N
Nightmarish
Guest
Been wondering this for a while.
Don't know if it's of any use or faithful to the game though.
What about if we could control Vincent limit breaks? Just like when we manipulate a mob we would have access to his tree of available attacks giving us the option to choose which one to use. This would come in use because as berserk his attack choices might be dumb, for example, cast a attack that heals the enemy (fire attack and the enemy is fired based) just like in this video:
Anyway, you should be able to choose his attack but not defend/switch; just like when we manipulate a mob.
I'm just throwing ideas, i'm no modder but maybe someone finds this interesting and picks it up. :roll:
Don't know if it's of any use or faithful to the game though.
What about if we could control Vincent limit breaks? Just like when we manipulate a mob we would have access to his tree of available attacks giving us the option to choose which one to use. This would come in use because as berserk his attack choices might be dumb, for example, cast a attack that heals the enemy (fire attack and the enemy is fired based) just like in this video:
Anyway, you should be able to choose his attack but not defend/switch; just like when we manipulate a mob.
I'm just throwing ideas, i'm no modder but maybe someone finds this interesting and picks it up. :roll: