[WIP] Team Avalanche's Graphical Overhaul

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i try it and it works but it make the to go verry slow in and out of battle laaaaags

maybe its a bad config in aali driver
 
Ok, something's gone wrong here... the texture for the link between slots is getting upscaled by the game..

Try this one... it should help a bit... Here's hoping...

missinglink.png
 
Some things will cause it to lag the first time it happens (walking over a save point, Limit break flashing text in battle)
 
It wasnt getting upscaled. The one you gave me wasnt the right size so i had to redo it
 
What is that weird O like character with the accent above it. I cant find it in the character map
 
It wasnt getting upscaled. The one you gave me wasnt the right size so i had to redo it
strange... I copied the apsect ratio of the original exactly.
 
i soo want to try this mod but i am intimidated by the "try at your own risk" quote on the first page  :-o
 
i soo want to try this mod but i am intimidated by the "try at your own risk" quote on the first page  :-o
What files does it update?

Because as long as it just changes an .lgp file or two, there's no risk at all as long as you keep backups. If something goes wrong, you can just put the unmodded files back in and the game will work the way it used to.
 
Just modifies the menu_us.lgp

As long as you make a backup you are fine. The warning is only there for people actually playing through the game, would hate for them to get far in the game and have it crash before they saved.
 
oopsv.jpg


Still small. One on the right is the resized one. Do you want me to resize it?

Edit I cant click on the image so maybe it is resized for the browser by your image host?
 
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Im just following the size of textures in the game. We can try your new one and see. But i have to goto work so it will be a while
 
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