Thoughts about "Final Fantasy XIII"

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Heavy Rain is basically an interactive movie.  A "choose your own destiny" sort of game.  It's very good, and you'll have to replay it at least one more time to truly appreciate it.
If you have a PS3, download the demo.  And then realize that the two parts you play aren't even almost the best parts of it.

Don't look up too much of it though, you don't want to ruin the twist at the end.
 
Alright, I'm sold. I'm going to have to at least download the demo. It sounds... different but deep (which is good).
 
Perhaps someone should change the topic to thoughts on heavy rain
 
Heavy rain... Yeah, great story with good twists and choose your own destiny stuff. But, man, the gameplay  >:(. Really annoying at times. Why should it be a challenge to open a friggin door? </offtopic>

I haven't played ffxiii yet, but, to be honest, I don't have high expectations. Stilll, I'm convinced there's more good things to say bout' it than bad things. Why absolutely focus on the negative. Adaptation and open mind anyone?
 
Heavy rain... Yeah, great story with good twists and choose your own destiny stuff. But, man, the gameplay  >:(. Really annoying at times. Why should it be a challenge to open a friggin door? </offtopic>

I haven't played ffxiii yet, but, to be honest, I don't have high expectations. Stilll, I'm convinced there's more good things to say bout' it than bad things. Why absolutely focus on the negative. Adaptation and open mind anyone?
SE is much like my dog.  After I see him fail to understand how to open my screen door countless times, my hope in him actually figuring it out is pretty minimal.  But on rare occasion he does get lucky and figure it out, though that's only after countless scratches and ear piercing whining.

I give myself a 9/10 for that analogy
 
I think Red XIII should make a cameo appearance in this game... >>
 
Just got back from the store a little while ago, BRB "FACING DESTINY"
 
i find it slightly funny, alot of people on here thought it would suck big time and now, alot of people on here are praising it :P
 
Got my copy of XIII last week, only started playing today. just got halfway to Ch.2 and got to the introduction of the new leveling system.

ITS A SPHERE GRID IN 3D!
 
Got my copy of XIII last week, only started playing today. just got halfway to Ch.2 and got to the introduction of the new leveling system.

ITS A SPHERE GRID IN 3D!
Fuck, I hated the sphere grid. Maybe I won't get this game.
 
Got my copy of XIII last week, only started playing today. just got halfway to Ch.2 and got to the introduction of the new leveling system.

ITS A SPHERE GRID IN 3D!
f***, I hated the sphere grid. Maybe I won't get this game.
Well, there is no collecting spheres if that makes a difference for you... You just use your exchange your CP (Earned like EXP)
 
The thing i like about this is you can level up a bit after every battle. No waiting to hit the next level for stat boosts.
 
Well you still have to meet cost requirement so if a fight gives you 1.5k and you need 8k it's not THAT easy, but still easy and often longer than it should be.

Perfect example of bad design of combat system.
 
I just got the 3D Sphere grid (Yes that's what I call it), pretty nice. Mastered Snow's Level 1 grid in about 5 minutes, working on Lightning right now, too little HP, crystal Rain from the boss (Forgot its name) gets Lightning with 1 cast (2 Hits). And I just noticed, the start of FF 13 is WAY too much like FF7.
And here are the reasons:

The First Boss, is a giant thing, with a tail, your black friend has a gun and/or guns, your other friend has a memorable Sword, and the start out of the boss fight is exactly the same as FF7. (Same Positions). Also, you start off in a huge city, (Midgar), and on a train (Intro of FF7). I don't know about you guys, but this just bugs me a bit. Something I can live with, but they could have been more creative.
 
i just got FFVIII as an early birthday gift and, even though its linear, i actually quite like it, its quite fun and the battle system can keep you on your toes against certain bosses
 
i just got FFVIII as an early birthday gift and, even though its linear, i actually quite like it, its quite fun and the battle system can keep you on your toes against certain bosses
FFVIII?


Beware, what I'm about to say is kind-of spoiler-ish. And I wish someone had said that in an earlier post because I hadn't played the game 2 weeks ago when I first read it.

I just completed it this morning. I enjoyed the game as a whole, I thought it had a good balance of gameplay and cutscenes. If you think 4k is a lot for the next crystal, it now costs me 60,000.

I liked the battle gameplay, fast and enjoyable to watch. Though for the better part of the first 9 chapters I just spent forever pressing "auto-battle, auto-battle, auto-battle". It gets a bit more complex the closer you get to the end.

The story was interesting at first and ended very well (though I was upset by this), but it felt like it was missing something for me. That big reveal that usually happens 3/4's of the way through the game just wasn't there. You learn Lightning's real name passively before a boss and it doesn't feel like a big thing at all. Also something Barthandelus says after the first time you beat him made me cringe with "I've heard this before" crapness. I was LOVING the story until that point. Another character reveal about Fang and Hope the first time you play as Fang was great though (about Fang and Vanille) - I wasn't expecting that one.

You are allowed almost no degree of customisation until chapter 9, when you can finally configure your party (which is fine, I spent a lot more time from chapter 9 onwards than I did leading up to it) however, it's still extremely linear. The removal of towns makes you feel like you're living to walk and fight, walk and fight.

A feature I liked is the "kind-of" new game plus. When you finish the story, you save it, and if you load that save, its back before the final boss (though they all still appear in "Enemy Intel"). Which is necessary because you only get the final Crystarium expansion after beating the final boss. This is the best time to do all the side-quests on Pulse.

The game itself doesn't really open up till Chapter 11, and in my opinion, there isn't that much content beyond the main story, even with the optional areas. I quite like the Cie'th Stone sidequest though.

The ending was as emotional as any other FF game (bar XII - that game had almost no emotion whatsoever) but the story itself felt a bit messy towards the end.

The game is quite solid though and extremely enjoyable. I was gutted by the ending so I can only infer that I must have bonded with the characters and story a bit more than I realised. Which is a good thing. My favourite character is Fang, by far. Barthandelus pissed me off but I did feel actual fear the first time he transformed, I found it quite shocking. And I don't like Sazh.

That may seem like a bit of a long list of things I didn't like about the game but there were a lot of good points too. This is already tl;dr so I won't outline the good ones here. It definitely doesn't beat any of my favourites but the story and battle system far exceeds XII. The graphics are EFFIN FANTASTIC.

My score (which probably means nothing to most of you)

Story: 8/10
Battle System: 9/10 (if the party leader gets KO'd, it's game over. This enraged me a few times)
Voice Acting: 8/10
Outside Battle Gameplay: 7/10
Music: 4/10

Overall - 7.2/10. Personally.
 
i just got FFVIII as an early birthday gift and, even though its linear, i actually quite like it, its quite fun and the battle system can keep you on your toes against certain bosses
FFVIII?


Beware, what I'm about to say is kind-of spoiler-ish. And I wish someone had said that in an earlier post because I hadn't played the game 2 weeks ago when I first read it.

I just completed it this morning. I enjoyed the game as a whole, I thought it had a good balance of gameplay and cutscenes. If you think 4k is a lot for the next crystal, it now costs me 60,000.

I liked the battle gameplay, fast and enjoyable to watch. Though for the better part of the first 9 chapters I just spent forever pressing "auto-battle, auto-battle, auto-battle". It gets a bit more complex the closer you get to the end.

The story was interesting at first and ended very well (though I was upset by this), but it felt like it was missing something for me. That big reveal that usually happens 3/4's of the way through the game just wasn't there. You learn Lightning's real name passively before a boss and it doesn't feel like a big thing at all. Also something Barthandelus says after the first time you beat him made me cringe with "I've heard this before" crapness. I was LOVING the story until that point. Another character reveal about Fang and Hope the first time you play as Fang was great though (about Fang and Vanille) - I wasn't expecting that one.

You are allowed almost no degree of customisation until chapter 9, when you can finally configure your party (which is fine, I spent a lot more time from chapter 9 onwards than I did leading up to it) however, it's still extremely linear. The removal of towns makes you feel like you're living to walk and fight, walk and fight.

A feature I liked is the "kind-of" new game plus. When you finish the story, you save it, and if you load that save, its back before the final boss (though they all still appear in "Enemy Intel"). Which is necessary because you only get the final Crystarium expansion after beating the final boss. This is the best time to do all the side-quests on Pulse.

The game itself doesn't really open up till Chapter 11, and in my opinion, there isn't that much content beyond the main story, even with the optional areas. I quite like the Cie'th Stone sidequest though.

The ending was as emotional as any other FF game (bar XII - that game had almost no emotion whatsoever) but the story itself felt a bit messy towards the end.

The game is quite solid though and extremely enjoyable. I was gutted by the ending so I can only infer that I must have bonded with the characters and story a bit more than I realised. Which is a good thing. My favourite character is Fang, by far. Barthandelus pissed me off but I did feel actual fear the first time he transformed, I found it quite shocking. And I don't like Sazh.

That may seem like a bit of a long list of things I didn't like about the game but there were a lot of good points too. This is already tl;dr so I won't outline the good ones here. It definitely doesn't beat any of my favourites but the story and battle system far exceeds XII. The graphics are EFFIN FANTASTIC.

My score (which probably means nothing to most of you)

Story: 8/10
Battle System: 9/10 (if the party leader gets KO'd, it's game over. This enraged me a few times)
Voice Acting: 8/10
Outside Battle Gameplay: 7/10
Music: 4/10

Overall - 7.2/10. Personally.
really? i actually liked the music, though thats personal liking ^_^
 
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