The Skillster: Sure, I remember the PSX model viewer. Only one problem: They view .DEC files (the PSX enemy models)-not .MIMs.
Secondly, we *know* that the .MIMs in FF7 aren't the character models. Lets review:
Field Models.
PC: .HRC and all related extensions
PSX: I don't know.
Battle.
PC: Unknown. 90% chance they are the "battle" files.
PSX: .DEC filesNow, for the one we really want to know...
Field Backgrounds.
PSX: .MIM files
PC: Probably the .MIM-type part of the field files
Hypothesis: If the .MIM backgrounds in FF7 are the same format as the .MIM character models in FF8, we could be in business. Just decode it for one game and you have it for both. Then background editing becomes that much easier.
The SaiNt: Heh. I already replied in Tech Issues.
Halkun: Thanks for the info. I'm a bit confused by your last sentence. Could you elaborate a bit for me?
EDIT: Do my eyes deceive me? Was this post number 1400?!!
[This message has been edited by Srethron Askvelhtnod (edited April 06, 2001).]