[FF7-Steam] Final Fantasy VII Italian ReTranslation [v1.63]

  • Thread starter Thread starter Caledor
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Hello, Caledor!

One question Two questions. 1: The Reunion is going to update its translation and finalize it sometimes this year. Are you going to update the Italian one accordingly as well when the time comes?

2: In the past I created a mod that replaced the original scene.bin and kernel.bin files with my own modified versions. Would it be compatible with the Italian ReTranslation?

Thanks!
 
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1. Yes, I'm following the progress that's being made

2. Probably yes since those are mostly gameplay related files. scene.bin has all enemy-related text though, as you probably already know.
 
Hello again, Caledor.
I made a post in this thread: https://www.ff7catalog.com/posts/245278/
About a crash I'm having when trying to go over the W-Item/Multioggetto Materia.
After a bit of testing, I discovered that if I disable the Italian Retranslation's Texture Mod, the game no longer crashes and I can select the Multioggetto Materia.
Since disabling this mod messes up some of the dialogue boxes, for the time being I put the Materia on a character I'm not using and then re-enabled your mod.
This is the error log I got.
Do you know any other fix for this?

[00000700] TRACE: 5E5A202C (FFNx): (filename not available): EAXDirectSoundCreate
[00000700] TRACE: 00419738 (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 00913C60 (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 00913C94 (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 0070B807 (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 0070CBDE (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 0070CFDA (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 006CB872 (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 006CDB72 (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 006CC73A (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 0067DD90 (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 0040B832 (FF7): (filename not available): (function-name not available)
[00000700] TRACE: 75DA336A (kernel32): (filename not available): BaseThreadInitThunk
[00000700] TRACE: 779E9902 (ntdll): (filename not available): RtlInitializeExceptionChain
[00000700] TRACE: 779E98D5 (ntdll): (filename not available): RtlInitializeExceptionChain
[00000700] ERROR: Unhandled Exception. See dumped information above.
 
Hi Onizuka, I've confirmed the bug, which likely involves all the "Multi-" materia. I'll have to work on a fix for this.

EDIT: Found the culprit, as i suspected it's the custom function i wrote to change the ability names for these materia.

For everyone with direct access to the hext files here's a temporary fix: find my all.txt file.

Line 1481 of the file should read "30B803 = 5E 84 20 00". Comment the line so it won't be loaded by the game by adding a # before it, like so:

"#30B803 = 5E 84 20 00"
 
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Thanks for checking! I still have to get W-Magic and W-Summon, I'll be sure not to check them without saving my game first.

Is there a way to access this hext file so I could fix it?
 
For 7th Heaven users i'm just uploading a new version of the IRO as i type, cause it's the safest solution. I'll update the iro again when the issue it's fixed.

The temp iro is up
 
Oh Great! Is it downloaded automatically by 7th Heaven? I didn't see any download/update as I closed and exit the program.
 
No you need to redownload from here just like you did the first time. Remove the current one from the library and reimport
 
Sorry, did I get the right file? The one in Google Drive. In 7th Heaven it says it's the 1.0 version, not anymore 1.2. Is it correct?
 
I just forgot to update the iro descriptor in a rush, it should be totally fine.
 
Yes! I got the W-Magic Materia and no crashes! Thanks for quick help!
 
Innanzitutto ciao. Non ho capito bene se devo commentare in inglese per forza oppure in italiano va bene lo stesso, nel caso modifico il messaggio.

Io ho installato una versione pulita di steam del gioco e successivamente ho installato la mod di Satsuki (SYWV5) NON tramite 7th Heaven, ho usato il suo installer. Successivamente ho installato la tua mod. Riscontro dei problemi con i font: si accavallano in alcune parti del menu e le finestre di dialogo dove devo scegliere un'opzione non vengono visualizzate correttamente (manca la seconda opzione). Non ho capito se ho sbagliato a installare qualcosa o devo fare qualche modifica.
 
Ciao Raiu, being this an international forum better stick to english.

Probably an update from Satsuki changed something again and that broke compatibility with my own patch. I guess I can't keep chasing that though, so i plan to switch to 7th Heaven for those that want to mix mods in a controlled environment, and i'll release my textures separately for those that want to mix mods manually.

ITA: è probabilmente un problema di compatibilità venuto fuori dopo l'aggiornamento della mod di Satsuki. Non posso continuare a inseguire ogni cambiamento del genere però, così conto di passare su 7th heaven. Rilascerò pure un zip contenente le texture separate, in caso qualcuno volesse unire le mod manualmente
 
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Oh, i get it. I'll wait for future release. Thanks for all and good job!
 
IMPORTANT UPDATE:


  • Removed AIO installer compatible with SYWV5
  • Added Full IRO (translation + texture)
  • Added separate Italian Texture RAR (for modders)

For those who were using the Italian AIO installer compatible with SYWV5, I recommend moving to 7th heaven + IROs. I listed the IROs from Satsuki you need to install in the first post. Let me know if there's any kind of problem with instructions or the files.
 
Hi,
  thanks for your hard work.
I used your mod since you started a lot of years ago on Rinoa forum and with the old way to mod I mixed yours with others but now I'm old and I prefer to use 7th heaven. Many of the mods I used are now in the
"[Tsunamods] Enhanced Stock UI" but with 7th Heaven seems impossible to mix with your mod, can you know a way? Maybe have I to use the exe and not the iro? Or can you think to make a version with options to choose to mix better with other mods?

Thanks
 
I think the main issue with ESUI (and any other UI mod) is that changes to character size (the letters displayed on screen) are integral to the mod and used to determine the size of dialogue boxes, so compatibility out of the box with any UI mod is very unlikely.

On the bright side, I know that some are trying to make specifically ESUI work with my mod so your best bet is to wait for them.
 
Hi,
  thanks for your hard work.
I used your mod since you started a lot of years ago on Rinoa forum and with the old way to mod I mixed yours with others but now I'm old and I prefer to use 7th heaven. Many of the mods I used are now in the
"[Tsunamods] Enhanced Stock UI" but with 7th Heaven seems impossible to mix with your mod, can you know a way? Maybe have I to use the exe and not the iro? Or can you think to make a version with options to choose to mix better with other mods?

Thanks
It is possible, but right now as Caledor said it is a little more trickier than it should. As a critical update in 7th Heaven is needed in order for the process to become way easier we're waiting on that. In the meantime I'm trying to streamline the "tricky" process.
 
Me...I have problem with compatibility between Esui menu mod and the translation....what can I do ??
 
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