Aali's driver [v 0.7.11b] Help/Bugs/Suggestions

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That's a problem with ff7music, it doesnt set the working folder to the ff7 root (defaults to its own root instead) so when you use it it redirects ff7 based things like that to its own folder.
 
Ah ok. By the way I noticed going through my recent app log I have several instances of "GLITCH: missing external texture: MenuArt/btlal_00.png" whenever I enter the menu, is this normal? I recently installed your menu overhaul project and everything seems to look ok when i enter the menu(portraits, equip screen, materia, etc.)
 
@ WofulPaul

Do you have manipulated ff8_opengl.cfg?
[/quote]I already resolved the problem but thanks the same:)
 
So I can't even get the game to run. I'm probably not doing something right, but EAXUnified doesn't install, and repeatedly gives me a "Unable to load custom driver" error. I can launch FF8, but it sits there with a black screen, and the only way to close it is to use task manager.

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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF8 1.2 US English (Nvidia)INFO: ATI Technologies Inc. ATI Radeon HD 4800 Series 3.3.11631 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Max texture size: 8192x8192INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.MATRIX INITIALIZE INITIALIZING SOUND...  initializing direct sound  EAXDirectSoundCreate
 
My turn now.  I have same problem as this guy:

http://home.eyesonff.com/final-fantasy-viii/102904-laguna-crash.html

I assume it is a bug in the game.  Have you fixed this already Aali or do you want my crash dump?
I have that problem too.
http://www.mediafire.com/?kqu24t010cs9bss <--- crash.dmp file

PS: If someone has a save past that point (first Laguna sequence) and can send it to me I'd appreciate it, especially since the only saves I've found around have all maxed chars, gfs and edited to have 100 of each item and such bs  :|, which would be a pain to revert with Hyne.
 
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Hyne has a progress value.  All you do is open current save there and tick to complete the current laguna stage.  Although... i've noticed Hyne is quite buggy with it.
 
Hyne has a progress value.  All you do is open current save there and tick to complete the current laguna stage.  Although... i've noticed Hyne is quite buggy with it.
I messed with it a bit but couldn't make it work... had to download a save and remove all the failstuff it included  :x
 
Hello...

A few things I'm not clear on. 

I have downloaded the 0.7.11b driver using search.  When I come to this forum, your driver is posted under the title 0.7.11b, but underneath there is a link to http://backup.ninjaloot.se/share/ff7_opengl-0.1a.zip  <----- note the file name.   What is the deal, do I have the correct driver???

When I tried to use openGL the menu came up with (BROKEN) after it????  Is that not the point of this patch?

Does this patch affect Direct3d?  I assume not, in FF7config I have the card set as Riva TNT to allow direct3d.  If I were to change the ff7_opengl.cfg, would it affect the game (with direct3d set)?

There is a line in ff7_opengl.cfg....
# include armor in magic defense calculation
mdef_fix = yes
.... does this indicate the fix is turned on or off.  I thought that ff7 certain armor did provide magic defense but I could be wrong.

Lastly, what does the CUSTOM graphics setting do?


Thank you
 
Okay NM about the version#.. you just have to go to the end of the thread.  This forum does not exactly work like others do
=X
 
Okay NM about the version#.. you just have to go to the end of the thread.  This forum does not exactly work like others do
=X
You should wait atleast 24 hours for an answer most of the time you would :), and when you run ff7config as admin in the graphics tab the drop down box click on custom driver never mind anything else there even the Broken thing, and yeah in ff7opengl.cfg you should keep mdef fix as yes as the original does not comr with it fixed
 
Ok, so on my Windows 7 machine FF8 works fine, as does the Launcher that lets you specify extra resolutions (the one that intercepts DX calls) but I can't get Aali's driver to work.
I've installed it but when I start the game the screen simply remains black, I tried Windowed mode as well but no change.

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INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF8 1.2 US EnglishINFO: ATI Technologies Inc. AMD Radeon HD 7700 Series 4.2.11931 Compatibility Profile ContextINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1024x768, output resolution 1024x768, internal resolution 1280x960INFO: FBO extension detected, using fast scaling/postprocessing pathMATRIX INITIALIZE INITIALIZING SOUND...  initializing direct sound  EAXDirectSoundCreate
It seems to get stuck at the sound section but I didn't know Aali's driver did anything different audio wise?

Any ideas?
 
Well he'd have to put something non blank because if he put something it wouldn't be non blank.  :evil:
 
I couldn't open FF7Config.exe because it says FF7 isn't installed (which is fair enough as it isn't). I reinstalled FF8 and Aali's driver and the problem fixed itself so not sure what was wrong/missing.

The last issue I'm having now which I've seen mentioned several times but no fix ever listed, is the black outlines on backgrounds in battle. Disabling fancy_transparency, anti-aliasing or anistrophic filtering don't help. Is this an unfixable bug or is there something else that can be changed to fix it?
 
The last issue I'm having now which I've seen mentioned several times but no fix ever listed, is the black outlines on backgrounds in battle. Disabling fancy_transparency, anti-aliasing or anistrophic filtering don't help. Is this an unfixable bug or is there something else that can be changed to fix it?
Disable linear filtering.
 
That fixed it but now everything is horrendously pixelated. Is there any form of smoothing that can be used on textures if this option has to be turned off?

EDIT: Additionally I'm getting garbage on scenes that I go back to, i.e. if I'm in the sewer and I go from one screen to the next then back again. This was mentioned once in this thread that I can see but I checked a few pages after and no mention of a workaround or fix.
 
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That fixed it but now everything is horrendously pixelated. Is there any form of smoothing that can be used on textures if this option has to be turned off?
Nope. I recommend leaving it off, you'll get used to the pixelation. Filtering may look smoother, but it kills the texture detail.

EDIT: Additionally I'm getting garbage on scenes that I go back to, i.e. if I'm in the sewer and I go from one screen to the next then back again. This was mentioned once in this thread that I can see but I checked a few pages after and no mention of a workaround or fix.
For now, the only workaround is using an older version of the driver. Any version other than 0.7.11b will do.
 
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My turn now.  I have same problem as this guy:

http://home.eyesonff.com/final-fantasy-viii/102904-laguna-crash.html

I assume it is a bug in the game.  Have you fixed this already Aali or do you want my crash dump?
I may have a way that can get you past that. I've never come across this before but it seems to be a pretty common one. I believe the problem is with getting into a fight and the reason I've never had it before could be because by then I always have "Encounter-None" learned and equipped. You could try that to get past there.
 
The battle is part of the game and I don't think you can get past it with that.  I have got past it now just by going up to it a number of times, it eventually let's you get past.  Possibly changing battle camera angle to fixed also works.
 
Hello all, im rather new to these forums and just recently (Last few hours actually) stumbled on the awesomeness that is modded FF7 (have been trolling youtube all night watching vids)  To get to the point.  Im an AVID FF player (that is up until 13 but thats another story all together :P ) I just recently bought the newest release of FF7 for the PC and have been trying in vain to mod it via Bootleg.  Im constantly getting the message saying that Aali's custom configuration is not there or is not installed correctly and have had 0 luck in doing it.  So A) does it work with the downloaded version from Square-enix (the one with the achievements and such) and B) If so could i request some help?
 
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