G
Giffen1
Guest
first of, thanks for any help u can provide...
i noticed that in ur pics, when u render in lightwave u lose the pink highlighting the eyes edges (alpha-ed out right?)
how do i do that?
and how do i make it so that the light cast is balanced both back and front coz i noticed that when i load the object only the front part is lit well
thanks again...and oh btw that tip u gave me about baking the vertex colors work
...only when u bake the lighting also affects the vertex maps outcome and when i bake due to lighting not reaching the back side of the battle models it's comes out dark
i noticed that in ur pics, when u render in lightwave u lose the pink highlighting the eyes edges (alpha-ed out right?)
how do i do that?
and how do i make it so that the light cast is balanced both back and front coz i noticed that when i load the object only the front part is lit well
thanks again...and oh btw that tip u gave me about baking the vertex colors work