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eqprog
Guest
Sure, I can work up a template for it. I’m not much of a lore guy so I’d be worried about adding any text.
No worries about the inactivity. I needed a break, too.
I’m also thinking about trying to reorganize things based on their location in the game. Maybe it’s not exactly necessary at this point but I think that would make things easier to work with - less searching around for textures and it would be easier to prioritize our work. It should be easy to do, just need to modify my programs a little bit and basically play through the game again. I kinda held off on that because I kept working on things that stood out to me. Maybe it’d be better to play through and just make a more complete list.
No worries about the inactivity. I needed a break, too.
I’m also thinking about trying to reorganize things based on their location in the game. Maybe it’s not exactly necessary at this point but I think that would make things easier to work with - less searching around for textures and it would be easier to prioritize our work. It should be easy to do, just need to modify my programs a little bit and basically play through the game again. I kinda held off on that because I kept working on things that stood out to me. Maybe it’d be better to play through and just make a more complete list.
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