[WIP] Team Avalanche's Graphical Overhaul

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btw, the bolt and the fire especially look absolutely amazing! wow i certainly missed alot for a day's shift lol
 
again, cure needs to fade off more, the green aura is too rough. and yes, the white part of the  bolt
 
again, cure needs to fade off more, the green aura is too rough. and yes, the white part of the  bolt
Yeah, just watched some youtube videos because I'm too lazy to open FF7 right now, and the original cure has sort of fuzzier blurrier edges.

curesample.png


Obviously the color is wrong and there's no bolt in it, as I wasn't attempting to actually make a cure graphic, just show you what the edges ought to look like. This was easily accomplished using the Gaussian Blur filter in Photoshop.
 
Yes, those plus-shaped ones are almost perfect, at least as the blur goes.
 
Just noticed in your last screenshot, there's some inconsistency, with some of them being nice and blurry, but a few of them being still sharp-edged. Was this an oversight, or were you only editing one part of the animation to show what you were doing rather than the completed thing?
 
yea its better SL,  (is there something else i can call you part from sl1982?)

As to the avatar... I'm workin on one of the bolt sheets (for the one you did awesomely, just thin the white bit n make it more separated
 
yea its better SL,  (is there something else i can call you part from sl1982?)

As to the avatar... I'm workin on one of the bolt sheets (for the one you did awesomely, just thin the white bit n make it more separated
SL works, and i redid the bolt. Ill throw up a screen

Just noticed in your last screenshot, there's some inconsistency, with some of them being nice and blurry, but a few of them being still sharp-edged. Was this an oversight, or were you only editing one part of the animation to show what you were doing rather than the completed thing?
I did the whole thing. Maybe i need to adjust a few of them, you are referring to the faded outside edge?
 
thunde01.jpg


First two sprites done, third partway... it too smudge tooled? :P I tend to make things look kinda like that in the smudge tool. Also, looking a few pages back you did fire (not flamethrower, fire) it looked kinda white,... does it need more red/orange?
 
thunde01.jpg


First two sprites done, third partway... it too smudge tooled? :P I tend to make things look kinda like that in the smudge tool. Also, looking a few pages back you did fire (not flamethrower, fire) it looked kinda white,... does it need more red/orange?
I dont think so... but i dunno

Anyways here is the new cure and bolt





Also i was working on the bottom image of that bolt texture. Im assuming it was supposed to be blue flame. You can use it if you like

 
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yea its better SL,  (is there something else i can call you part from sl1982?)

As to the avatar... I'm workin on one of the bolt sheets (for the one you did awesomely, just thin the white bit n make it more separated
SL works, and i redid the bolt. Ill throw up a screen

Just noticed in your last screenshot, there's some inconsistency, with some of them being nice and blurry, but a few of them being still sharp-edged. Was this an oversight, or were you only editing one part of the animation to show what you were doing rather than the completed thing?
I did the whole thing. Maybe i need to adjust a few of them, you are referring to the faded outside edge?
Yeah, but you seem to have fixed it in your latest shot.

From cure4.jpg, I was referring to this:

But obviously not a problem anymore.

Oh, and I'm loving that bolt and flame work! :)
 
Prolly throw another beta up when i get up later today so people can play with it. I must say flamethrower is my fave so far
 
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