[FF7] Original and Outdated Tutorial - Bootleg Configurator

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You would!  :-P
I belive I keep typing your nick wrongly. gotta fix dat!

Okay, so look for larger textures for those 2 battle scenes in a future release.

EDIT:
Does anyone know what happened to the Sephiroth patch?
seph.zip                                        sladevi         Missing Sephiroth Patch Animations      Qhimm FILE
Sephiroth v.299.zip                             ice_cold513     Play as Sephiroth Patch                 Qhimm

I found the add on animations, but I can't locate the original patch.
 
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i'm still wondering where you find all those patches and mods. every day a new one ;D
 
oOPierreOo made a Sephiroth patch (also a Zack one) and it works! I can perhaps find a link for you guys, although it's in French...
 
The latest mods that Bootleg has assimilated:
Vehiles[WIP].rar                                Costa07         New Vehicle Models                      Qhimm FILE
compilation_v1.0_17-08-2011-strayoff.zip        Strayoff        Condor MiniGame Textures and Models     Qhimm FILE
patch for ice_cold513 sephiroth patch.zip       anifiga         New Sephiroth Model                     Qhimm FILE

Other Changes:
Updated Sephiroth battle model
Updated Masamune Sword model.
Added option for Cloud to carry the Masamune Sword in the field, on the world map and in battles

Does anyone have the talent and time to fix the Bronco textures in 'Vehiles[WIP].rar'?  They Highwind and Sub are quite nice.  I've made some modification to get the Buggy workable.    The new Buggy texture is now part of Bootleg.
The Bronco is hideous, but at least the model is fully textured.  This mod has quite a nice bit of resource material.  Someone with a smidgeon of talent and Photoshop could do wonders for the poor Little Bronco.

The Masamune replaces Cloud's Buster Sword but retains the same stats as the Buster Sword.
What are your suggestions for new stats for Cloud's Masamune?
 
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i thought there was already a newer bronco in world.lgp





found a little typing error in bootleg:
really lpg?

;D
 
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Stayoff, thanks I'd never have noticed that typo!
Yes, the Remix Little Bronco is much nicer than the original.
The Little Bronco from the Vehicles mod is textured.
It's possible to apply the decals and dings to make it look closer to the concept art.
But I left it out of Bootleg because the existing Little Bronco is much prettier.

I'm toying with the idea of adding an ability to install from an image.
Bootleg would read a vanilla FF7 installation from a ZIP, RAR or 7z file.
That way I could quickly reinstall Bootleg without the need to create a vanilla FF7 installation folder.
Also, Bootleg could install from a DVD or other read only media without the added step of manually copying the FF7 folder.

Bootleg has assimilated:
sailor jupiter.rar                              Aaiki14         Aeris Sailor Jupiter Model              Qhimm FILE
sailor mars.rar                                 Aaiki14         Tifa Sailor Mars Model                  Qhimm FILE
patch for ice_cold513 sephiroth patch.zip       anifiga         New Sephiroth Model                     Qhimm FILE
Cloud Wields and holsters Masamune.rar          IronSlasher     Cloud Wields Masamune on World Map      Qhimm FILE
bunny girls.rar                                 Aaiki14         Bunny Dress Field Models                Qhimm FILE

And I've recovered the missing Masamune Sword from Mike's models.
 
"And I've recovered the missing Masamune Sword from Mike's models."

It's little updates like this that really makes me wish that the bootleg installer didn't mess with everything so much and I could run it  multiple times as updates come along.  Maybe someday huh Pit?  I don't want it messing with my FMV's and battle models etc... every single time I run the installer.  I know your probably working on this but just wanted to be another voice to vote yes for a "pick and choose" type installer for bootleg.  Keep on keepin on...
 
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Vegadawg2,
I'll work on some way to customize the final installation.
It's complicated by all the various installers and order of installation requirements.
Here's one sloppy solution:
I can implement  a 'Custom' folder where you put the videos you want.  When Bootleg finishes, it installs the contents of the 'Custom' folder.

BFE-- Bootleg Front End-- offers more control.  I can add switches for nearly every mod in Bootleg. 
The movies from the Remix will still cause problems.

The next version of Bootleg will back up the existing FF7 installation folder.
Then it extracts a vanilla FF7 installation folder from a ZIP file.
At least all the data is preserved.  Still, you'd have to move the movies from the backup into the current game folder.

EDIT:
Alternatively, you can move all the FMV mods and the Remix out of the mod search path.  If Bootleg doesn't find a mod, it just skips it.  If Bootleg skips installing the Remix and FMV's, you'd keep the same FMV's you started with.
You can use that trick for any mods you don't want to install with Bootleg.  Just move them to a different folder.

BTW, what are your favorite FMV's?  I found so many versions of the movies.  I feel the need to add another profile to use all of Grimmy's mashup videos.
 
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I personally use a mash-up of DLPB's and Trojak's for now...  Others seem sub-par and lower quality by comparison.  I really love the new opening and prelude movies from DLPB...  Just wish there was a sharper version of the opening.avi movie in particular...  I like Trojak's FMV's for their clarity and fresh look.  I dislike them because of the diamond shapes that appear due to filters used to create them.  I am still currently in the process of going through each movie and comparing them to see which is better between DLPB and Trojak's.  Seems like I pick Trojack's more often than not, but those diamond shapes really irritate the OCD in me(see most of the Golden Saucer vids for best examples of this), but they look really bright, colorful, and sharp so that's a winning quality in my eyes.  DLPB's are great for a more original look with a light touch-up imo.

To address the idea of your installer creating a backup installation folder.  I'm thinking some people might dislike this due to hard drive space.  Others may not like it due to causing confusion over having two FFVII folders.  I (as I'm sure many of you do) already have a backup of the original lgp's, modified lgp's, FMV's, and whatever is needed  in case a mod doesn't go quite right and you need to revert back.  So all-in-all the backup installation folder will be handy(or confusing) for the newer members, but probably will end up just being extra baggage for the more experienced.  I like where your going with this idea however.  Having backups is extremely crucial and a great habit to get into.   

Another solution with the bootleg installer is to have a "0" or "don't change anything" option with the mods. I also know that you can just leave the zip file out of the installation folder with the installer.   I've noticed that on some of the mods when you choose "0" your still electing to install a mod regardless.  I've always been a fan of installing each mod individually, that way you can test it and make sure it works/looks right.   I have to reinstall my APZ Coud and Millenia's weapons after running your installer because it seems to always revert this part of the battle lgp back to vanilla.  Also, it seems like Mike's weapons take presidence over Millenia's in your installer.  It actually ended up giving me a mash-up of Mikes and Millenia's weapons for Cloud so I'm not complaining.  {Ex... Millenia's Buster but Mikes Hardedge.  Another thing to note is that the installer turned my Yuffie battle model into the infamous black stick guy, (but weapon was modded) when installing Mike's Custom battle weapons. Easily fixed with replacing some files so no sweat...  It didn't do that to Aeris, Cloud, or even Sephiroth so it is 75% successful. 

I've also noticed that some mods only show up when I choose to start a new game but don't show up on my saved games{Barrett HQ field and battle models is one that comes to mind} Really not sure if this is bootleg installer related, but wanted to put that out there and see if anyone else has run across that funny little quirk.  I think your installer is brilliant and I very much appreciate all the work you have put into it.  I am always more than happy to give constructive feedback so never be shy to ask.  Love this community!  :)
 
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I use the mashup of Trojak with DLPB extras and the opening and logo from these:
    MOVIE.zip                                       Rumbah          New Opening and Mkup Movies             Qhimm FILE
    eidoslogo.avi                                   Xion999         Eidos Logo from FFVIII                  Qhimm FILE

Please let me know what mix of Trojak vs DLBP you end up using!

Regarding the errors you've identified, what version of Bootleg are you running?
Are you starting with a clean install of if Final Fantasy VII?

As far as backups, I'm leaning toward just backing up saves and ff7input.cfg.
I don't keep many backup now because Bootleg can recreate my install in just a few minutes.

Quite a few of the options already have a '0' option for no change or don't install.
When the individual mod installers launch, Bootleg has no control over what they change.
The best I could do is back everything up before the installer starts.  Then restore bits and pieces afterward.  The number of configurable choices becomes overwhelming. 

The APZ Cloud model in Bootleg comes from the Remix.  Bootleg does not install any other Cloud battle model.  Is the Remix installer completing successfully?
 
I'm not sure how you are getting Mike's Cloud weapons.  Bootleg does not install any of Mike's Cloud swords.  Is Millenia's installer completing successfully near the end of Bootleg?

I'm unable to recreate the problem with the Yufffie stick model.
Here's how I install her weapons:
Code: [Select]
Code:
    CD /d C:\Temp\Trish(aka Mike)'s custom model pack\Battle\Non effect\Yuffie"    DEL /F /Q rxcn    XCopy "C:\Temp\Trish(aka Mike)'s custom model pack\Battle\Non effect\Yuffie\RXC*" "Battle_lgp\" /Q /H /R /Y    XCopy "C:\Temp\Trish(aka Mike)'s custom model pack\Battle\Non effect\Yuffie\RXAE" "Battle_lgp\" /Q /H /R /Y
How many of y'all have this same problem?

Gjoerulv's Hardcore Mod always installs when the Remix is installed.  There are two ways to launch FF7: in Hardcore mode and in Normal mode.  The Hardcore part of Remix is outdated.  Bootleg installs the 1.04 Hardcore Mod.  The Menu Overhaul install twice so that you can configure Hardcore and Normal modes separately.

Models changing depending on what save game is loaded is very unusual.  I haven't figured out how that could happen.  All saves should show the same models because that data is stored in a different file.  I don't think it's related to Bootleg.
 
I've already extracted everything I like from Remix (MP3's) so I don't use the remix installer at all.  I acquired my APZ zip file from the website I previously mentioned to you.  I am NOT using the bootleg installer on a clean install. :oops:  I have PRP in my lgp's so I don't ever start with vanilla lgp's(I found that this is easier than running PRP over and over) I am attempting to use bootleg to just add new mods without needing to uninstall and redo everything.  Seems like a pain to have to uninstall every single time you want a new mod right?   

I will make a list of what FMV's i ended up choosing and post it very soon. Also I wanted to reiterate to everyone a little tip I found a long time ago when researching FMV's.  If you remove the line: if(!full_range) y = (y - (1.0 / 255.0) * 16.0) * (255.0 / (235.0 - 16.0)); 
from your yuv.frag file in your shaders folder, the FMV's do appear brighter and just look better all in all.  Not sure if this is just a Vista fix but I always remove that line every single time.

The deal with Mike's weapons is that i had them installed prior to running bootleg.  I had bootleg install Millenia's weapons so I guess it only overwrote some of Clouds weapons with Millenia's.   Like I said the mix is perfect so I'm not complaining about that at all(hopefully I can recreate this effect in the future)  Maybe I ended up with the black stick Yuffie because I already had her non-effect weapon installed and working fine prior to running bootleg.  It was easy to fix so I wasn't worried about that at all.

As far as the battle model for Barret being different depending on whether I'm doing a new game or a continue is pretty crazy strange.  Probably has something to do with running bootleg on an already modified FFVII.  I had Barrets field model working fine on my current game but after running bootleg he only appears on new games.  Not a big issue in my mind though...

I guess the bottom line is that bootleg is only 100% when being ran on a fresh install.  These "switches" you speak of are foreign to me so hopefully my bootleg is not working less because I don't know how to use those...  Maybe give a tutorial somewhere about these switches because I think they would benefit me for getting bootleg to install everything just right like I like it.  I am a big fan of more options so these switches might just be the thing to make this bootleg installer easier to use without any errors or unwanted changes being made.
 
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Bootleg really needs the Remix installer and the rest of the listed mods.  Most of the models come from Remix.  It's the only source of APZ Freak's Cloud model that is available on Qhimm.

Remix has the PRP models with all the flicker fixes.  There are also quite a few additional models in the Remix that are not in PRP.  Titeguy3 did a great job of sorting out the PRP models, so there is very little clutter in the LGPs.  Remix has many world textures-- nearly all of the cities-- that are not available anywhere else.  Additionally, the Remix has all the hex edited textures that make the 'textures' folder work.  Some of the limit textures will not work without the Remix.

While Bootleg is running, it generates a few patch folders.  These folders contain most of the changes made to the LGP files.  You can locate the folders in:
      C:\Users\[USERNAME]\AppData\Local\Temp\Bootleg_Setup\

BFE is nearly complete.  BFE offers visual feedback for all of the switches.  Just tick all the buttons and check the boxes for the mods you want to install.  BFE shows a picture of what the mod look like when it's selected.  It's in a working state now.  I'm just missing quite a few screenshots.
 
I hope to be one of the first to try out BFE when released.  Very exciting!!  8-)
 
Do a clean Bootleg install with all of the mods on a vanilla FF7 for the first time.
Customize to your liking while keeping track.
Then you can remove most of the already installed mods, add new mods and run Bootleg without all the old baggage.
Bootleg should be much quicker on subsequent installs.

That first run through is very important.
Bootleg needs all those models from the installers like Remix.
If any files are mismatched, the game goes haywire.

EDIT:
Bootleg 0030 in ready for release later today.

Bootleg Front End is now working with every Bootleg switch!
It's still missing many of the screenshots and the layout is terrible.
Does anyone want access to the BFE tech preview?  I'd appreciate any feedback on making things more visually appealing and easier to configure.  If I receive any requests, I'll release BFE as a separate download with the upcoming Bootleg release.

EDIT:
Bootleg 0030 is now available with BFE!
BFE-- Bootleg Front End-- is a graphical front end interface for the Bootleg configurator.

New in 0030:
    Changed Version Numbering
    Added /I Switch to Install from Image
    Added /W Switch to Select Soundtrack
    Added bunny girls.rar
    Added sailor jupiter.rar
    Added sailor mars.rar
    Added Hi Res Sephiroth Model
    Added Cloud Carries Masamune
    Added Fixed Rebuilded Models: Man 11, Mr. Coates, Old Man 4, Punk 2, Punk 4, Sumo 1, Sumo 2, Wrestler 3
    Recovered Mike's Masamune Sword
    Recovered Kela51's Missing Ice Textures
    Updated Strayoff's Condor Minigame Mod
    Optimized Install Order

New Mod Downloads:
    bunny girls.rar       Aaiki14   Bunny Dress Field Models      Qhimm FILE
    sailor jupiter.rar    Aaiki14   Aeris Sailor Jupiter Model    Qhimm FILE
    sailor mars.rar       Aaiki14   Tifa Sailor Mars Model        Qhimm FILE


-PitBrat
 
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Bootleg 0031 is now available.

I fixed a bug in Bootleg 0030 that resulted in a missing ff7.exe.
Please download the newest version of Bootleg and BFE.

Bootleg .0031 Changes:
    +Fixed bug with missing ff7.exe
    +Fixed missing registry entries
    +Fixed crash in Corel Inn
    Revised Install Path Discovery

Bootleg now recognizes non standard install paths automatically.

In the next release, I'm including a new selection of FMV's based on suggestions by Vegadawg2 and Covarr.

Thanks for the support.
Please let me know how I might improve Bootleg.
 
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I've a strange problem, I have a vanilla FF7 and I can install the remix + the avalanche gui + high res mods, and my game will still work fine I have used the aalis 0.11 and set my resolution to 1920x1080 (sometimes the audio doesn't work but i'll solve that soon)

The problem is when I try to use the bootleg (using 0031 have the others in folder too) to try install other mods FMV,s/phoenix/masamune etc. My game afterwards will go to the "new game" screen then skip the opening fmv and my screen will go completely black however i'll see Barret say "cmon newcomer follow me" Installing this FF7 with all the graphical and audio mods etc is beginning to drive me insane! Though with persistence I shall do it!!

Another thing during bootlegger it says field pack 1rar cant be found even though it's in the same folder as the bootleger. Could this possibly be something to do with it? Oh and more seeds on facepalmer please!!!

My system specs win7 64 bit
amd athlon 64 X2 5600+ 2.8ghz
2gb ram
512mb pci-e x1950 radeon pro graphics
 
Download all of the mods.
Place all of the mods together in a folder with Bootleg.exe.
Do a FULL INSTALL of Final Fantasy VII.
Run Bootleg.exe as administrator.

Attempting to run Bootleg again without restoring FF7 to vanilla settings will result in anomalies.

The mods must have these exact file names.
On missing file errors Bootleg skips the file and attempts recovery.

Make sure that every installer launches and completes successfully.
The order of installation is very important.

The Bootleg folder should contain these files.
File names must match exactly.
    0.MY REBUILDED MODELS.rar
    Aeris_Patch_23_March_2011.rar
    AerisWeaponModv0.5-slayersnext.rar
    aerith 5yrsold Release new version.rar
    aerith 10 yrs old.rar
    Avalanche GUI v2.0.8.exe
    Avalanche High Res.exe
    avatars.7z
    Barret Navy Model PRP.rar
    Battle Scene enhacement lgp use.zip
    BLDE RELEASE.rar
    blue limit V2 by kela51.rar
    blue limit V3 by kela51.rar
    BMEE Release.rar
    BOHE release.rar
    bpdc release.rar
    bunny girls.rar
    Classic Models.7z
    cloudswords_installer.rar
    corel prison and bonus.rar
    cr.rar
    DarkFang's avatars.rar
    eidoslogo.avi
    FacePalmer.zip
    FF7 HQ Aerith mod.rar
    ff7_enhanced_movies_1.zip
    ff7_enhanced_movies_2.zip
    ff7_opengl-0.7.11b.zip
    ff7music_install_15111.exe
    ff7102zx.zip
    Field Files Pack 1.rar
    Field Files Pack 2.rar
    Field Files Pack 3.rar
    Field Files Pack 4.rar
    Field Files Pack 5.rar
    Final_Fantasy_VII_Remix_v2-5-1_Installer.exe
    FL-BSE v0.1.1 UPD.zip
    FL-BSE v0.1.zip
    FL-WME Beta.exe
    FMVRes.exe
    FMVRes-1.bin
    FMVRes-2.bin
    FMVRes-3.bin
    FMVRes-4.bin
    FMVRes-5.bin
    FMVRes-6.bin
    Gjoerulv.rar
    HQMBV2 - Classic Buster.rar
    ice by kela51.rar
    limit original by kela51.rar
    Magochocobo ff7 battle pack 2.rar
    Magochocobo png battle files.rar
    Models.7z
    MOVIE.zip
    Nikfrozty Transparent Avatars.rar
    sailor mars.rar
    Trish(aka Mike)'s custom model pack.7z
    Vehiles[WIP].rar
    WeaponModv1.0-slayersnextr.rar
    yarLson Field Upscale Project v0.35.zip
 
Ah thanks mate, I was trying to do a manual install i got to Modifying & Compiling LGP archive and started getting confused :p I'm just waiting for facepalmer to finish downloading it's taking absolutely forever!. Great work to everyone on here good to see an evergrowing active community for the best game ever made :)
 
The BFE and Bootleg installer are working great now Pitbrat!  I only have one small request and that is to have the option to not install the sound fx.  Oh and for the textures it would be nice showing a preview of an area done by both artist so you can decide which one you like better.
 
NVNiko,
The next update of Bootleg will include the ability to disable the new sound fx.

Eventually BFE will display screenshots of all the mods in action.
Obtaining said screenshots is very slow going; I could definitely use some help.
If you have any great screenshots, please share them with me!

I'd like to enable Bootleg to individually add and remove mods in real time.
Not many mods are packaged in a way that would make it feasible.
In the meantime, I'll work at adding switches for enabling/disabling every mod in Bootleg.
BFE makes configuration much easier.
Now it's time to add more options and confuse things again!
 
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