Team Avalanche Main Cast Project

  • Thread starter Thread starter Timu Sumisu
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Heh. That'll teach her to steal my damn materia!
 
In case Vincent's transformations are included as "Main Cast", I vote whoever models Hellmasker... to consider using some artistic license...
http://wynahiros.deviantart.com/gallery/#_featured--3
A sample
FF7___Hellmasker_by_wynahiros.jpg
I like this concept more actually. Love the fact he keeps his clothes (well at least a little bit) in this concept (and in the DeathGigas/GalianBeast from the same galery) just like he does when he transforms to Chaos in Dirge of Cerberus. Kinda find the Behemoth/frankenstein/jason/gargoyle dracula models a bit ridiculous too.

Anyway, since this project will most likely stick with the original concepts, we just have to hope that maybe someone in the future model them like square should have in the first place (Chaos like Dirge of Cerberus ftw).
 
Alright, well this is where I had gotten with Red a few weeks ago. Seems that while I was busy with life/other obligations, Max 8 took a crap dive, and I can't get assets into BodyPaint from Max 2010. -,-

So it's going to take me some time to get everything back to normal... assuming that it'll work that way.

red_xiii_03.jpg
 
I realize you still have some texturing to do, but just wanted to comment that as he is now, he seriously looks ripped out of a Kingdom Hearts game.  That's awesome
 
Alright, well this is where I had gotten with Red a few weeks ago. Seems that while I was busy with life/other obligations, Max 8 took a crap dive, and I can't get assets into BodyPaint from Max 2010. -,-

So it's going to take me some time to get everything back to normal... assuming that it'll work that way.

red_xiii_03.jpg
I just LOVE the colouring as is! Simple yet so close to the original style!
 
awesome stuff xeno. Something tells me by the time he's done our jaws will have dug through the planet :P
 
awesome stuff xeno. Something tells me by the time he's done our jaws will have dug through the planet :P
Probably ;D

That mean our jaws will make a black hole once the whole patch is done? ;p
 
going back on the topic of vincents limits, i just stumbled upon the concept art for his first two limits :P

7b-vincent_valentine_v2.jpg
 
Alright, well this is where I had gotten with Red a few weeks ago. Seems that while I was busy with life/other obligations, Max 8 took a crap dive, and I can't get assets into BodyPaint from Max 2010. -,-

So it's going to take me some time to get everything back to normal... assuming that it'll work that way.

red_xiii_03.jpg
Does his mouth open...? Because it does in the game... Just something to be aware of...
 
going back on the topic of vincents limits, i just stumbled upon the concept art for his first two limits :P

7b-vincent_valentine_v2.jpg
nice! These are excellent for basing high res models on! So weird how death gigas appears to be wearing sneaks, and is that a codpiece?
 
Does his mouth open...? Because it does in the game... Just something to be aware of...
It does. The model is already split for ingame use.
 
Hey guys, I have a request for this project....

Would you guys be willing to convert your battle models to field models and release them along with the chibi models? I respect keeping true to the original game with the chibi models, but I prefer the more realistically proportioned battle models (especially during dialogue "cutscenes" using the field models).  I love the battle model-->field model mod in the remix patch, so if you guys could do the same thing I would be ecstatic (even if there is some clipping, LOL)!!!!

BTW I think it's awesome that there are still fans of this game this long after its release, and I have to give you guys some HUGE PROPS for making these efforts to mod the game! I wish I had the time and ability to help with the projects, but at least I can lend you guys the support of my praise of your work! :)

Keep up the good work guys!!! :)
 
Well timu is in charge of the cast, but in my opinion we should stay with chibi
 
Hey guys, I have a request for this project....

Would you guys be willing to convert your battle models to field models and release them along with the chibi models? I respect keeping true to the original game with the chibi models, but I prefer the more realistically proportioned battle models (especially during dialogue "cutscenes" using the field models).  I love the battle model-->field model mod in the remix patch, so if you guys could do the same thing I would be ecstatic (even if there is some clipping, LOL)!!!!

BTW I think it's awesome that there are still fans of this game this long after its release, and I have to give you guys some HUGE PROPS for making these efforts to mod the game! I wish I had the time and ability to help with the projects, but at least I can lend you guys the support of my praise of your work! :)

Keep up the good work guys!!! :)
Team avalanche will be releasing only chibi field models. If you want ot have mini- fullscale people running around a world sized for midgets, you can modify the battle models yourself, the info you need is available on the forum. If you plan on releasing it, make sure to contact us, and get proper approval and permission.... or else we'll send hellbringer after you:P
 
Wait, are you guys talking about field or world map?  I agree completely with world map chibi but I think it looks quite out of proportion in the field when everything is sized realistically (except the head and body of characters).
 
Hey guys, I have a request for this project....

Would you guys be willing to convert your battle models to field models and release them along with the chibi models? I respect keeping true to the original game with the chibi models, but I prefer the more realistically proportioned battle models (especially during dialogue "cutscenes" using the field models).  I love the battle model-->field model mod in the remix patch, so if you guys could do the same thing I would be ecstatic (even if there is some clipping, LOL)!!!!

BTW I think it's awesome that there are still fans of this game this long after its release, and I have to give you guys some HUGE PROPS for making these efforts to mod the game! I wish I had the time and ability to help with the projects, but at least I can lend you guys the support of my praise of your work! :)

Keep up the good work guys!!! :)
Team avalanche will be releasing only chibi field models. If you want ot have mini- fullscale people running around a world sized for midgets, you can modify the battle models yourself, the info you need is available on the forum. If you plan on releasing it, make sure to contact us, and get proper approval and permission.... or else we'll send hellbringer after you:P
-gets in a ninja mech suit- i'm ready boss! :P
 
Wait, are you guys talking about field or world map?  I agree completely with world map chibi but I think it looks quite out of proportion in the field when everything is sized realistically (except the head and body of characters).
Actually, the animations and skeletons were created specifically for the chibi models. So to get the "proper proportion" models working properly on the field screens, we'd have to completely reanimate every animation.
 
Well the PRP isn't chibi (no huge heads) and the text cutscenes work flawlessly.  I just don't like the originals because the field backgrounds are proportioned to real life and the original field models are not.
 
All the battle models will be correctly proportioned, so if you want an identical field model, just port it yourself.  It takes 15 minutes max.  30 if it's your first time.

side note: I hate chibi models
 
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