Team Avalanche Main Cast Project

  • Thread starter Thread starter Timu Sumisu
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my guess is it's a texture that is applied to the 3d model. since our models are textured. it can't be applied right, But thats just a guess
 
Not sure about the poison thing on textured models, hopefully thers a way we can enhance it.

In other news, Vincent is nearing completion. Gotta do the top/back of the head, and a bit of work on the claw, then some optimization.

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he's gonna b textured. so focus on the silhouette, thers no shading in battle, unless aali makes another miracle (personal note, i dont think there should be shading in battle)
 
Because we can't use normal maps :P that and the game just isnt set for it, the battle scenes are made for not having shading.
 
thats a fine looking head there timu, can't wait to try it out..
 
vincents head is done finally! srry, hermoors lulz slowed me down.

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well he sitll has two hair objects to be modeled, and then i need to uv him, that'll take a day or two, then however long it takes millenia to texture him.. i'd say maybe 3-4 weeks in total? :P

oh btw then we need to get him ingame, and that'll take a long time to get right, cuz his cape is stupidly animated.
 
There are tricks to doing it right.  Trust me, putting him in-game isn't something to worry about.
 
There are tricks to doing it right.  Trust me, putting him in-game isn't something to worry about.
Ok, how about we let you take care of that then xD
 
do tell me of these trick o.o

(though when its all done i'll probably just send it to you to do :P
 
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