Why did battles change to the wrong ones?

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Abashi76

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All i did was edit enemy stats, enemy encounters, and some other irrelevant things.

I encountered this problem twice. The room after i get RED 13 i fought a zombie dog instead of the boss. When i go to the elevator battle, i get that same boss instead. I did not edit those maps when i was changing encounters. Why did that happen? I'm going to check Hojo, because there is a tool in there to change battle backgrounds ; i checked and it's still the same as original. Also, both the boss and the two elevator enemies still exist on Proud Clod.

Why would this happen?
 
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Your KERNEL.BIN needs to be updated. Both Hojo and Proud Clod are capable of doing this. Proud Clod should offer to do it automatically when you create a scene.bin, but it works best if you're using the vanilla KERNEL.BIN (not a mod that may have it in a different place).
 
Your KERNEL.BIN needs to be updated. Both Hojo and Proud Clod are capable of doing this. Proud Clod should offer to do it automatically when you create a scene.bin, but it works best if you're using the vanilla KERNEL.BIN (not a mod that may have it in a different place).
Okay, thanks. I did it with 'Hojo'. How would i do it with "Proud Clod" in case i have to do it with that one?

I'm going to have to test the game again, it's going to take hours.
 
Okay.

I did it with Hojo, but now i have a new problem : all my regular attacks miss, while only magic and limits hit. I don't get why all these bugs would exist ....

EDIT : It's still not working, all my regular attacks miss!

PS : be nice if it was possible to skip the intro movie ....  :-\
 
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Tried that too, still happens. I miss with all my normal attacks.
 
You should probably start a new topic with a new subject rather than assume anyone's still looking at this one (other than me).
 
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