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Great job there, faulked.
Thanks!
Thanks!
On that note, are they basically already a team? Do all "Team Avalanche" fields get placed into the "Team Avalanche Fields" in the Miscellaneous compilation?... The old Avalanches, Project Edge and these as well? Is that how that works?super faulked. you and jusete you should formed a team ^^
Good idea. We actually already cooperate on a somewhat low-key basis. Although remaking fields is a bit of a solitary effort.super faulked. you and jusete you should formed a team ^^
I believe Jusette and Shampignon maintain the Team Avalanche files (packing the new fields, etc). They can probably best answer that question.On that note, are they basically already a team? Do all "Team Avalanche" fields get placed into the "Team Avalanche Fields" in the Miscellaneous compilation?... The old Avalanches, Project Edge and these as well? Is that how that works?
Thanks dude. Yes, I exported the layers from Palmer. I'll let you know when the layers for at least one of the BGs are ready. Appreciate your assistance with the game import as usual. Thanks.Very beautifull Faulked ! I like these !
To import them in game, I'll need several animations layers : for the doors, the hanging handles... Check all the layers with Palmer, you'll have a lot of work XD ! But in the end, it will snap !
Good job dude
Thanks. If you look at the raw layers file I uploaded, you'll see I rendered all the animations for tin_1. But there's a couple problems with the layering in game unfortunately. Still need to figure out a solution for that. *sigh* doing these fields will take a bit of effort it seems.Amazing work dude. From what I remember you'll have a handful of images to do for these scenes.
Door Open, Door Closed, Hanging handles positions 1,2 and 3. Lights that fly past the windows.
There's a whole bunch. And for every screen too.
Sorry, I'm a bit out of the loop, whats rootmap?Rootmap is also 100% game ready.
Rootmap is the screen animation. Here's a preview of it:Sorry, I'm a bit out of the loop, whats rootmap?
Thanks. Appreciate the feedback.The rootmap is simply.. wow. Thanks for share your talent with us, can't wait for your next works![]()