WILL FFVII run movies based on another codec?

  • Thread starter Thread starter Sir Canealot
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Virtual Dub won't open FFVII PC movies normally. You need to install the proper codec, it can't use VFW (video for windows) codec. I installed it ages ago, but I couldn't be bothered to do it again, so I just loaded the PC movie into Virtual Dub with AVI Synth's DirectShowSource :P
Which basically does use VFW, even if it is slower than decoding with the proper codecs.

As for the PSX movies, they're just ripped to uncompressed AVI, so... no comment.

I think you may be able to open the videos in Virtual Dub with that Tool Kit, but don't bet on it; I really don't remember...

After seeing how much better the PSX movies are though, I've sorta given up on the PC movies. The only problem with the PSX movies are that they have a slight green tiny, and some of them are a little bright (and ALL of the PC's movies are too dark - guess they had to compensate for glare on TV screens or something, the green tint can't be intentional though - they must have noticed it and fixed it for the PC version, or maybe it's even a problem with the video compression codec Square used for the FFVII movies).
 
Virtual Dub won't open FFVII PC movies normally. You need to install the proper codec, it can't use VFW (video for windows) codec. I installed it ages ago, but I couldn't be bothered to do it again, so I just loaded the PC movie into Virtual Dub with AVI Synth's DirectShowSource :P
Well, doh. Why didn't I think of that? It's not like I haven't used DirectShowSource (and AviSynth) before.

The only problem with the PSX movies are that they have a slight green tiny, and some of them are a little bright
Neuron2 has two color adjustment filters for VirtualDub (and I suspect that more exist), try them?
 
Dunno, just tweaking the brightness/contrast seems to help a lot.

More concerned with trying to clean out the blocks right now...

Too tired at the moment though. For some reason, it's more effort that it seems.
 
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