[WIP] New sound effects for FFVII

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Sadly, no. Many enemies, like the MP, use it too. Not to mention this machinegun sound is also heard on the field (when climbing the pillar in Sector 7, for example). And silly me, #540 is not Ungermax, it's Highwind.
 
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It seems 15 machine gun is also used for Angermax, too bad.

*EDIT*Well here's Tifa's Dolphin Blow: Failed attempt :P

I haven't quit tested this one yet so if you think any part of it needs to be changed just tell me.
I just hope this one isn't a shared sound effect.
 
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Er... ...I didn't test it in-game either, but did you listen to it ? I mean, it doesn't sound like water at all. Actually, to be frank, I think the SFX you used is just one big mess, since it doesn't sound like a hit either  :|
And her voice is... ...well. No offense, but it sounds like the scream of a harpy or another monster. I think you'd have to torture Tifa quite a lot to get such a sound out of her, lol.

I just hope you won't take my criticism badly. Discouraging you is absolutely not the goal, and I hesitated a lot on writing my honest thoughts about this one. The previous voices you posted were absolutely excellent, and I'd love to get more from you. I'm just surprised you posted one as bad as this one. I'll try to look for a nice sound, but since it's a water splash one, chances are it's used somewhere else (from Mr Dolphin, maybe ?).
 
lol, that's what I thought as well. The water sound raped the whole effect...man that was my second attempt. It's surprisingly difficult to find a good water splash sound on the net. If you find one then send it my way.

I'm currently at Junon and I have my fingers crossed that mr.dolphin won't screw this up.

Oh and the tifa voice was amplified the wrong way *dope*...my bad, I'll fix that.
 
And her voice is... ...well. No offense, but it sounds like the scream of a harpy or another monster. I think you'd have to torture Tifa quite a lot to get such a sound out of her, lol.
I got confused here. ;P

Tifa's voice got amplified wrong and couldn't be heard because of the horrible water splash effect I used. The squeaky banshee voice that is audible was a dolphin voice.

Oh and thanks for the new splash sound. Im going to redo the fx then. :)

Magic one seems fine, but I think it still doesn't quite hit the mark.

EDIT:
Okay 4th times a charm...I hope : http://www.mediafire.com/file/amovqnzymdt/403-dolphin blow test4.rar

EDIT:
Here's a new Beta sound effect : http://www.mediafire.com/file/nwzxqnnmmdo/139-beta.rar
 
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By the way, i forgot to tell you that I heard Tifa's normal attack sound when the girl punches Big Bro at the gym (after he lost to the squats, he's hit by his boss), and when Barret hits the debris in despair, just after the plate fell and crashed sector 7. The former is not really a problem (the voice fits her, and it's hilarious ^^), but the latter... ...Let's just say I didn't know that Barret has such a feminine voice :P
 
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I wanted to remind you that your sound effect patch might not work if you add voices in because I saw that there was a voice over project going on right now so I don't think it would be compatible with that project.
 
That voiceover project won't be released any time in the foreseeable future.

Even if it were released, I don't see any reason why this shouldn't be compatible with the voiceover, as the voiceover project won't do anything to the sound effect files.
 
ahh well I only heard mention that others wanted them to do that for the battles as well and you know it would be rather silly to hear cloud in one voice and then another voice in the battles that would be amusing. Just pointing out a concern.
 
While I'd like the voiceover project to come to fruition, it's currently on indefinite hold. I don't think we need to worry about compatability just yet :-\
 
By the way, i forgot to tell you that I heard Tifa's normal attack sound when the girl punches Big Bro at the gym (after he lost to the squats, he's hit by his boss), and when Barret hits the debris in despair, just after the plate fell and crashed sector 7. The former is not really a problem (the voice fits her, and it's hilarious ^^), but the latter... ...Let's just say I didn't know that Barret has such a feminine voice :P
Bleh...I guess there are two options then, just use a higher quality sound effect, or put the one with the voice after the sector 7 barret scene...and hope that it's not shared anymore.

Well anyway this new one here is definitely not a shared sfx :

Choco/Mog http://www.mediafire.com/file/vdb3gydnuym/chocomog.rar

Feedback is welcomed as always. :)
 
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Good job, this sounds great !  :D

EDIT :

But it's weird : none of those original sounds (#579 to #583) sound like Choco-Mog to me. I mean, I played the PSX version quite a lot and know perfectly well how Choco-Mog sounds, and all of these seem off. But true : I never used Choco-Mog on the PC version (but I don't see why it would sound different, since all the SFX I heard are exactly the same). Did you try testing your SFXs in-game, Sicatrix ?
 
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I can't recall the PSX sfx of the Choco/Mog, but #579 to #583 are definitely it.

It's actually one of the weirder sfx in the audio.dat, in the sense of how the game plays them.
#579 to #581 are played almost exactly the same time and overlap each other, and #582 and #583 are played the same time and overlap each other thus creating a mix. Making this one of the more difficult sfx to decipher if not for #583(long ass sound that seems to portray a dizzy effect :P )

Well here's a few more: http://www.mediafire.com/file/5lt2dzmznix/FF7_Random_8SFX.rar

483 - Summoning
473 - Flamethrower
444 - item/materia equip
386 - Escape battle
342 - Yuffie Attack(work in progress and subject to change)
284 - Bubble attack(you know from that elephant thing near chocobo farm and possibly some other attack that I hope this sfx would fit)
23 - Ice1
8 - Fire1
 
Very nice sounds guys. I love the first part of Bolt3, but the last part not so much (doesn't sound enough like an electrical discharge, imo). I tried to further edit myself, but it didn't come out too well. The sound is getting too loud, maybe... ...Anyway, you can download it and judge by yourself.

And that summoning one is interesting. Sounds like Bahamut somehow 8)
The Flamethrower, the item equiping, and the bubble attack are awesome, I think. My grudge with the escape battle sound is, it would sound weird when you're escaping outside. It really sounds as if someone is tap dancing, actually XD.

342 - Yuffie Attack is gonna be good, methink. The sound is too shrill though - I'd have to refrain from using 4xCut with Yuffie so I don't get a headache :P

As for Ice1, the second part of it is excellent. Really sounds like ice breaking. But that first sound gives the impression that some kind of beast is roaring, and ice doesn't break in the graphical effect. Maybe it could be used for another ice magic ?

And finally, Fire1. It's a really good sound, my only gripes with it are the fact that it feels perhaps a bit violent for it (more fitting for Fire2 perhaps ?), and that is doesn't sound deep enough. To me, anyways. Add a little more bass to the sound, and it should make a great Fire2 (I think the Fire1 I made is good enough). But it is all my opinion, and it's worth what it's worth.

EDIT :

How about this, as an escape sound ? I really like it, but I'm sure it can be improved.
 
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Very nice sounds guys. I love the first part of Bolt3, but the last part not so much (doesn't sound enough like an electrical discharge, imo). I tried to further edit myself, but it didn't come out too well. The sound is getting too loud, maybe... ...Anyway, you can download it and judge by yourself.
I liked yours fine, though it is a little muffled and anti-climactic at the end. I tried to take your advice, so give me your feedback:

85 - Bolt3 (All)

http://www.mediafire.com/download.php?lwmwgqjwdjj
 
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I liked yours fine, though it is a little muffled and anti-climactic at the end.
This seem to be a general issue, although I suppose it's an inevitability if these are samples from things like real-life cracks of thunder. Real sounds tend to start off loud and get quieter whereas the SFX in FF7 get louder towards the end and therefore more dramatic and more satisfying. Is there any way to easily edit these sounds to mimic the original without diminishing the quality?
 
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