[Tutorial] Easy installing mods to FFVII with Bootleg

  • Thread starter Thread starter Daniish
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ricowtje,
Don't install the game to a system folder such as Program Files, Desktop or Users.
Instead install to a folder like C:\Games\Final Fantasy VII\
Hello,
That's exactly the directory where it is installed right now. So what could be the problem then?
 
Are you running as admin? Antivirus turned off? What does the install say it is doing? Like when you click runbootleg what does the dos windows say they are doing? When "adding sprinkles" Does it unpack everything or do you get really bad errors?
 
Are you using an authentic 3 CD-ROM, North American, English language version of Final Fantasy VII?
 
I have windows 7 and disabled every admin question and added all rights to my account.

Therefore I don't see any errors in bootleg.log
I have ripped the Iso's of the game discs. (A friend of mine bought the game a few years back in america, brought it back home, and I ripped it so I could play it aswell.) I live in Europe though. Is it possible that it jams only the Grimmy AC cloud battle character because of that?

I don't think so, because when I had the game installed in the wrong directory the battle character and field character were both like I wanted them to. I think it's something from another mod maybe?
 
I click "Run Bootleg" and it starts extracting all the stuff. When i open my ff7 game nothing has been modded/changed o.O. The mods are all green on Bootleg and the destination folder is correct. What am i doing wrong?
 
I got the mods to extract by changing the games install folder but now FF7 just opens and closes. No menu pops up. Any ideas? I'm using Windows 7 Enterprise 64 bit
 
blade7115,
Run FF7Config.exe as administrator.
Configure the SOUND card.
 
blade7115,
Run FF7Config.exe as administrator.
Configure the SOUND card.
I used the different options for SOUND and now when I open the game it stays in black screen and doesn't close. Any ideas? :P
 
Is the mod ff7 music causing this problem? Am I better off not installing it?
 
It's not likely that FF7Music is causing the problem.
What video card are you using?
Post your app.log.
Intel video cards have trouble running a fully modded FF7.
You could try running the game in a window and disabling vsync.
 
It's not likely that FF7Music is causing the problem.
What video card are you using?
Post your app.log.
Intel video cards have trouble running a fully modded FF7.
You could try running the game in a window and disabling vsync.
I'm not using a GPU atm. I had to RMA my card so I'm using Intel Hd Graphics 4000 at the moment. Here's my app log:


INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Intel Intel(R) HD Graphics 4000 3.3.0 - Build 8.15.10.2656
INFO: OpenGL 2.0 support detected
INFO: Using PBO
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 1920x1080, output resolution 1440x1080, internal resolution 1920x1440
INFO: FBO extension detected, using fast scaling/postprocessing path
INFO: Shader limits: varying 41, vert uniform 1024, frag uniform 1024
INFO: vertex shader compile log:
No errors.

INFO: fragment shader compile log:
No errors.

INFO: main program link log:
No errors.

INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: FF7Music helper plugin loaded
INFO: Loading external library Multi.dll
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file C:\Games\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
 
It's most likely your Intel graphics card that is causing the problem.
I don't know the specific reason Intel cards don't work with a heavily modded FF7, but it's most likely memory related.
The Intel driver doesn't allow you to manually change the ram allotment.
The driver expects the game to set the amount of required video ram.
I haven't had much luck making a fully modded game run on Intel cards.
You might try disabling all PNG scene textures.  Use the LGP versions instead.
 
It's most likely your Intel graphics card that is causing the problem.
I don't know the specific reason Intel cards don't work with a heavily modded FF7, but it's most likely memory related.
The Intel driver doesn't allow you to manually change the ram allotment.
The driver expects the game to set the amount of required video ram.
I haven't had much luck making a fully modded game run on Intel cards.
You might try disabling all PNG scene textures.  Use the LGP versions instead.
Alright I guess I'll come back and give you the results when I get back my graphics card (about 3 weeks >.>).
 
I have a question. When selecting your presets on Bootleg front end and selecting the music on game tab/ soundtrack...Which is the best one to use for the custom music? ty :)
 
The letters in the menu are all scrunched up together.  what causes this?
 
Hello !

First of all, I am amazed by all the great work that is existing here, so much passion is just admirable.

I'm a new user, and I sincerely sorry to re up an old topic, but my problem is directly concerning this subject.

I have installed FF7 in C:\Jeux\FINAL FANTASY VII, Bootleg040 is in C:\Jeux\Bootleg040, and my mods are in E:\modsff7.

Every path is correctly configured in BFE.exe, I only have green and yellow mods. BFE.exe, Bootleg.exe are set to run as admin by default. Firewalls and background antiviral scans are also de-activated.

Once I have defined the mods I want to install, I run Bootleg from the red icon in BFE, and there, here the message I have :

Screen_Shot001.jpg


after exploring Bootleg.exe with ResHack, I discovered 3 filenames that are not present in the zip I've downloaded here : 7za.exe, Bootleg_Mods.htm, Sprinkles.7z.

I have 7-zip on my computer, so I did manage for 7za.exe, but for the 2 others, I have no clue, except that the mentionned size for Sprinkles.7z is strangely corresponding to the size of Bootleg.exe

So, I had arrived to this conclusion : those files are INSIDE Bootleg.exe. Plus, the Bootleg_Readme is present in the folder, but found by bootleg, as shown on the picture.

MY QUESTION : If the files are in the folder and in Bootleg.exe, why does it not working ? :(

Thanks in advance for your help ! :)


I'm on a win 7 ultimate x64 with dual-core proc and 4Gb RAM.
 
As the message said, did you installed FF7 in a non system folder ? I mean not C:\Program Files, etc..
And too, I personnaly had problems with my antivirus at install( me, not all people ), so I closed it durign the install. It could help too
 
I have installed FF7 in C:\Jeux\FINAL FANTASY VII, Bootleg040 is in C:\Jeux\Bootleg040, and my mods are in E:\modsff7.
None of the required elements are in a system folder. :/  And I did a full install.

And too, I personnaly had problems with my antivirus at install( me, not all people ), so I closed it durign the install. It could help too
Hum... I don't remember having troubles during FF7 Installation, but I think I can reinstall it with my antivir disabled :/

Either way, it was disabled when I tried to run bootleg... :'(
 
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