[WIP] Team Avalanche's Graphical Overhaul

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The problem on the one with shading is it seems to draw attention to itself.  I'd rather be focused on the words instead of the picture.  To each his own I reckon
 
However, these screenshots are quite lossy JPGs, it might not be an entirely accurate representation of how they'll look in-game.
 
However, these screenshots are quite lossy JPGs, it might not be an entirely accurate representation of how they'll look in-game.
Its pretty accurate. The jpeg's arent that much different
 
hmm... is it only me, or can anyone else NOT see the pictures in this thread?

*looks through page source, as usual*

well, i think the non-shaded icons look better, but it also depends on what kind of background the person is going to be using in-game. i usually go for a darker background, and so something being shaded would be harder to see, so i would go for the unshaded versions. for someone with a brighter scheme, they may want to go for a darker icon, because light on light, as with dark on dark, is harder to see, so i vote for having both in the installation, but the default being the unshaded icons (a separate folder outside of the textures folder, which can just be c/p'ed into the textures folder if they want those instead).


p.s. could you link to the image itself, and not the image gallery, so that i can see them? i would be very happy if you did  :-D
 
hmm... is it only me, or can anyone else NOT see the pictures in this thread?
well, i think the non-shaded icons look better, but it also depends on what kind of background the person is going to be using in-game. i usually go for a darker background, and so something being shaded would be harder to see, so i would go for the unshaded versions. for someone with a brighter scheme, they may want to go for a darker icon, because light on light, as with dark on dark, is harder to see, so i vote for having both in the installation, but the default being the unshaded icons (a separate folder outside of the textures folder, which can just be c/p'ed into the textures folder if they want those instead).
Wow. I never thought of it that way! Well then, without-shading it is then! Because I use a sort of a 'dark blue' background.
 
So non shaded it is. I actually didn't think of all the downs of the shaded one like how they stick out too much or about your background colors till they were mentioned.
 
Yeah, that is the reason why I ended up changing my vote. Thanks secondadvent. So I guess it's been declared that it shall be non-shaded. Woo!!  :-D
 
yeah, the shaded would only look good in a brighter background, and i doubt that many people actually use a bright background in ffvii :P.
 
Both, options are a good thing, in cases like this, I quite like the shaded ones though.
 
Perhaps once should test them. Someone should pick out a bright background color and then compare the shaded ones with non-shaded and see the results. Also, do the same with a dark background.
 
Hey

I went through this thread quickly and didn't find an answer to this question :

Is this compatible with apz's cloud and the prp ?  If so, is there a special order this must be installed in ?
 
Hey

I went through this thread quickly and didn't find an answer to this question :

Is this compatible with apz's cloud and the prp ?  If so, is there a special order this must be installed in ?
I can't comment on whether it will work with the PRP, nor whether it will work with Apz's Cloud installed first.

However, it will almost certainly work if you install Apz's Cloud after this patch.
 
This mod is completely compatible with both the PRP and APZ Cloud. The PRP changes the char and world_us the overhaul leaves these alone. APZ Cloud changes the battle.lgp and the Overhaul changes the magic.lgp, so no conflict there. Even if you where to mod the summon models in the magic.lgp the 2D Overhaul wouldn't interfere with those models.
 
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i installed the PRP and APZ cloud model prior to installing the 2D Overhaul, and i have no issues at all.  Asl ong as you correctly follow the install directions you should be just fine.

lee
 
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