave over your custom ones.
 
hey R_K
you have to learn how to patch up holes in your models! just do that by "creating" new vertices in the holes wher you made your slice! trust me and it will look better..

teach me... i'm totally a noobs in this parts T^T

edit: can anybody tell me how to fix this?

failed_bomb.jpg
 
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teach me... i'm totally a noobs in this parts T^T

edit: can anybody tell me how to fix this?
FIll holes

1. Easy way  :-)
1-3.jpg

2-2.jpg


2. Hard way  :lol:
Convert .p to .3ds and fill holes by 3ds max
1-4.jpg

2-3.jpg

3-1.jpg

Remmeber uvmap to right texture

Check your texture file or you don't set numbers of texture file. Pcreator open battle hrc set 1 (1 is use 1 texture file ??ac)
 
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It's like playing 'connect the dots' with the create polygon tool, lol.

All you have to do is connect the edge verts into a polygon.
 
hello,I've a little question about this project. You upload the files about the convert cloud cc for download?
 
FIll holes

1. Easy way  :-)
Your method for patching holes using Kimera... I heard it won't load the model once in game.   Have you tried models patched with Kimera?
 
I fill holes on some models using Kimera and it still work. But if you want your model perfectly and no have any crash you should fill holes with 3ds max.
 
i notice that the above person alwayz changes username and avatar... not saying it in a mean way but when i c ur posts, im like "Who's this? :?" but i remember its u, the 1 thats friends with namespoofer if im not mistaken
 
IIRC he's a she  :-D

Anyways, whenever you see someone with a crazy name and a few posts, you'll know who it is.

BTW >++@>(M♥T)<@++<, I recommend that you don't change your name too often. There's a post by qhimm somewhere in which he says that he doesn't like that kind of thing...
 
That's right, all Kimera version since 0.8 have a bug that can potentially crash the game (unsued vertices not being removed). It will be solved for good on the bugfix i'll release soon.
 
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