A
apz freak
Guest
Wow, that's great! Thanks for that! :-DI made a video using this mod, slayersnext's weapons mod, and the OpenGL driver. Check them out together.
Wow, that's great! Thanks for that! :-DI made a video using this mod, slayersnext's weapons mod, and the OpenGL driver. Check them out together.
Nope. It's a work in progress.is there a download for the field model of Cloud that i saw quoted on page 15 (2nd post) ?
I would say it might have something to do with the custom graphics driveri have a problem when trying to use your custom model. whenever i enter a better i get a message "something bad happened here" and ask if i want to write a crash dump to my install directory. any tips on how i can fix this?
i have a original EU/US version of the game. and a swedish windows xp 32bit.
I use the custom graphics driver and FF7-PRP mod
system specs:
Intel core 2 duo e6700
ATI 4850X2
tried it using the standard low-res driver but i still get the same result. re-did the battle.lgp as well but it didnt helpI would say it might have something to do with the custom graphics driver
baka inaayos pa ung malaking bibig.so how's the field model apz?
Well the base is complete, but the field model isn't just one model. It's 10 different models in the char lpg, and the world map and snowboard mini game. That takes allot of copy/paste/rename and I'm taking alittle break to work on my final projects :wink:so how's the field model apz?
I really hate to be a bother but you got any idea on how i can fix this? Tried reinstalling to a different directory but it didn't helptried it using the standard low-res driver but i still get the same result. re-did the battle.lgp as well but it didnt helpI would say it might have something to do with the custom graphics driver
i can see the battle start and the music gets going but just as the models are about to appear the game freezes (music keeps playing though) and i get the error message.
my battle.lgp file is 61 844 kB in size
Isn't it possible to create an installer for this?Well the base is complete, but the field model isn't just one model. It's 10 different models in the char lpg, and the world map and snowboard mini game. That takes allot of copy/paste/rename and I'm taking alittle break to work on my final projects :wink:so how's the field model apz?
fair warning though, when I release it it's not a one step process to get it running!