[WIP] Team Avalanche's Graphical Overhaul

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One thing at a time, Barret first then the summons or you'll end up with so much going on that you get nothing done.
 
Regarding the avatars: the originals look as if they were either drawn or painted. Can that look realistically be achieved using vectors, even with those higher res images as a base? It seems to me that paper tracing and scanning would create a more organic look like the originals.

Then again, I certainly don't have the skills to pull this off, and I won't be disappointed if nobody else wants to.
 
As I said, beyond the current scope of the project...

I'd like to see what bolt3 looks like... I may have a pretty quick way to do part of it...

Regarding the avatars: the originals look as if they were either drawn or painted. Can that look realistically be achieved using vectors, even with those higher res images as a base? It seems to me that paper tracing and scanning would create a more organic look like the originals.

Then again, I certainly don't have the skills to pull this off, and I won't be disappointed if nobody else wants to.
Not perfectly recreated, no. However, yes repainting the originals WOULD look best... but who the hell has the talent, the hardware, and the time?

How big do they really need to be? I can apply a fractal scale-up to the large version of the originals of it's really necessary.... but there's only so much you can do with an existing image of an existing size.
 
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As I said, beyond the current scope of the project...

I'd like to see what bolt3 looks like... I may have a pretty quick way to do part of it...
Which part? Cause i need someone to redo the texture for the rocks
 
One thing at a time, Barret first then the summons or you'll end up with so much going on that you get nothing done.
Lol you have no idea
summons are on the back burner. I'm not really doing any models until barret is released, dont worry
 
Hrm... are we restricting our options to original art only?

I didn't draw the original pic this was based on (as I have no artistic talent), but I *did* photoshop it. I think it'd look good as a barret weapon icon:

You know what, I only just now realized that we could put color images in the place of the weapon/armor/item icons.  

Nothing too ridiculous of course, but some nice detail could be added.
 
yea, lil rocks get chucked out of the ground, anyhow as to the menu, we could give it a try, but they're really small to put much detail into
 
a friend of mine is gonna give the menu icons a try, he'll work on em this weekend.
 
@sl1982

Will your next release fix the issue of the slowdown or lag? Sorry to put this out of the blue but I would really like to know...


I notice when I used the patch.bat  everything likes flashes so fast and evryone here in the forum says it doesn't really change the bytes of the lgps..So Iw as wonderin if this is normal occurence in your MOD...

thanks have a good day!...

TEAM AVALANCHE - Aeris/th Fan
 
@sl1982

Will your next release fix the issue of the slowdown or lag? Sorry to put this out of the blue but I would really like to know...


I notice when I used the patch.bat  everything likes flashes so fast and evryone here in the forum says it doesn't really change the bytes of the lgps..So Iw as wonderin if this is normal occurence in your MOD...

thanks have a good day!...

TEAM AVALANCHE - Aeris/th Fan
No, it will make it unnoticeably worse simply because of how this mod works.

HOWEVER: Once the mod is done, I will release a second and third version that has slightly lower resolutions but should greatly increase the speed.
 
@sl1982

Will your next release fix the issue of the slowdown or lag? Sorry to put this out of the blue but I would really like to know...


I notice when I used the patch.bat  everything likes flashes so fast and evryone here in the forum says it doesn't really change the bytes of the lgps..So Iw as wonderin if this is normal occurence in your MOD...

thanks have a good day!...

TEAM AVALANCHE - Aeris/th Fan
The lag is only able to be fixed with a new version of aali's driver that precaches the textures
And the patch.bat should take a little while to complete
 
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