[WIP] Team Avalanche's Graphical Overhaul

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Loading the large amount of textures bogs the computer down a bit. Nothing i can do about it. Faster pc might help but might not. Most times i only notice a half a second delay. I guess every benifit must have its downside
 
My computer is supposed to be able to play Crysis 60 fps on normal-high settings, but I get the same slowdown too.  I think it's just the time the driver takes to realize what needs to be loaded, fetch the new .pngs, and put them in the game.
I've been wrong before though
 
my menu doesn't have a delay. Just the limit break when i get it the first time in battle.

My PC is suppose to be able to play Crisis. At maybe medium XD
 
Ah shucks! :-P

So it can't be helped huh?...Guess I'll be watching this thread for future developments. Hopefully someone can come up with something...*bummer*..

But anyway..Continue what you're doin man...This is AWESOME To The Core!!!!..Hopefully someone makes a decent background MOD and you could see my grave holding my FFVII game in the Left hand and the laptop I play with it on the Right hand....

 :-D :mrgreen: :-o :?
 
What the?!?!? ..Curse You Helbringer!!!...HOw could you do this to me???..AArgghh!!! *Joke*
 :-D

Right now I'm really feeling envious..of your PC that is.....
 :oops:


 :cry:


..Sorry for the lack of dignity there..my bad... :lol:
 
the only solution is to downgrade the size of the textures..... something im loathe to do

limit break is the worst. has to load like 7 textures. only does it first time though
 
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I'm sure Aali could figure out a way to have the textures pre-loaded into memory, but it's a matter of him wanting to do so, or even being able to.
And of course, I could still be completely wrong
 
Haha, My PC isn't very good. It destroys the requirements for FF7 haha. But thats no shock

On newer games. i can play them on high detail with 1080p usually. But no AA or AF (or only x2 of each)

My new PC i am getting in December on the other hand haha. Is another story XD

But enough of this (as i feel all of the above makes me sound like a conceded prick) and back on topic

So other then upgrading to a SSD. no way of removing the lag? Maybe i should mention it to Aali. he might beable to help

I'm sure Aali could figure out a way to have the textures pre-loaded into memory, but it's a matter of him wanting to do so, or even being able to.
And of course, I could still be completely wrong
Since the RAM requirement of FF7 is so small (32mb) i think that it wouldn't have to music of an impact (even on machines with 512mb i'd think)

I'll bring it up in his thread.
 
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i dont find it all that distracting. but maybe thats because i accept the trade off
 
Haha, My PC isn't very good. It destroys the requirements for FF7 haha. But thats no shock

On newer games. i can play them on high detail with 1080p usually. But no AA or AF (or only x2 of each)

My new PC i am getting in December on the other hand haha. Is another story XD

But enough of this (as i feel all of the above makes me sound like a conceded prick) and back on topic

So other then upgrading to a SSD. no way of removing the lag? Maybe i should mention it to Aali. he might beable to help
ask him about semi transparent pixels in the png's too then. the driver seems to ignore them
 
FF7 will load the textures in one burst. The PSX version cached them after the fact, but that was because of the limited memory and GPU VRAM caching was part of Psy-Q. I have a feeling the caching system was completely removed in the PC version.
 
*tingling* hmm...My FFVII senses are...*tingling*...

I think somethings gonna come up with a quickie here!!...

*Bloodhound stance*...<sniff!>.....Its coming closer...( I hope)... :lol:
 
FF7 will load the textures in one burst. The PSX version cached them after the fact, but that was because of the limited memory and GPU VRAM caching was part of Psy-Q. I have a feeling the caching system was completely removed in the PC version.
So once that particular scene changes (say, leaving a battle) they are immediately forgotten again.  Would it even be possible to implement a makeshift cache without extensive work on the .exe?
 
I don't really know about programing (infact i know nothing about it..) But i asked Aali, he'll know :-D
 
So is this mod also going to replace all the magic effects and laser beams and etc?
 
Only stuff that is 2d. Stuff like the beam gun and such are 3d stuff

edit: Since i thought this might be a popular item i decided to release it on its own before it gets added to a release.

http://www.megaupload.com/?d=RU2NZB5Y

1. Put boom_a_00.png into textures folder
2. Put boom_a.tex into magic.lgp (you should know how to do this)
 
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Only stuff that is 2d. Stuff like the beam gun and such are 3d stuff

edit: Since i thought this might be a popular item i decided to release it on its own before it gets added to a release.

http://www.megaupload.com/?d=RU2NZB5Y

1. Put boom_a_00.png into textures folder
2. Put boom_a.tex into magic.lgp (you should know how to do this)
I love you! :-D
 
I love how complete noobs come to the forum and contribute more than most people who've been on here for years! 
Nice work!
 
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