T
The Black-caped Man
Guest
I have been working with Scenester and Scene Reader to update my FF7 a bit(I wanted to create my own hardcore mode) but somethings weird:
1) Bizarro Sephiroth's HP CANT be edited. I guess this is cause scenester says he got 60.000 points. This comes out when adding all Hp of the parts together(Torso: 40k, Core 10k, Right/Left Element 4k each and Headpart 2k=60k). I wanted to ask if someone knows how to boost his Hp massively.
2) Why the hell cant Seraph Sephiroth's HP be boosted up? He has 80k from the start but no matter what i try it stays at 80k. I know that you can boost him by defeating Jenova Synthesis with KOTR(+80k) and by leveling up to Lvl 99(+30k for each char at lvl 99) which ends up in 400k. That would be enough but at Lvl 99 he is FAR too easy even if I boost ALL of hist stats to 255. Pls someone tell me how to boost Bizarro and Seraph with Scenester(or by hex editing if you give me a tutorial)
3) I noticed that attacks like Ultima Beam, Stigma and Deen cant be boosted much with Scenester: For example the Mg of my Bizarro Sephiroth is at 255 and Stigma only does about 2,4k dmg(which is an improvement of 800 points). I guess I will have to hex edit to further boost them so could someone pls explain me what exactly I should hex edit cause I'm quite a noob in hex editing.
4) Further I wanted to know how I can change the status effects that some attacks bring along: For example Super Nova CAN inflict confusion and silence but at a low rate. I wanted to know what I must do to make it inflict more status effects(like poison, blind, berserk) at a rate of 100%.
5) Further I wanted to know how I can change the effects and stats of weapons and armors(I know I have to edit the kernel.bin files and I even know that kernel5 is for weapons, 6 is for armors and 7 for materia or so, cant remember exactly but i will check it at qhimm wikipedia)
6) Also pls tell me how to make certain attacks target all party members(For example I want Pale Horse to be an all-target spell like in Saint Dragons video on youtube)
7) At last it would be so kind if someone tells me how to exchange entire attacks. I'd like to eradicate Seraph Sephiroths stupid fly up and fly down abilities and give some bosses some other attacks(like Ultima Weapon should have Ultima!)
So if I have to hex edit to achieve my goals pls tell me what and where I must change values.
THX for responding (I know i posted this in technical related too but i didnt know where it fits sry for that)
1) Bizarro Sephiroth's HP CANT be edited. I guess this is cause scenester says he got 60.000 points. This comes out when adding all Hp of the parts together(Torso: 40k, Core 10k, Right/Left Element 4k each and Headpart 2k=60k). I wanted to ask if someone knows how to boost his Hp massively.
2) Why the hell cant Seraph Sephiroth's HP be boosted up? He has 80k from the start but no matter what i try it stays at 80k. I know that you can boost him by defeating Jenova Synthesis with KOTR(+80k) and by leveling up to Lvl 99(+30k for each char at lvl 99) which ends up in 400k. That would be enough but at Lvl 99 he is FAR too easy even if I boost ALL of hist stats to 255. Pls someone tell me how to boost Bizarro and Seraph with Scenester(or by hex editing if you give me a tutorial)
3) I noticed that attacks like Ultima Beam, Stigma and Deen cant be boosted much with Scenester: For example the Mg of my Bizarro Sephiroth is at 255 and Stigma only does about 2,4k dmg(which is an improvement of 800 points). I guess I will have to hex edit to further boost them so could someone pls explain me what exactly I should hex edit cause I'm quite a noob in hex editing.
4) Further I wanted to know how I can change the status effects that some attacks bring along: For example Super Nova CAN inflict confusion and silence but at a low rate. I wanted to know what I must do to make it inflict more status effects(like poison, blind, berserk) at a rate of 100%.
5) Further I wanted to know how I can change the effects and stats of weapons and armors(I know I have to edit the kernel.bin files and I even know that kernel5 is for weapons, 6 is for armors and 7 for materia or so, cant remember exactly but i will check it at qhimm wikipedia)
6) Also pls tell me how to make certain attacks target all party members(For example I want Pale Horse to be an all-target spell like in Saint Dragons video on youtube)
7) At last it would be so kind if someone tells me how to exchange entire attacks. I'd like to eradicate Seraph Sephiroths stupid fly up and fly down abilities and give some bosses some other attacks(like Ultima Weapon should have Ultima!)
So if I have to hex edit to achieve my goals pls tell me what and where I must change values.
THX for responding (I know i posted this in technical related too but i didnt know where it fits sry for that)