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Wintran
Guest
Hi.
First, thanks a lot for Cosmo. It's really cool to be able to edit text files and dialogues that easily.
My only problem is that after changing a couple of dialogues and running FF7, the background music of some levels change to a different midi file than the default. The edited text displays just fine when I play the level in FF7, but even though I never change midi file (and the correct midi file is shown when editing the level in Cosmo) it automatically changes midi file to a random one, which usually doesn’t fit in at all
This does not apply to all levels and some keep the original music just fine while others change to no music at all, so that the previously played music keeps playing instead (like victory music from battles). I tried editing a level while using the Fix Lengths option, but that didn’t work either, though I’ll try experimenting some more with that.
Does anyone know what could be causing this and if there’s any way to solve it (by either editing differently or by somehow changing the midi file back manually)?
Thanks.
First, thanks a lot for Cosmo. It's really cool to be able to edit text files and dialogues that easily.
My only problem is that after changing a couple of dialogues and running FF7, the background music of some levels change to a different midi file than the default. The edited text displays just fine when I play the level in FF7, but even though I never change midi file (and the correct midi file is shown when editing the level in Cosmo) it automatically changes midi file to a random one, which usually doesn’t fit in at all
Does anyone know what could be causing this and if there’s any way to solve it (by either editing differently or by somehow changing the midi file back manually)?
Thanks.