S
Squall_1904
Guest
He has to turn on so it can be wrote in a cache.
Yeah thanks. I finally got it to work. I only have one problem now and it's Bootleg not recognizing "Trish(aka Mike)'s custom model pack.7z" even though it's in the correct folder and downloaded via the bootleg links.Google Docs is extinct and replaced with Google Drive. The old links don't work, but you can find the actual links in the mod list.
Make sure its named right. It needs to have the same exact name as it does in the mod list. I don't remember if that is the file i had to add a underscore to or not.Yeah thanks. I finally got it to work. I only have one problem now and it's Bootleg not recognizing "Trish(aka Mike)'s custom model pack.7z" even though it's in the correct folder and downloaded via the bootleg links.
Is anyone else getting this problem?
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: NVIDIA Corporation GeForce 9600 GT/PCIe/SSE2 3.3.0INFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 8192x8192INFO: Number of texture units: 4INFO: Original resolution 640x480, window size 1680x1050, output resolution 1680x1050, internal resolution 2560x1920INFO: FBO extension detected, using fast scaling/postprocessing pathINFO: Shader limits: varying 60, vert uniform 4096, frag uniform 2048INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedINFO: Loading external library Multi.dllLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: d:\steam\steamapps\common\Final Fantasy VII\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartINFO: d:\steam\steamapps\common\Final Fantasy VII\movies\opening.avi; h264/aac 1280x896, 15.000000 FPS, duration: 119.466667, frames: 1792INFO: slow output format from video codec h264; 12UNEXPECTED: zero countField QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 300[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loopERROR: unhandled exception
There are two files names listed for Bootleg Mod List --- "Trish(aka Mike)'s custom model pack.7z" and "Yeah thanks. I finally got it to work. I only have one problem now and it's Bootleg not recognizing "Trish(aka Mike)'s custom model pack.7z" even though it's in the correct folder and downloaded via the bootleg links.
Is anyone else getting this problem?
Turn off compress textures..i think or was it the other way round? what's your system specs?
I think i am going to delete all of these mods and play the game with the default graphics ,, this sucks so much ,, i just spent like 3 hours leveling and farming hold in some cave and it crashed -_-,,
Is there a save anytime and anywhere Save game option ? or is that a trainer ?
Well it was selected while i was installing it ,, still doesnt workIn BFE.exe, look under the Overhaul tab. In the middle list, 4th option.
Ugh, I am having more trouble with this game than I feel I should.
I install the game fresh, run it. No movies or anything, see the main menu with the buster, click new game. Screen stays black
I install patch 1.02 and the custom graphics driver, click on 'custom' in the FF7 config, close out.
Alright, I disabled EVGA Precision. Now I at least get picture, but. Everything is completely white. When it gets too the opening train sequence, I can actually see the NPC's. Barret doesn't have eyes. Other than NPC's everything is white.