The Great Glacier Crash

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Skeleton35

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Hello everyone,
So my problem come just after the snowboard part, one i'm in the great glacier Cloud and his companio get up and then I have to make my way through it, BUT when a combat appear my screen stay black (but the music keep going on) and so I have to go back on my desktop with the error; Oops something very bad happened. But the thing is, it's only when a combat appear and sometime (1 out of 10) it work does it depend on the ennnemy? Is it a texture problem? Please I don't want to finish the game here! Here is the APP.LOG which is very short.


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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce 315/PCIe/SSE2 3.3.0INFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 8192x8192INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 800x600, output resolution 800x600, internal resolution 1280x960INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: No shaders, codecs with YUV output will be slow.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: D:\Games\FF7\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60WM_CLOSE END OF CREDITS!!!Field QuitUNINITIALIZE DD                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              ERROR: unhandled exceptionEND UNINITIALIZE DD
 
The APP.log is always the same, but here is the crashdump:

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Fomm 0.13.21OS version: Microsoft Windows NT 6.1.7600.0System.ArgumentException: Format de fichier non valide.   à System.Windows.Forms.RichTextBox.StreamIn(Stream data, Int32 flags)   à System.Windows.Forms.RichTextBox.StreamIn(String str, Int32 flags)   à System.Windows.Forms.RichTextBox.set_Rtf(String value)   à Fomm.MainForm.LoadPluginInfo()   à Fomm.MainForm.lvEspList_SelectedIndexChanged(Object sender, EventArgs e)   à System.Windows.Forms.ListView.OnSelectedIndexChanged(EventArgs e)   à System.Windows.Forms.ListView.WmReflectNotify(Message& m)   à System.Windows.Forms.ListView.WndProc(Message& m)   à L0ki.Controls.ReordableItemListView.WndProc(Message& m)   à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)   à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)   à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
 
Im guessing this is an issue with Hardcore mode of some sort. Is it a vanilla game or heavily modded? bootleg40?

Edit: I would probably just reinstall. Don't use mode switching, only install the one mode you like from bootleg. Backup your savefiles you should be able to use them after reinstalling np. make sure you have an official copy of FF7 and not the Ultimate (pirated) version. If you can recreate this issue after a reinstall then I will give it more thought.
 
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Quite heavily modded, and yes with bootleg 4.0 but I'm actually playing in remasterized mode, not hardcore
 
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