B
Bosola
Guest
FF7+ is a simple collection of bugfixes for the PSX version of Final Fantasy 7. It also corrects ambiguous battle / interface text and clarifies equipment descriptions.
What does FF7+ deal with?
Specific bugs
* Silver Barrette cannot be sold
* Cloud's initial Exp is broken
* Pandora's box no longer missable
* Rude AI fix
* True MDef bug fix (not a spirit boost)
* 'Last Elixir' to 'Megalixir'
* Wall Market underwear bug fix (perhaps)
* Will look at Save Crystal glitch (can lose if you exit area with 'Obtained Save Crystal!' message still up)
* Will look at code that changes 'love' values with in-battle events (can't promise anything)
AI fixes for
- Rude
- Adamantaimai
- Dual Horn
- Unknown 3
- Maximum Kimaira
- Christopher
- Bizarro Sephiroth (possibly - there's a lot, and they're tricky!)
- MP
- Guard Hound
- Mono Drive
- Grunt
- Aps
- Rufus
- Desert Sahagin
- Jersey
- Acrophies
- Submarine Crew
- Diablo (perhaps)
- Unknown 3
[Some of these creatures have AI that mentions attacks, yet never uses them. I'll use my discretion to restore these scripts to their likely 'intended' functionality]
Battle Text fixes
- Consistency fix: full stops in battle messages (I will remove them, except for multi-line messages or dialog)
- Ambiguous "Couldn't steal anything" revised to "Couldn't steal the item..."
- 'Set buttons yourself' revised to 'Set your own controls'
- 'Set magic placement' revised to 'Arrange spells'
- 'Fail to union' revised to 'You need a complete party!'
- '{item} was X' to 'X {item}' (that is, I'll write these messages in the clearer, snappier active voice)
- 'Skill power is used up' revised to 'Not enough MP'
- 'Cold' to 'Ice'
- 'Holy power' to 'Holy'
- 'Learned Enemy Skill"{ATKNAME}"' to 'Learned Enemy Skill "{ATKNAME}"'
- '{TAR} was cought by surprise.' to 'First strike!'
Item, materia, weapon, armour and accessory descriptions to be revised. Inaccurate descriptions (like the Peace Ring, which coyly hides its ability to block Confusion) are a priority, as are the ultimate weapons. I'll look at magic and summon descriptions. Equipment names aren't the focus right now, except perhaps for 'Organics' (which should really be 'Ogre Nix')
What I won't do (yet) -
- I won't change spell or summon names
- I can't fix the W-Item bug
- I won't change any weapon *mechanics*
- I won't fix the Conformer
- I won't fix overflow
- I won't fix your car
Reactions? Would anyone be bothered to play this, or does it just have too little benefit?
What does FF7+ deal with?
Specific bugs
* Silver Barrette cannot be sold
* Cloud's initial Exp is broken
* Pandora's box no longer missable
* Rude AI fix
* True MDef bug fix (not a spirit boost)
* 'Last Elixir' to 'Megalixir'
* Wall Market underwear bug fix (perhaps)
* Will look at Save Crystal glitch (can lose if you exit area with 'Obtained Save Crystal!' message still up)
* Will look at code that changes 'love' values with in-battle events (can't promise anything)
AI fixes for
- Rude
- Adamantaimai
- Dual Horn
- Unknown 3
- Maximum Kimaira
- Christopher
- Bizarro Sephiroth (possibly - there's a lot, and they're tricky!)
- MP
- Guard Hound
- Mono Drive
- Grunt
- Aps
- Rufus
- Desert Sahagin
- Jersey
- Acrophies
- Submarine Crew
- Diablo (perhaps)
- Unknown 3
[Some of these creatures have AI that mentions attacks, yet never uses them. I'll use my discretion to restore these scripts to their likely 'intended' functionality]
Battle Text fixes
- Consistency fix: full stops in battle messages (I will remove them, except for multi-line messages or dialog)
- Ambiguous "Couldn't steal anything" revised to "Couldn't steal the item..."
- 'Set buttons yourself' revised to 'Set your own controls'
- 'Set magic placement' revised to 'Arrange spells'
- 'Fail to union' revised to 'You need a complete party!'
- '{item} was X' to 'X {item}' (that is, I'll write these messages in the clearer, snappier active voice)
- 'Skill power is used up' revised to 'Not enough MP'
- 'Cold' to 'Ice'
- 'Holy power' to 'Holy'
- 'Learned Enemy Skill"{ATKNAME}"' to 'Learned Enemy Skill "{ATKNAME}"'
- '{TAR} was cought by surprise.' to 'First strike!'
Item, materia, weapon, armour and accessory descriptions to be revised. Inaccurate descriptions (like the Peace Ring, which coyly hides its ability to block Confusion) are a priority, as are the ultimate weapons. I'll look at magic and summon descriptions. Equipment names aren't the focus right now, except perhaps for 'Organics' (which should really be 'Ogre Nix')
What I won't do (yet) -
- I won't change spell or summon names
- I can't fix the W-Item bug
- I won't change any weapon *mechanics*
- I won't fix the Conformer
- I won't fix overflow
- I won't fix your car
Reactions? Would anyone be bothered to play this, or does it just have too little benefit?
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