*Team Avalanche: WMRP(WorldMap Retexture Project)*

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i know it was probably asked earlier but what files does the installer (the actual installer, not manual) edit, i'd like to know so i can back them up before trying this, just in case my computer pulls a stunt :P
There is an uninstall option, so the installer automatically backs up the files it overwrites (in a folder called Backup Files).
That said, I always keep a backup of my whole data folder, just copy and paste it, takes 2 seconds.
 
i know it was probably asked earlier but what files does the installer (the actual installer, not manual) edit, i'd like to know so i can back them up before trying this, just in case my computer pulls a stunt :P
There is an uninstall option, so the installer automatically backs up the files it overwrites (in a folder called Backup Files).
That said, I always keep a backup of my whole data folder, just copy and paste it, takes 2 seconds.
ight, wicked, thanks dude
 
another note, the installer only replaces files pertaining to the mod itself. It does not completely overwrite any of your LGP files, so it should be compatible with other mods. The only time it would not be compatible is when another mod replaces the same files that we are using. This is very unlikely though, since we are the first to replace any of these files.
 
ok, i just had another extremely weird crash, but i don't think its continuouse

anyway, i just used the graphic overhaul and am going to give some of my own feedback

first off, everything is beautiful, i only have two slight issues, the font change is a little hard to take in, and, i dunno if its just on my own computer, but on the health and limit bars,the back and the bar itself are to close a color, so me, being colorblinde, having trouble telling how close i am to limit and such, anyway, its still great and well thought up, good job guys


-EDIT-

ok, just had something weird but funny happen, dunno if this has to do with this release but i haven't had it happen before installing so..

anyway, you all know the fight at fort condor for the huge materia, where if you let the enemy reach you then you gotta fight this weak little boss right? well, i just reached that fight and someone..... unexpected, replaced that boss


Ultamite WEAPON O.o but he left after a single attack so... YAY, free fight, no exp though TT.TT, anyway, thought i should let you guys know, later dudes
 
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ok, i just had another extremely weird crash, but i don't think its continuouse

anyway, i just used the graphic overhaul and am going to give some of my own feedback

first off, everything is beautiful, i only have two slight issues, the font change is a little hard to take in, and, i dunno if its just on my own computer, but on the health and limit bars,the back and the bar itself are to close a color, so me, being colorblinde, having trouble telling how close i am to limit and such, anyway, its still great and well thought up, good job guys


-EDIT-

ok, just had something weird but funny happen, dunno if this has to do with this release but i haven't had it happen before installing so..

anyway, you all know the fight at fort condor for the huge materia, where if you let the enemy reach you then you gotta fight this weak little boss right? well, i just reached that fight and someone..... unexpected, replaced that boss


Ultamite WEAPON O.o but he left after a single attack so... YAY, free fight, no exp though TT.TT, anyway, thought i should let you guys know, later dudes
that should have nothing to do with the team avalanche mod. We have not modified the battle system in any way, all we have done is exchanged lowres graphics for higher resolution ones. I would double check any other mnods you may have installed, especially the multi-mod pack thats available in game tweaking.

Lee
 
ok, i just had another extremely weird crash, but i don't think its continuouse

anyway, i just used the graphic overhaul and am going to give some of my own feedback

first off, everything is beautiful, i only have two slight issues, the font change is a little hard to take in, and, i dunno if its just on my own computer, but on the health and limit bars,the back and the bar itself are to close a color, so me, being colorblinde, having trouble telling how close i am to limit and such, anyway, its still great and well thought up, good job guys


-EDIT-

ok, just had something weird but funny happen, dunno if this has to do with this release but i haven't had it happen before installing so..

anyway, you all know the fight at fort condor for the huge materia, where if you let the enemy reach you then you gotta fight this weak little boss right? well, i just reached that fight and someone..... unexpected, replaced that boss


Ultamite WEAPON O.o but he left after a single attack so... YAY, free fight, no exp though TT.TT, anyway, thought i should let you guys know, later dudes
that should have nothing to do with the team avalanche mod. We have not modified the battle system in any way, all we have done is exchanged lowres graphics for higher resolution ones. I would double check any other mnods you may have installed, especially the multi-mod pack thats available in game tweaking.

Lee
im not to worried about it, i was laughing my ass off the whole fight anyway
 
Jaitsu, it sounds like a kernel.bin problem to me, the scene data is incorrect. try to open up your scene.bin file in either Hojo or Prod Clod, and update the kernel from there (hojo has an update kernel file option in the file menu, and PrC will ask to update upon saving the kernel if it finds a mismatch), otherwise enemies later in the game may all be in the wrong spots, like fighting Safer as a random encounter in the northern crater (which would likely freeze the game if you won). This likely happened if you changed data within the scene.bin file, making it too large (most likely case, smaller is harder to do :-P), or if you downloaded a mod and THEY forgot to update it :-D.

Hojo would likely work better though, as you can force it to update the kernel, which i tend to like better, not that it matters or anything :wink:.
 
hey guys, i tried putting this mod in my game. it works perfectly.
except that i found some black and white wholes when im in nibleheim area..
is that normal??   :?
 
if you used the installer in this thread, then you are using a very old version of the wmrp that likely include many missing textures.
Actually i should probably take those beta versions down.

sl1982 is releasing a new installer in the coming days that will feature the newest version of the world map, as well as his enhanced 2d effects. I would recommending installing that to get the full effect, becuase both packagesare very near completion.
.
 
oh great.. okay then..  :-D

will it include grimmy's towns patch??  :-D
yes, the only things missing from the WMRP will be:

All animated beaches, these have not been finished yet
The rivers, alberto made some great base texture but they need more polish
A few odds and ends, which you will no doubt find.

Most of the map is finished, and you will likely be able to play on it just fine and the omissions won't bother you. All of the mountains have to be redone, due to a huge error on my part. I accidently overwrote ALL of them with one that has no shading, so they all appear the same color(oops). But i  stand by what has been completed so far, it looks new and it looks good, and i am sure you will be pleased with it and everything else that will be included in the newest Team Avalanche patch.
 
that would be great!  :-D
now you get me excited.. when will be the estimated time of release?
so that i will have an idea when will i download it..  :-D
 
that would be great!  :-D
now you get me excited.. when will be the estimated time of release?
so that i will have an idea when will i download it..  :-D
Soon, I just need to find a save point right before diamond weapon so I can test if Grimmy's new model is working correctly with the installer.
 
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