N
nikfrozty
Guest
Oh I knew that.. I thought he was having the game so fast. Sorry I misunderstood just forget about it. 
Ok, now it runs well, thanks for your help again! ^^60fps is normal for the credits and for the games menu, 30fps is normal for in the field and worldmap and 15fps is normal for battles and movies.
try changing
use_stable_timer = no
to
use_stable_timer = yes
also in your Nvidia control panel make sure Vsync is enabled (and in aali's driver)
this is my app logINFO: FF7/FF8 OpenGL driver version 0.7.7b
INFO: Auto-detected version: FF7 1.02 US English
INFO: Microsoft Corporation GDI Generic 1.1.0
INFO: No OpenGL 2.0 support detected, shaders won't be available
INFO: No swap_control extension, cannot control framerate
INFO: Texture compression not supported
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.
INFO: No shaders, codecs with YUV output will be slow.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable SW Synth, mid=1, pid=102,
midi data type: GENERAL MIDI
using midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
set music volume: 127
MIDI set master volume: 100
MIDI set volume: 127
100% of 127 = 127
Entering MAIN
Exiting MAIN
START OF CREDITS!!!
INFO: E:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152
set music volume trans: 127->0, step=60
MIDI set volume trans: 127->0; step=60
MIDI stop - OK
MIDI stop - OK
END OF CREDITS!!!
Entering MAIN
set music volume: 127
MIDI set volume: 127
100% of 127 = 127
Exiting MAIN
START OF MENU SYSTEM!!!
INFO: 24-bit PNG loaded (C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/textures/avatar/cloud_00.png); this is slow, please convert to 32-bit
INFO: 24-bit PNG loaded (C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/textures/Avatar/barre_00.png); this is slow, please convert to 32-bit
INFO: 24-bit PNG loaded (C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/textures/avatar/tifa_00.png); this is slow, please convert to 32-bit
INFO: 24-bit PNG loaded (C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/textures/Avatar/earith_00.png); this is slow, please convert to 32-bit
INFO: 24-bit PNG loaded (C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/textures/Avatar/red_00.png); this is slow, please convert to 32-bit
INFO: 24-bit PNG loaded (C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/textures/Avatar/yufi_00.png); this is slow, please convert to 32-bit
INFO: 24-bit PNG loaded (C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/textures/Avatar/ketc_00.png); this is slow, please convert to 32-bit
INFO: 24-bit PNG loaded (C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/textures/Avatar/bins_00.png); this is slow, please convert to 32-bit
INFO: 24-bit PNG loaded (C:\Program Files\Square Soft, Inc.\Final Fantasy VII\/textures/Avatar/cido_00.png); this is slow, please convert to 32-bit
ERROR: could not open file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save00.ff7
That's not the problem. Your problem has been answered roughly 15 other times, so I won't be telling you what to do. But here's a hint. Why not try helping yourself before asking others to.Its the first time I've seen an app log which say "this is slow please convert to 32-bit". Maybe your display is set in 16 bit?? Try setting it to 32 bit in the display in control panel.![]()
INFO: FF7/FF8 OpenGL driver version 0.7.7bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: Tungsten Graphics, Inc Mesa DRI Intel(R) 915GM GEM 20090712 2009Q2 RC3 x86/MMX/SSE2 1.4 Mesa 7.6INFO: No OpenGL 2.0 support detected, shaders won't be availableINFO: Found swap_control extensionINFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: No shaders, codecs with YUV output will be slow.INFO: Loading external library speedhack.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:TiMidity - TiMidity port 0, mid=255, pid=1,midi data type: GENERAL MIDIusing midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffffffMIDI INITIALIZEDset music volume: 127MIDI set volume: 127100% of 127 = 127set music volume: 127MIDI set master volume: 100MIDI set volume: 127100% of 127 = 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: F:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152set music volume trans: 127->0, step=60MIDI set volume trans: 127->0; step=60MIDI stop - OKMIDI stop - OKEND OF CREDITS!!!Entering MAINset music volume: 127MIDI set volume: 127100% of 127 = 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI play: 25reading midi file: CANYON.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 25song is already playing...MIDI play: 25song is already playing...MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 127100% of 127 = 127MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 127100% of 127 = 127MIDI play: 25song is already playing...MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 127100% of 127 = 127fade music volume: 127->0, step=255set music volume: 127set music volume trans: 127->0, step=255MIDI fade volume: 127->0, step=255MIDI set volume: 127100% of 127 = 127MIDI set volume trans: 127->0; step=255MIDI stop - OKMIDI play: 25reading midi file: CANYON.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!fade music volume: 0->127, step=255set music volume: 0set music volume trans: 0->127, step=255MIDI fade volume: 0->127, step=255MIDI set volume: 0100% of 0 = 0MIDI set volume trans: 0->127; step=255MIDI play: 25song is already playing...MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 127100% of 127 = 127MIDI play: 25song is already playing...Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI play: 25song is already playing...set music volume: 127MIDI set volume: 127100% of 127 = 127MIDI play: 25song is already playing...MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 127100% of 127 = 127MIDI play: 25song is already playing...set music volume: 85MIDI set volume: 85100% of 85 = 85fade music volume: 85->0, step=255set music volume: 85set music volume trans: 85->0, step=255MIDI fade volume: 85->0, step=255MIDI set volume: 85100% of 85 = 85MIDI set volume trans: 85->0; step=255MIDI stop - OKINFO: F:\FF7\Movies\boogup.avi; truemotion2/null 320x224, 15.000000 FPS, duration: 3.933333, frames: 59set music volume: 127MIDI set volume: 127100% of 127 = 127MIDI play: 43reading midi file: BOO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!INFO: F:\FF7\Movies\boogdemo.avi; truemotion2/null 320x224, 15.000000 FPS, duration: 32.800000, frames: 492ERROR: unhandled exception
INFO: FF7/FF8 OpenGL driver version 0.7.7bINFO: Auto-detected version: FF8 1.2 SpanishINFO: Intel Intel 945GM 1.4.0 - Build 8.14.10.1930INFO: No OpenGL 2.0 support detected, shaders won't be availableINFO: Found swap_control extensionINFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480MATRIX INITIALIZE INITIALIZING SOUND... initializing direct sound EAXDirectSoundCreate creating primary buffer initializing audio data OK initializing streamingSOUND INITIALIZEDDIRECT MUSIC - Enumerating Ports...PORT 0: Microsoft MIDI Mapper [Emulado]GUID={0x3bd83ae8,0x9bcf,0x46d8,0xaf,0x8b,0x59,0x5b,0x26,0x16,0x26,0xf}PORT 1: Microsoft GS Wavetable Synth [Emulado]GUID={0xbd117324,0x3760,0x45d5,0xb4,0xda,0xce,0x97,0x92,0x87,0x84,0x88}PORT 2: Microsoft SynthesizerGUID={0x58c2b4d0,0x46e7,0x11d1,0x89,0xac,0x0,0xa0,0xc9,0x5,0x41,0x29}Creating Port1... Microsoft Synthesizer Port1 supports XG dataERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEBinkCloseERROR: GL_INVALID_VALUESdMusicPlay ()sd_music_play (number=0, song_id=79, volume=0)midi_play...Stopping PerformanceLoading DLS...Playing Segmentmidi_play successfulMIDI stopCan't open file: \ff8\data\spa\field\mapdata\st\start0\start0.sfx ERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEERROR: GL_INVALID_VALUEWM_CLOSE BinkCloseReleasing Performance...Releasing Loader...Releasing Port1...Releasing DirectMusic interface...Releasing COM...
Already did it, and it keeps the same.Do a fresh install

INITIALIZE DD/D3D START DIRECT DRAW 2 TOTAL 67108864 FREE 63012864 DD MODE: W 320 H 200 P 320 RGB 1 BPP 8 DD MODE: W 320 H 200 P 640 RGB 1 BPP 16 DD MODE: W 320 H 200 P 1280 RGB 1 BPP 32 DD MODE: W 320 H 240 P 320 RGB 1 BPP 8 DD MODE: W 320 H 240 P 640 RGB 1 BPP 16 DD MODE: W 320 H 240 P 1280 RGB 1 BPP 32 DD MODE: W 400 H 300 P 400 RGB 1 BPP 8 DD MODE: W 400 H 300 P 800 RGB 1 BPP 16 DD MODE: W 400 H 300 P 1600 RGB 1 BPP 32 DD MODE: W 512 H 384 P 512 RGB 1 BPP 8 DD MODE: W 512 H 384 P 1024 RGB 1 BPP 16 DD MODE: W 512 H 384 P 2048 RGB 1 BPP 32 DD MODE: W 640 H 400 P 640 RGB 1 BPP 8 DD MODE: W 640 H 400 P 1280 RGB 1 BPP 16 DD MODE: W 640 H 400 P 2560 RGB 1 BPP 32 DD MODE: W 640 H 480 P 640 RGB 1 BPP 8 DD MODE: W 640 H 480 P 1280 RGB 1 BPP 16 DISPLAY MODE MATCH DD MODE: W 640 H 480 P 2560 RGB 1 BPP 32 DD MODE: W 800 H 600 P 800 RGB 1 BPP 8 DD MODE: W 800 H 600 P 1600 RGB 1 BPP 16 DD MODE: W 800 H 600 P 3200 RGB 1 BPP 32 DD MODE: W 1024 H 768 P 1024 RGB 1 BPP 8 DD MODE: W 1024 H 768 P 2048 RGB 1 BPP 16 DD MODE: W 1024 H 768 P 4096 RGB 1 BPP 32 DD MODE: W 1280 H 600 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 600 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 600 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 720 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 720 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 720 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 768 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 768 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 768 P 5120 RGB 1 BPP 32 DD MODE: W 1280 H 800 P 1280 RGB 1 BPP 8 DD MODE: W 1280 H 800 P 2560 RGB 1 BPP 16 DD MODE: W 1280 H 800 P 5120 RGB 1 BPP 32 Ramp Emulation Microsoft Direct3D Mono(Ramp) Software EmulationRGB Emulation Microsoft Direct3D RGB Software EmulationDirect3D HAL Microsoft Direct3D Hardware acceleration through Direct3D HALEXCLUSIVE MODE LOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffffffMIDI INITIALIZEDset music volume: 127MIDI set volume: 12710036634360f 127 = 127set music volume: 127MIDI set master volume: 100MIDI set volume: 12710036634360f 127 = 127Entering MAINExiting MAINSTART OF CREDITS!!!set music volume: 127MIDI set volume: 12710036634360f 127 = 127MIDI play: 95reading midi file: PRE.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume trans: 127->0, step=60MIDI set volume trans: 127->0; step=60MIDI stop - OKEND OF CREDITS!!!Entering MAINset music volume: 127MIDI set volume: 12710036634360f 127 = 127Exiting MAINSTART OF MENU SYSTEM!!!SET VOLUME 5: 127ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save00.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save01.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save02.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save03.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save04.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save05.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save06.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save07.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save08.ff7ERROR: COULD NOT OPEN FILE C:\Program Files\Square Soft, Inc.\Final Fantasy VII\save/save09.ff7END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI stop - OKERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW Entering MAINExiting MAINSTART OF MENU SYSTEM!!!SET VOLUME 5: 127END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW ERROR: SW VERTEX OVERFLOW WM_CLOSE Field QuitMIDI stop - OKresetting MIDI driver volume - OKUNINITIALIZE DD END UNINITIALIZE DD
INFO: FF7/FF8 OpenGL driver version 0.7.7bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. ATI Radeon HD 4800 Series 3.3.9836 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480INFO: Fragment shader(s) linked, vertex shader(s) linked. WARNING: warning(#276) Symbol 'fb_texture' usage doesn't match between two stagesWARNING: warning(#276) Symbol 'fb_texture' usage doesn't match between two stagesINFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.LOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffffffMIDI INITIALIZEDset music volume: 127MIDI set volume: 127100% of 127 = 127set music volume: 127MIDI set master volume: 49MIDI set volume: 12749% of 127 = 62Entering MAINExiting MAINSTART OF CREDITS!!!INFO: D:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152set music volume trans: 127->0, step=60MIDI set volume trans: 127->0; step=60MIDI stop - OKMIDI stop - OKEND OF CREDITS!!!Entering MAINset music volume: 127MIDI set volume: 12749% of 127 = 62Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 15->127; step=4MIDI set volume: 12749% of 127 = 62MIDI play: 71reading midi file: KITA.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 63reading midi file: JUNON.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 63song is already playing...set music volume trans: 127->0, step=16MIDI set volume trans: 127->0; step=16MIDI stop - OKset music volume trans: 0->0, step=1MIDI set volume trans: 127->0; step=1MIDI set volume: 049% of 0 = 0MIDI stop - OKMIDI stop - OKset music volume trans: 0->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 70reading midi file: ASERI2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 816[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->127; step=4MIDI set volume: 12749% of 127 = 62set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 816[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->127; step=4MIDI set volume: 12749% of 127 = 62set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 817[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->127; step=4MIDI set volume: 12749% of 127 = 62set music volume: 127Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI play: 70song is already playing...MIDI play: 70song is already playing...MIDI play: 70song is already playing...Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 818[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->127; step=4MIDI set volume: 12749% of 127 = 62set music volume: 127Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI play: 70song is already playing...Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 819[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->127; step=4MIDI set volume: 12749% of 127 = 62set music volume: 127MIDI play: 70song is already playing...set music volume trans: 127->0, step=192MIDI set volume trans: 127->0; step=192MIDI stop - OKMIDI stop - OKset music volume trans: 0->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 73reading midi file: SADSID.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume trans: 127->0, step=160MIDI set volume trans: 127->0; step=160MIDI stop - OKERROR: failed to find file moviecam/rcketoff.cam (LGP) (path: )INFO: D:\FF7\Movies\rcketoff.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 54.800000, frames: 822MIDI stop - OKset music volume trans: 0->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 89reading midi file: RO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI stop - OKset music volume trans: 127->0, step=1MIDI set volume trans: 127->0; step=1MIDI set volume: 049% of 0 = 0MIDI stop - OKMIDI play: 72reading midi file: SID2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume trans: 6->127, step=255MIDI set volume trans: 127->127; step=255MIDI play: 72song is already playing...MIDI play: 72song is already playing...MIDI play: 72song is already playing...MIDI play: 72song is already playing...MIDI play: 72song is already playing...MIDI play: 72song is already playing...MIDI play: 72song is already playing...set music volume trans: 127->0, step=64MIDI set volume trans: 127->0; step=64MIDI stop - OKset music volume trans: 33->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 72reading midi file: SID2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 21reading midi file: SIERA.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 21song is already playing...MIDI play: 21song is already playing...set music volume trans: 127->0, step=96MIDI set volume trans: 127->0; step=96MIDI stop - OKset music volume trans: 33->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62INFO: D:\FF7\Movies\rckethit0.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 14.200000, frames: 213INFO: D:\FF7\Movies\rckethit1.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 26.000000, frames: 390MIDI stop - OKset music volume: 127MIDI set volume: 12749% of 127 = 62INFO: D:\FF7\Movies\meteofix.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 24.800000, frames: 372MIDI play: 71reading midi file: KITA.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!fade music volume: 127->0, step=120set music volume: 127set music volume trans: 127->0, step=120MIDI fade volume: 127->0, step=120MIDI set volume: 12749% of 127 = 62MIDI set volume trans: 127->0; step=120MIDI stop - OKMIDI fade volume: 0->255, step=1MIDI set volume: 049% of 0 = 0MIDI set volume trans: 0->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 72reading midi file: SID2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI fade volume: 255->0, step=1MIDI set volume: 12749% of 127 = 62MIDI set volume trans: 127->0; step=1MIDI set volume: 049% of 0 = 0MIDI stop - OKMIDI fade volume: 0->255, step=1MIDI set volume: 049% of 0 = 0MIDI set volume trans: 0->127; step=1MIDI set volume: 12749% of 127 = 62fade music volume: 0->127, step=1set music volume: 0set music volume trans: 0->127, step=1MIDI fade volume: 0->127, step=1MIDI set volume: 049% of 0 = 0MIDI set volume trans: 0->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 47song is already playing...cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 32reading midi file: BOKUJO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 32song is already playing...MIDI play: 32song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 32reading midi file: BOKUJO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 32song is already playing...Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartField QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 47song is already playing...MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 56reading midi file: MURA1.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 25reading midi file: CANYON.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 25song is already playing...MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 25song is already playing...MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 25song is already playing...MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 25song is already playing...set music volume: 85MIDI set volume: 8549% of 85 = 41fade music volume: 85->0, step=255set music volume: 85set music volume trans: 85->0, step=255MIDI fade volume: 85->0, step=255MIDI set volume: 8549% of 85 = 41MIDI set volume trans: 85->0; step=255MIDI stop - OKMIDI play: 64reading midi file: TENDER.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!fade music volume: 0->85, step=255set music volume: 0set music volume trans: 0->85, step=255MIDI fade volume: 0->85, step=255MIDI set volume: 049% of 0 = 0MIDI set volume trans: 0->85; step=255fade music volume: 85->0, step=255set music volume: 85set music volume trans: 85->0, step=255MIDI fade volume: 85->0, step=255MIDI set volume: 8549% of 85 = 41MIDI set volume trans: 85->0; step=255MIDI stop - OKINFO: D:\FF7\Movies\boogup.avi; truemotion2/null 320x224, 15.000000 FPS, duration: 3.933333, frames: 59set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 43reading midi file: BOO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!fade music volume: 127->1, step=120set music volume: 127set music volume trans: 127->1, step=120MIDI fade volume: 127->1, step=120MIDI set volume: 12749% of 127 = 62MIDI set volume trans: 127->1; step=120fade music volume: 1->127, step=200set music volume: 1set music volume trans: 1->127, step=200MIDI fade volume: 1->127, step=200MIDI set volume: 149% of 1 = 0MIDI set volume trans: 1->127; step=200MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 47song is already playing...MIDI play: 47song is already playing...MIDI play: 47song is already playing...Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI play: 47song is already playing...Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 47song is already playing...cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 47song is already playing...MIDI play: 47song is already playing...Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 47song is already playing...MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 32reading midi file: BOKUJO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI set volume: 12749% of 127 = 62Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 32reading midi file: BOKUJO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 32song is already playing...MIDI play: 32song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartField QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 47song is already playing...cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 56reading midi file: MURA1.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 56song is already playing...set music volume trans: 127->0, step=60MIDI set volume trans: 127->0; step=60MIDI stop - OKset music volume trans: 97->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 57reading midi file: YADO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 56reading midi file: MURA1.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 3reading midi file: DUN2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 3song is already playing...MIDI play: 3song is already playing...MIDI play: 3song is already playing...Field QuitEntering MAINMIDI play: 7reading midi file: BAT.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Exiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 659[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffMIDI play: 46reading midi file: FAN2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 3, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 3reading midi file: DUN2.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 74reading midi file: ISEKI.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 74song is already playing...MIDI play: 74song is already playing...MIDI play: 74song is already playing...INFO: D:\FF7\Movies\loslake1.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 15.800000, frames: 237INFO: D:\FF7\Movies\lslmv.avi; truemotion2/null 320x224, 15.000000 FPS, duration: 7.400000, frames: 111MIDI play: 74song is already playing...INFO: D:\FF7\Movies\white2.avi; truemotion2/null 320x224, 30.000000 FPS, duration: 2.000000, frames: 60set music volume trans: 127->0, step=255MIDI set volume trans: 127->0; step=255MIDI stop - OKMIDI stop - OKset music volume trans: 0->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62INFO: D:\FF7\Movies\wh2e2.avi; truemotion2/null 320x224, 15.000000 FPS, duration: 43.200000, frames: 648MIDI play: 37reading midi file: EARISLO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!INFO: D:\FF7\Movies\white2.avi; truemotion2/null 320x224, 30.000000 FPS, duration: 2.000000, frames: 60INFO: D:\FF7\Movies\white2.avi; truemotion2/null 320x224, 30.000000 FPS, duration: 2.000000, frames: 60MIDI play: 74reading midi file: ISEKI.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume trans: 127->0, step=30MIDI set volume trans: 127->0; step=30MIDI stop - OKMIDI stop - OKINFO: D:\FF7\Movies\canonon.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 44.733333, frames: 671set music volume trans: 0->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 48reading midi file: CANNON.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 82reading midi file: GUN.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 74reading midi file: ISEKI.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 74song is already playing...MIDI play: 74song is already playing...Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 3reading midi file: DUN2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 3song is already playing...Field QuitEntering MAINMIDI play: 7reading midi file: BAT.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Exiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 656[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 3, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 3reading midi file: DUN2.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartField QuitEntering MAINMIDI play: 7reading midi file: BAT.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Exiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 656[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 3, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 3reading midi file: DUN2.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 3song is already playing...MIDI play: 3song is already playing...MIDI play: 56reading midi file: MURA1.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-MIDI set volume: 049% of 0 = 0MIDI set volume: 12749% of 127 = 62MIDI play: 70reading midi file: ASERI2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_soundstop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 70song is already playing...stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 70song is already playing...Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 70song is already playing...-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=--=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=--=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-MIDI play: 7reading midi file: BAT.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 38[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffMIDI play: 46reading midi file: FAN2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 70reading midi file: ASERI2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartField QuitEntering MAINMIDI play: 10reading midi file: CHU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Exiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 980[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 70reading midi file: ASERI2.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127set music volume trans: 127->0, step=240MIDI set volume trans: 127->0; step=240INFO: D:\FF7\Movies\feelwin0.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 20.066667, frames: 301MIDI stop - OKset music volume trans: 0->48, step=120MIDI set volume trans: 127->48; step=120MIDI stop - OKERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wavINFO: D:\FF7\Movies\feelwin1.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 11.066667, frames: 166ERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wavERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wavERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wavERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wavERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wav
Not sure what you're problem is but 0.7.6 is the last release that has no bugs as far as I know. Its best to use cause it does not have the wind.wav problem and the save file problem but if you insist on using 0.7.7 search the forums. There are fixes and solutions for those.the log had these:
Code: [Select]and kept going...Code:INFO: FF7/FF8 OpenGL driver version 0.7.7bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. ATI Radeon HD 4800 Series 3.3.9836 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Found swap_control extensionINFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480INFO: Fragment shader(s) linked, vertex shader(s) linked. WARNING: warning(#276) Symbol 'fb_texture' usage doesn't match between two stagesWARNING: warning(#276) Symbol 'fb_texture' usage doesn't match between two stagesINFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r21874, Copyright (c) 2000-2010 Fabrice Bellard, et al.LOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedINITIALIZING MIDI...selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,midi data type: GENERAL MIDIusing midi data file: C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\midi\midi.lgpmidiOutGetVolume returned: ffffffffMIDI INITIALIZEDset music volume: 127MIDI set volume: 127100% of 127 = 127set music volume: 127MIDI set master volume: 49MIDI set volume: 12749% of 127 = 62Entering MAINExiting MAINSTART OF CREDITS!!!INFO: D:\FF7\Movies\eidoslogo.avi; truemotion2/pcm_u8 320x240, 15.000000 FPS, duration: 10.133333, frames: 152set music volume trans: 127->0, step=60MIDI set volume trans: 127->0; step=60MIDI stop - OKMIDI stop - OKEND OF CREDITS!!!Entering MAINset music volume: 127MIDI set volume: 12749% of 127 = 62Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 15->127; step=4MIDI set volume: 12749% of 127 = 62MIDI play: 71reading midi file: KITA.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 63reading midi file: JUNON.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 63song is already playing...set music volume trans: 127->0, step=16MIDI set volume trans: 127->0; step=16MIDI stop - OKset music volume trans: 0->0, step=1MIDI set volume trans: 127->0; step=1MIDI set volume: 049% of 0 = 0MIDI stop - OKMIDI stop - OKset music volume trans: 0->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 70reading midi file: ASERI2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 816[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->127; step=4MIDI set volume: 12749% of 127 = 62set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 816[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->127; step=4MIDI set volume: 12749% of 127 = 62set music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 817[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->127; step=4MIDI set volume: 12749% of 127 = 62set music volume: 127Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI play: 70song is already playing...MIDI play: 70song is already playing...MIDI play: 70song is already playing...Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 818[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->127; step=4MIDI set volume: 12749% of 127 = 62set music volume: 127Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI play: 70song is already playing...Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 819[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->127; step=4MIDI set volume: 12749% of 127 = 62set music volume: 127MIDI play: 70song is already playing...set music volume trans: 127->0, step=192MIDI set volume trans: 127->0; step=192MIDI stop - OKMIDI stop - OKset music volume trans: 0->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 73reading midi file: SADSID.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume trans: 127->0, step=160MIDI set volume trans: 127->0; step=160MIDI stop - OKERROR: failed to find file moviecam/rcketoff.cam (LGP) (path: )INFO: D:\FF7\Movies\rcketoff.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 54.800000, frames: 822MIDI stop - OKset music volume trans: 0->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 89reading midi file: RO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI stop - OKset music volume trans: 127->0, step=1MIDI set volume trans: 127->0; step=1MIDI set volume: 049% of 0 = 0MIDI stop - OKMIDI play: 72reading midi file: SID2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume trans: 6->127, step=255MIDI set volume trans: 127->127; step=255MIDI play: 72song is already playing...MIDI play: 72song is already playing...MIDI play: 72song is already playing...MIDI play: 72song is already playing...MIDI play: 72song is already playing...MIDI play: 72song is already playing...MIDI play: 72song is already playing...set music volume trans: 127->0, step=64MIDI set volume trans: 127->0; step=64MIDI stop - OKset music volume trans: 33->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 72reading midi file: SID2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 21reading midi file: SIERA.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 21song is already playing...MIDI play: 21song is already playing...set music volume trans: 127->0, step=96MIDI set volume trans: 127->0; step=96MIDI stop - OKset music volume trans: 33->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62INFO: D:\FF7\Movies\rckethit0.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 14.200000, frames: 213INFO: D:\FF7\Movies\rckethit1.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 26.000000, frames: 390MIDI stop - OKset music volume: 127MIDI set volume: 12749% of 127 = 62INFO: D:\FF7\Movies\meteofix.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 24.800000, frames: 372MIDI play: 71reading midi file: KITA.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!fade music volume: 127->0, step=120set music volume: 127set music volume trans: 127->0, step=120MIDI fade volume: 127->0, step=120MIDI set volume: 12749% of 127 = 62MIDI set volume trans: 127->0; step=120MIDI stop - OKMIDI fade volume: 0->255, step=1MIDI set volume: 049% of 0 = 0MIDI set volume trans: 0->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 72reading midi file: SID2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI fade volume: 255->0, step=1MIDI set volume: 12749% of 127 = 62MIDI set volume trans: 127->0; step=1MIDI set volume: 049% of 0 = 0MIDI stop - OKMIDI fade volume: 0->255, step=1MIDI set volume: 049% of 0 = 0MIDI set volume trans: 0->127; step=1MIDI set volume: 12749% of 127 = 62fade music volume: 0->127, step=1set music volume: 0set music volume trans: 0->127, step=1MIDI fade volume: 0->127, step=1MIDI set volume: 049% of 0 = 0MIDI set volume trans: 0->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 47song is already playing...cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 32reading midi file: BOKUJO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 32song is already playing...MIDI play: 32song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 32reading midi file: BOKUJO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 32song is already playing...Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartField QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 47song is already playing...MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 56reading midi file: MURA1.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 25reading midi file: CANYON.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 25song is already playing...MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 25song is already playing...MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 25song is already playing...MIDI play: 25song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 25song is already playing...set music volume: 85MIDI set volume: 8549% of 85 = 41fade music volume: 85->0, step=255set music volume: 85set music volume trans: 85->0, step=255MIDI fade volume: 85->0, step=255MIDI set volume: 8549% of 85 = 41MIDI set volume trans: 85->0; step=255MIDI stop - OKMIDI play: 64reading midi file: TENDER.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!fade music volume: 0->85, step=255set music volume: 0set music volume trans: 0->85, step=255MIDI fade volume: 0->85, step=255MIDI set volume: 049% of 0 = 0MIDI set volume trans: 0->85; step=255fade music volume: 85->0, step=255set music volume: 85set music volume trans: 85->0, step=255MIDI fade volume: 85->0, step=255MIDI set volume: 8549% of 85 = 41MIDI set volume trans: 85->0; step=255MIDI stop - OKINFO: D:\FF7\Movies\boogup.avi; truemotion2/null 320x224, 15.000000 FPS, duration: 3.933333, frames: 59set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 43reading midi file: BOO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!fade music volume: 127->1, step=120set music volume: 127set music volume trans: 127->1, step=120MIDI fade volume: 127->1, step=120MIDI set volume: 12749% of 127 = 62MIDI set volume trans: 127->1; step=120fade music volume: 1->127, step=200set music volume: 1set music volume trans: 1->127, step=200MIDI fade volume: 1->127, step=200MIDI set volume: 149% of 1 = 0MIDI set volume trans: 1->127; step=200MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 47song is already playing...MIDI play: 47song is already playing...MIDI play: 47song is already playing...Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartMIDI play: 47song is already playing...Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 47song is already playing...cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 47song is already playing...MIDI play: 47song is already playing...Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 47song is already playing...MIDI play: 51reading midi file: CINCO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 32reading midi file: BOKUJO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI set volume: 12749% of 127 = 62Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 32reading midi file: BOKUJO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI set volume: 12749% of 127 = 62MIDI play: 32song is already playing...MIDI play: 32song is already playing...set music volume: 127MIDI set volume: 12749% of 127 = 62Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 47reading midi file: HIKU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartField QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 47song is already playing...cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 56reading midi file: MURA1.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 56song is already playing...set music volume trans: 127->0, step=60MIDI set volume trans: 127->0; step=60MIDI stop - OKset music volume trans: 97->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 57reading midi file: YADO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 56reading midi file: MURA1.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 3reading midi file: DUN2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 3song is already playing...MIDI play: 3song is already playing...MIDI play: 3song is already playing...Field QuitEntering MAINMIDI play: 7reading midi file: BAT.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Exiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 659[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffMIDI play: 46reading midi file: FAN2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 3, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 3reading midi file: DUN2.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 74reading midi file: ISEKI.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 74song is already playing...MIDI play: 74song is already playing...MIDI play: 74song is already playing...INFO: D:\FF7\Movies\loslake1.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 15.800000, frames: 237INFO: D:\FF7\Movies\lslmv.avi; truemotion2/null 320x224, 15.000000 FPS, duration: 7.400000, frames: 111MIDI play: 74song is already playing...INFO: D:\FF7\Movies\white2.avi; truemotion2/null 320x224, 30.000000 FPS, duration: 2.000000, frames: 60set music volume trans: 127->0, step=255MIDI set volume trans: 127->0; step=255MIDI stop - OKMIDI stop - OKset music volume trans: 0->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62INFO: D:\FF7\Movies\wh2e2.avi; truemotion2/null 320x224, 15.000000 FPS, duration: 43.200000, frames: 648MIDI play: 37reading midi file: EARISLO.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!INFO: D:\FF7\Movies\white2.avi; truemotion2/null 320x224, 30.000000 FPS, duration: 2.000000, frames: 60INFO: D:\FF7\Movies\white2.avi; truemotion2/null 320x224, 30.000000 FPS, duration: 2.000000, frames: 60MIDI play: 74reading midi file: ISEKI.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!set music volume trans: 127->0, step=30MIDI set volume trans: 127->0; step=30MIDI stop - OKMIDI stop - OKINFO: D:\FF7\Movies\canonon.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 44.733333, frames: 671set music volume trans: 0->127, step=1MIDI set volume trans: 127->127; step=1MIDI set volume: 12749% of 127 = 62MIDI play: 48reading midi file: CANNON.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 82reading midi file: GUN.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 74reading midi file: ISEKI.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 74song is already playing...MIDI play: 74song is already playing...Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 3reading midi file: DUN2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!MIDI play: 3song is already playing...Field QuitEntering MAINMIDI play: 7reading midi file: BAT.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Exiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 656[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 3, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 3reading midi file: DUN2.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127Entering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartField QuitEntering MAINMIDI play: 7reading midi file: BAT.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Exiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 656[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 3, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 3reading midi file: DUN2.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127MIDI play: 3song is already playing...MIDI play: 3song is already playing...MIDI play: 56reading midi file: MURA1.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62cross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 71, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 71reading midi file: KITA.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-MIDI set volume: 049% of 0 = 0MIDI set volume: 12749% of 127 = 62MIDI play: 70reading midi file: ASERI2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_soundstop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 70song is already playing...stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartMIDI play: 70song is already playing...Field QuitEntering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 70song is already playing...-=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=--=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=--=-=[END OF WORLD MAP!!!]=-=-START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!-=-=[START OF WORLD MAP!!!]=-=-MIDI play: 7reading midi file: BAT.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 38[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffMIDI play: 46reading midi file: FAN2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundMIDI set volume: 12749% of 127 = 62MIDI play: 70reading midi file: ASERI2.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINField StartField QuitEntering MAINMIDI play: 10reading midi file: CHU.midcurrent volume: 127MIDI is playing SUCCESSFULLY!!!Exiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 980[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loop[BATTLE] End of current battle[BATTLE] Begin end battle stuffstop_sound[BATTLE] Entering FRAME_QUIT[BATTLE] endof battle.[BATTLE] Exitting FRAME_QUITEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startcross play music: 0set music volume trans: 127->0, step=4MIDI cross fade: 70, time: 4MIDI set volume trans: 127->15; step=2MIDI set volume: 1549% of 15 = 7MIDI play: 70reading midi file: ASERI2.midcurrent volume: 15MIDI set volume trans: 15->127; step=2MIDI set volume: 12749% of 127 = 62MIDI is playing SUCCESSFULLY!!!set music volume: 127set music volume trans: 127->0, step=240MIDI set volume trans: 127->0; step=240INFO: D:\FF7\Movies\feelwin0.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 20.066667, frames: 301MIDI stop - OKset music volume trans: 0->48, step=120MIDI set volume trans: 127->48; step=120MIDI stop - OKERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wavINFO: D:\FF7\Movies\feelwin1.avi; truemotion2/pcm_u8 320x224, 15.000000 FPS, duration: 11.066667, frames: 166ERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wavERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wavERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wavERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wavERROR: could not read from file C:\Program Files\Square Soft, Inc.\Final Fantasy VII\Data\music\wind.wav
No I don't know anything about ASM
If I change to 0.7.6 won't I lose fixes that 0.7.7 has?
Just asking
I have and I must say I have no problem. Its "perfect".as nikfrozty says 0.7.6 is quite good, it has a few minor flaws in certain conditions and it doesnt have the new mod feature or the DLL load feature (which you are not using anyway, atleast acording to your app.log) but other then those problems it seems fully playable with 0.7.6 (well so far but i havent completed the game with it yet)