P
Prince Lex
Guest
Post some pictures of the models in High-res.
I'm definitely one who is "woo ports" but I 1,000 times would rather use the models you, timu_sumisu, apz, and hermoor have created. The ported models don't have quite the same feel as the handmade ones and are more of a temporary hi-res fix while ya'll slave over your custom ones.Yeah seriously I don't see why everybody's going all 'woo ports' here; we have several talented 3D artists around which really deserve more praise than they get atm (or so I feel).I'm strongly advising not posting the models publicly. I have an issue with taking content from one game and putting it in another.
This was also a problem in the Counter-Strike: Source community I used to be active in (and well, still moderate on one big site), everybody wants to port stuff from commercial games even if they were sub-par to what most artists on the site can produce. They used to be allowed back in the day, but we got a DMCA takedown notice from some company and decided to remove and ban all ported content at that point.
Better to be safe than sorry.
hey R_K
you have to learn how to patch up holes in your models! just do that by "creating" new vertices in the holes wher you made your slice! trust me and it will look better..
FIll holesteach me... i'm totally a noobs in this parts T^T
edit: can anybody tell me how to fix this?
NOhello,I've a little question about this project. You upload the files about the convert cloud cc for download?
Your method for patching holes using Kimera... I heard it won't load the model once in game. Have you tried models patched with Kimera?FIll holes
1. Easy way![]()