Verdana Font

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... we offer additional avatars!?!?

@.@ the nerve... Alas, when the bombing mission is done, i think we'll go over some of the options and take out the less lucky candidates. An alternative we went over (maybe this is already in the installer) is to have the ideal art selection for things that have options (materia, maps etc) being default, with a mention of being TA recommended.
 
All the extras that were added to the installer were before we had a clear view on what style we were going for. Suffice to say I am not going to sit here all day making fonts that have nothing to do with the original style at all just because we included someone else's work previously.

edit: btw people, if you want an AC font just make one instead of spending all your time modifying my screenshots. Its not hard to do.
 
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Took me roughly 5 min to edit it.  I'm not sure how to modify the fonts.
 
May I suggest something a little different to make the game font fresh?

(Badass font image)
I'd say do that and release separate from TA, that looks a lot better to me. Of course, I've seen the same font for over 10 years now so...
In fact, there are a lot of really sharp ideas that don't quite fall into the TA criteria that should all be grouped into a project and used for people who like the new style. When the Bombing Mission and whatever else afterwards is released, people can simply overwrite what they want with your stuff.
 
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Are you talking about the AC avatars? They're optional, but it is a little odd that avatars based on AC would be part of the project. We'd be better off with higher resolution versions of the normal avatars (which are available already, I believe).
I concur, I do not like the AC bitmaps I've seen floating about, and quite frankly too much 'artistic' license can spoil what was.  I think there is some old saying that says "put new stuff in new stuff and old stuff in old stuff" (the stuff was alcohol in containers but I digress).  Redoing the game using 'yet another persons idea of how they should look' is going to lead to much controversy.  Besides I liked much of the original graphics, there was nothing wrong with them just low resolution by today's standards.  It's too bad all the original artwork is gone from FF7 (much of which was hand drawn) I believe the images were scanned and then pixel edited to improve the image.

Cyb
 
There seems to be a problem in the letters shadow  :-o
There seems to be a problem with your specificity. What problem do you see?

What I have so far:

 
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This was what i meant:

2qkp35g.png


Although in that last window the problem seems solved.
 
This was what i meant:

Wooooo!  Quoting Images.  Warned

Although in that last window the problem seems solved.
Lol in the original Image he only edited the Capitol S and lower case a, v, and e, Thats why it looks funny and also gives you a side by side.
 
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I also like it, but you really have to do something about the spacing between letters.
 
I also like it, but you really have to do something about the spacing between letters.
Yeah, that is not going to happen. The new font matches up with the original sizes perfectly. So if there is an alignment issue it was there before.
 
Hm ok, sorry, I didn't remember how the original font looked. Now that I look at it, it's probably because all the letters are positioned in rectangles next to each other which means letters like a W for example will always look a bit too far away...
 
Hey guys, just a little status update. The main font is done, but i figured I would go through and fix a bunch of other stuff as well. Remade the limit bars and a few icon so far. When I am done the menu lgp should be completed.
 
One thing to be wary of, the small %, - and + characters need to be exact to the original placement. The last font wasn't and that resulted in my menu reconstruction being out...

The small %, + and - appear on the Materia menu, when viewing certain Materia stats (Look at barrier materia and Magic Plus materia under both Equip effect and Ability list ).
 
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One thing to be wary of, the small %, - and + characters need to be exact to the original placement. The last font wasn't and that resulted in my menu reconstruction being out...

The small %, + and - appear on the Materia menu, when viewing certain Materia stats (Look at barrier materia and Magic Plus materia under both Equip effect and Ability list ).
This should not be a problem as everything is proportioned properly now, which is something I didn't really worry about the first time around. But it seems some people are picky  :P. Anyways seif I will give you an early release of the font so you can test it out with your menu modifications to see if we need to change anything around to get them both working together.
 
Is the font change having any effect on the flashing "limit"?

Or is that just an implemented color flash that the game gives it?
 
The flash colours are decides by the game as far as I am aware.  In the exe is a little piece of code which decides colour.
 
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