A
Aali
Guest
Its possible and it looks terrible. Field tiles have to be pixel-perfect or you'll see stuff that shouldn't be visible and vice versa. TheSaint did some experimenting with this, the screenshots should be available on the forums somewhere.forgive me if this has been mentioned....but is it possible to use bicubic sizing of the field maps?
At the moment it seems to be nearest neighbour and as such there is pixellation even at 640*480
edited