P
Prince Lex
Guest
That looks a lot like a real life model!
yeah, gonna fix thatgood job man, looks a lot better then the last wip i saw. the right shoulder bumps up a bit too much.
The texture's actually a mix between CC cloud (about 80%) Dissidia Cloud (around 10%) and some texture art i did, which is also about 10%.@Neo, yep so breaking and unifying the normals fixed it. I'm not sure what that did, but it worked! Nice job on the Cloud by the way. Did you create that texture from scratch?
hey not bad Cloud nice piece of work u r doingyeah, gonna fix thatgood job man, looks a lot better then the last wip i saw. the right shoulder bumps up a bit too much.
The texture's actually a mix between CC cloud (about 80%) Dissidia Cloud (around 10%) and some texture art i did, which is also about 10%.@Neo, yep so breaking and unifying the normals fixed it. I'm not sure what that did, but it worked! Nice job on the Cloud by the way. Did you create that texture from scratch?
haha yup i knw Neo frm quite sum time now so yeai bet Neo is proud and honored... that guy just signed on to the forums just to say that you are doing a great job! :-D
Since i used the debug room to warp to that battleWhen has Aerith ever been spelt 'Earith' lol.
wouldn't his havoc wing attack look....er...wierd?Ok since you guys are the experts... why won't this
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load correctly once in game? His wing loses its texture. I know with field files you have to set how many textures to use, but what about battle models?