[WIP] Team Avalanche's Graphical Overhaul

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It is quite hard to tell the difference without a comparison shot, but I think it looks a little more "defined" than the old limit break thingy. However, it might be that my senses are deceiving me because I'm expecting to see something different. :roll:
 
It is quite hard to tell the difference without a comparison shot, but I think it looks a little more "defined" than the old limit break thingy. However, it might be that my senses are deceiving me because I'm expecting to see something different. :roll:


Heres a comparison shot. Like i said its hard to tell the difference
 
Ah, yes, the new version is wider and the colour isn't as strong. It's actually quite easy to tell the difference when they are put next to each other, but probably not when they're in game.
 
Any ideas on how to make it better?
Making something better? I don't think you understand my role at the forums :-P

And I can't really think of any ways to make it better; since the limit break thingy (aura? What do you call it?) is quite a simple design, it doesn't really suffer as much from resizing as things like spell textures. As long as the colour transition is smooth (and it is already in your remake), I think it's fine. Then again, I'm someone who usually doesn't like anything but the bare minimum of change to things like this :-P
 
Any ideas on how to make it better?
Making something better? I don't think you understand my role at the forums :-P

And I can't really think of any ways to make it better; since the limit break thingy (aura? What do you call it?) is quite a simple design, it doesn't really suffer as much from resizing as things like spell textures. As long as the colour transition is smooth (and it is already in your remake), I think it's fine. Then again, I'm someone who usually doesn't like anything but the bare minimum of change to things like this :-P
What is your role at the forums? (Dont let my number of posts fool you, im still a noob)
 
I'm "that guy". Every forum has one, and I'll leave you to figure out what it means :wink:
 
I'm "that guy". Every forum has one, and I'll leave you to figure out what it means :wink:
Lol ok. There are many different types of "That guy" but ill leave it for now and try to figure it out


edit: enemy skill... opinions please

 
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App.log doesn't say anything about it. last thing on it was from when i opened FF7 normally, then closed it. Had this issue when i was missing/had a bad .lgp. so i'm looking to find which one it is at this point
 
App.log doesn't say anything about it. last thing on it was from when i opened FF7 normally, then closed it. Had this issue when i was missing/had a bad .lgp. so i'm looking to find which one it is at this point
Ive had the same problem
 
It looks very much like a series of solid circles to me. The original enemy skill thingy was like a series of pink flames encircling and closing in on the player, kind of like the magic aura thingy, but raised up higher, with smaller flames that go down as well as up, and is pink. I think we should really keep the flames, since all of the other aura thingies have them; enemy skill wouldn't fit in with them if it were solid circles. Also, I'm aware that my terminology is all over the place, there's no need to point that out :-P
 
Since i (like a fool..) didn't back up my seffect.tex i think i'm always gonna run into this issue unless i reinstall.. As i can't find out what/if i'm misisng
 
It looks very much like a series of solid circles to me. The original enemy skill thingy was like a series of pink flames encircling and closing in on the player, kind of like the magic aura thingy, but raised up higher, with smaller flames that go down as well as up, and is pink. I think we should really keep the flames, since all of the other aura thingies have them; enemy skill wouldn't fit in with them if it were solid circles. Also, I'm aware that my terminology is all over the place, there's no need to point that out :-P
Yeah. I tried to replicate the flame thingies and it turned out pretty bad. Guess ill take another stab at it
 
guess i deleted something i shouldn't have or something. Reinstalled got it to work. love to test but i need to eat and shower then head off to work, Should have a review when i get back :-D
 
oo! i know what kudistos' role is! lol
btw, yeah, i agree with the enemy skill-firey thingy llol
 
We really must come up with a word (if there isn't one already), for that glowing coloured fire stuff that surrounds the character when they use a limit break or do anything that costs MP :-P
 
the general terms i use (yes for some reason i've come up wtih these)

Limit break orange/red effect : limit fire (inspired through the color, and in advent children plasma flame effects were used with limit breaks)

the green emission when casting magic: magic wave (note there is also the magic sparkle which i think is blue, maybe that was only in ff8, they both have the same effect, ff8 having a nicer one)
If you dont like it just call it the magic casting effect,

the important thing is to note what is being done (limit break, magic, enemy skill etc)
 
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