Aali's driver [v 0.7.11b] Help/Bugs/Suggestions

  • Thread starter Thread starter Vgr
  • Start date Start date
Status
Not open for further replies.
Leave the MDef bug fix as yes. You should disable 9999 limit breaker with Menu Overhaul.
 
The 9999 limit break functionality included in the driver does not play nice with the menu overhaul, leave it off.

The mdef fix should be turned off if you're running a mod which attempts to correct the issue by adding a spirit bonus to all armor, otherwise leave it on. That setting will override any mdef patch applied to ff7.exe.
 
I am kind of getting mixed messages on the limit breaker thing. So if I disable the limit breaker on the menu overhaul, then should I enable it in the driver? Or if I enable it on the overhaul, only then do I cancel it in the driver settings? ?_?

EDIT: Also, a couple issues I have noticed with this new driver. On field screens there is a black rectangle blocking out the bottom 10% or so of the screen. In addition, the fade in and fade out for the battle scenes aren't working properly (for example, on the fade out only the bottom half of the screen fades), and the screen does not flash white during critical hits. Are these easy fixes?
 
Last edited:
When using the Menu Overhaul, never enable the 9999 limit patcher in the driver. The rest of your issues are provoked by the Menu Overhaul, and will eventually be fixed.
 
Critical hit flash and other similar fullscreen effects will be fixed with the next version of the driver.

The black bar at the bottom of the screen was always there in the PC version and it will remain there for the foreseeable future.
 
I have a very simple question.

I notice this driver has an integrated mdef bug fix and 9999 limit breaker. I installed the menu overhaul (which integrates 9999 limit break) and gjoerulv hard mod (which fixes the mdef). Do I leave the settings for each of these in the driver config as "no"?
And you didn't bother to read the readme.  In fact, the menu overhaul deliberately places the hash symbol before that option in the config file (to ignore it).  READ.THE.README.  And read the first post of the menu overhaul project.  Before asking questions, READ.
3. Do NOT install any break 9999HP patchers.  I have now taken into account the main patch and there should be no further issues.   Do NOT use aali's driver option for 9999 patch either.  Use the one that comes with this installer.
 
Last edited:
The black bar is to maintain aspect ratio isn't it?
I think so yes, it goes back to the PSX days.  I remember they tried to remove the black band but it isn;t that simple because the NPC programming etc rely on the correct coordinates and so forth.
 
I seem to have trouble setting the resolution higher than 640x480.  I keep getting a message saying "Internal resolution too high."  I've been Googling this for quite some time now, and messing with the config file.  The best I've been able to find are posts that say, "Help, it says Internal resolution too high... oh... wait... NVM."

For everyone that runs into this issue, check to see if you are running a Nvidia card, and that you have the Nvidia fix on in the configuration settings.
 
Well, I was wrong.  Setting the Nvidia fix took me off the custom driver.  I realized this when trying to troubleshoot tiling in the background.  Does anyone know how to avoid the message saying "Internal resolution too high" when increasing the resolution?
 
You can disable the error messages.
Edit the ff7_opengl.cfg file and add this:
    # Disable Error Notifications
    disable_popup = on
 
You can disable the error messages.
Edit the ff7_opengl.cfg file and add this:
    # Disable Error Notifications
    disable_popup = on
Thanks PitBrat.  The FF7 Config file says that the option is not valid, though.
 
just wanted to ask, i'm trying version 0.7.11b with ff8 and while main characters and battles look very good many background textures look very bad and have some errors, especially when re-entering an area... if i remember correctly, this didnt happen with previous versions... or maybe is something with my config? i only changed resolution to 1280x800 windowed. Anyway, i leave a screenshot.


Uploaded with ImageShack.us
 
Yes, there seems to be some sort of graphical corruption with pre-rendered backgrounds on FF8 when entering an area while using the driver (I already pointed it out on this topic). Bring up the menu and it should go away (until you enter another area, that is).

Anyways, Aali is already aware of it.
 
Yes, there seems to be some sort of graphical corruption with pre-rendered backgrounds on FF8 when entering an area while using the driver (I already pointed it out on this topic). Bring up the menu and it should go away (until you enter another area, that is).

Anyways, Aali is already aware of it.
Thanks, I see, sorry for double posting it. Hope it gets fixed in future releases.
 
I thought it was :

disable_popup = yes
Thanks again.  It still says that it's no such option.

I also ran into another couple of issues:

#music_plugin = plugins/ff7music.fgp < no video when this is enabled.  I can use alt+f4, and can hear sound, so the game is not frozen.

enable_postprocessing = no < When this is enabled, the application freezes before playing the video.  I have to ctrl+alt+del to interrupt it, then use task manager to close it.
 
Last edited:
Sounds like you're using an outdated version of Aali's OpenGL driver.
 
Sounds like you're using an outdated version of Aali's OpenGL driver.
I started installing 0.7.8 (as per the instructions on finalfantasyPC.com).  When I ran into difficulty, I started googling and found that 0.7.11b was the most current(and supported).  I then downloaded 0.7.11b and extracted it into my FF7 folder. 

My current config file shows no version number at the top.
 
It looks like I was somehow running a VERY old version.  I don't know how or why, but I was.  I downloaded the latest & greatest, which should help some.

It looks as if my real issue is that my LCD panel's max resolution is 1024 x 768.  After researching, I have found that FF7 seems to only support multiples of 640x480.  1280 x 960 is out of my monitor's range, which I believe is causing this error.

Does any way to change these values to a multiple of 320 X 280 (what seems to be a lower, unsupported option?).
 
Status
Not open for further replies.
Back
Top