P
Pancho
Guest
@Sangoku
just use Ctrl+F5/F6/F7/F8 to switch between the styles ingame.
just use Ctrl+F5/F6/F7/F8 to switch between the styles ingame.
START OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField StartERROR: GL_OUT_OF_MEMORYERROR: GL_OUT_OF_MEMORYEntering MAINExiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAINField Startset music volume: 127Field QuitEntering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLERROR: GL_OUT_OF_MEMORYSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 381[BATTLE] Exitting FRAME_INITIALIZEERROR: GL_OUT_OF_MEMORYERROR: unhandled exception
coaster high-sp SCHOCOBO scondor snowboard-sp ssubSP FILEshelp.timshelp_1.timsmes00.texsmes00a.texsmes00b.texsmes00c.texsmes00d.texsmes01.texsmes01a.texsmes01b.texsmes08.texsunit00.texsunit00a.texsunit00b.texsunit00c.texsunit00d.texsunit01.texsunit01a.texsunit01b.texsunit01c.tex
Added Reasonable Difficulty Mod by Hay: ff7rm1.1.exe Added Romeo14's AC Style Materia: MateriaAdd-on.rar Added Cloud Field Model Option - No Change Added Cloud Battle Model Option - No Change Added Barret Model Option - No Change Added Base Models Option - No Change Added Custom Model Installation Added PostProcessing Shader: Bloom Dark Added Kranmer's Master Control DLL for Changing Frame Rate and More: FF7 FPS control DLL.zip Added Kranmer's Trainer: FF7 Trainer 0.7.1 By Kranmer V2.zip Added Support for Grimmy's Cloud, Tifa and Yuffie Models: cloud.7z, JKA Tifa.7z, JKA Yuffie.7z Added Vincent's Animation Fix: namespoofervincentfix.zip Updated Glitched Field Textures: UUTA1, MKTPB, MKT_W, MDS6_22, FSHIP_5, HYOU2, CRATER_2 Updated Bootloader GUI Updated ULGP (Now works with folders containing spaces): ulgp_v0.5_aio.7z Updated Language Translation with New Text and Italian Translation Provided by Ugerstl Updated Touphscript 1.2.8: touphScript_v1.2.8.7z Revised Bootleg.log Revised Mike's Models Installation Revised International Characters Support in Menu Restored Silent Install of FF7Music for Compatible Versions +Fixed Broken Hardcore Mode +Fixed Lookup Table Error with Hardcore (Mismatched Bosses) +Fixed Missing OSTRe Soundtrack with ff7music_install_15113.exe +Fixed Missing Avalanche High Res.exe +Fixed Missing Image when Name Contains Spaces +Fixed Asmodean Barret Bad Animations +Fixed HQ Aerith Missing Textures +Fixed Missing Trish(aka Mike)s custom model pack.7z +Fixed Avatar Presets Installing Incorrect Avatars +Fixed Missing Weapons for Battle Models +Fixed Flickering Faces and Glitched Field Models: Squallff8 - GRGA (Cosmo Man), EWJE (Condor Female), EWBD (Condor Male), GWIF (Rocket Town Man), ACGD (Barret), BIDB (Tifa 15), BUAC (Tifa 7), CAHC (Aeris Flower), CQGA (Aeris 5), DIFF (Aeris 10), ENAB (Cloud 13), EQIB (Tifa Sword), EOEA (Sephiroth Book), BGJC (Sepiroth Sword 2), BBAB (Sephiroth Sword); PRP - ABDA (Cid); Megaten - AZBB (Aeris Dress); Grimmy - DUFA (Bouncer Right) +Fixed Incorrect World Map Hair Styles +Fixed Excess Texture Errors for Tifa with Slayersnext Hair +Fixed OmniCloud Compatibility with Slayernext Hair Styles and Other Cloud Field Models +Fixed Missing HDR Bloom Settings +Fixed Potential Error Installing FacePalmer in 20 Parts When Running Bootleg More than Once During the Same Windows Session +Fixed ReTranslation Breaks Lost Wing by Disabling ReTranslation +Fixed Potential FF7_OpenGL.cfg Errors with Blank Input when Using BootLoader +Fixed International Versions Crash During MiniGames for: Fort Condor, Snowboarding and Submarine MiniGames +Fixed Missing Missing Face Textures for Chocobo Race Models: dh.hrc (Jockey 1), lp.hrc (Jockey 2) +Fixed Broken Hairdo for Chocobo Race Model: nc.hrc (Tifa) Integrated Mods: ff7rm1.1.exe, ulgp_v0.5_aio.7z, FF7 FPS control DLL.zip, FF7 Trainer 0.7.1 By Kranmer V2.zip, MateriaAdd-on.rar, touphScript_v1.2.8.7z, namespoofervincentfix.zip
.0039 Added Reasonable Difficulty Mod by Hay: ff7rm1.1.exe Added Romeo14's AC Style Materia: MateriaAdd-on.rar Added Cloud Field Model Option - No Change Added Cloud Battle Model Option - No Change Added Barret Model Option - No Change Added Base Models Option - No Change Added Custom Model Installation Added PostProcessing Shader: Bloom Dark Added Kranmer's Master Control DLL for Changing Frame Rate and More: FF7 FPS control DLL.zip Added Kranmer's Trainer: FF7 Trainer 0.7.1v3 By Kranmer.zip Added Support for Grimmy's Cloud, Tifa and Yuffie Models: cloud.7z, JKA Tifa.7z, JKA Yuffie.7z Added Vincent's Animation Fix: namespoofervincentfix.zip Added Kela51's Red XIII Model: New RedXIII by kela51.rar Added PRP Models to the Bootleg Archive: FF7-PRP_Installer.rar Added Grimmy's Diamond Weapon to the Bootleg Archive: diamond weapon battle.zip, diamond weapon wm.zip Updated Glitched Field Textures: UUTA1, MKTPB, MKT_W, MDS6_22, FSHIP_5, HYOU2, CRATER_2, sininb31, sininb33, nvmkin1, nivl_b1, nivl_b2, nivl_b12, nivl_b22 Updated Bootloader GUI Updated ULGP (Now works with folders containing spaces): ulgp_v0.6.7z Updated Language Translation with New Text and Italian Translation Provided by Ugerstl Updated Touphscript 1.2.8: touphScript_v1.2.8.7z Revised Bootleg.log Revised Mike's Models Installation Revised International Characters Support in Menu Revised Remix Installation Revised Launcher and Removed Compatibility Mode Restored Silent Install of FF7Music for Compatible Versions +Fixed Broken Hardcore Mode +Fixed Lookup Table Error with Hardcore (Mismatched Bosses) +Fixed Missing OSTRe Soundtrack with ff7music_install_15113.exe +Fixed Missing Avalanche High Res.exe +Fixed Missing FF7 Image when Name Contains Spaces +Fixed Asmodean Barret Bad Animations +Fixed HQ Aerith Missing Textures +Fixed Missing Trish(aka Mike)s custom model pack.7z +Fixed Avatar Presets Installing Incorrect Avatars +Fixed Missing Weapons for Battle Models +Fixed Flickering Faces and Glitched Field Models: Squallff8 - GRGA (Cosmo Man), EWJE (Condor Female), EWBD (Condor Male), GWIF (Rocket Town Man), ACGD (Barret), BIDB (Tifa 15), BUAC (Tifa 7), CAHC (Aeris Flower), CQGA (Aeris 5), DIFF (Aeris 10), ENAB (Cloud 13), EQIB (Tifa Sword), EOEA (Sephiroth Book), BGJC (Sepiroth Sword 2), BBAB (Sephiroth Sword); PRP - ABDA (Cid); Megaten - AZBB (Aeris Dress); Grimmy - DUFA (Bouncer Right) +Fixed Incorrect World Map Hair Styles +Fixed Excess Texture Errors for Tifa with Slayersnext Hair +Fixed OmniCloud Compatibility with Slayernext Hair Styles and Other Cloud Field Models +Fixed Missing HDR Bloom Settings +Fixed Potential Error Installing FacePalmer in 20 Parts When Running Bootleg More than Once During the Same Windows Session +Fixed ReTranslation Breaks Lost Wing by Disabling ReTranslation +Fixed Potential FF7_OpenGL.cfg Errors with Blank Input when Using BootLoader +Fixed International Versions Crash During MiniGames for: Fort Condor, Snowboarding and Submarine MiniGames +Fixed Missing Face Textures for Chocobo Race Models: dh.hrc (Jockey 1), lp.hrc (Jockey 2) +Fixed Broken Hairdo for Chocobo Race Model: nc.hrc (Tifa) +Fixed Weapon Texture Conflicts Integrated Mods: ff7rm1.1.exe, ulgp_v0.6.7z, FF7 FPS control DLL.zip, FF7 Trainer 0.7.1v3 By Kranmer.zip, MateriaAdd-on.rar, touphScript_v1.2.8.7z, namespoofervincentfix.zip, New RedXIII by kela51.rar, FF7-PRP_Installer.rar, diamond weapon battle.zip, diamond weapon wm.zip
Hey PitBrat, could I please be a tester?If anyone is interested in testing out the Bootleg 0039 RC1 version and providing me with a bug report, please PM me.
It's only a matter of days before I release the final version, but any help squashing bugs before then is greatly appreciated.
There are so many combinations of mods that's it's impossible for me to test everything.
I can't even predict the most used features.
I had no idea that the international installation and translation features would become so popular.
I have no way to test that at home, so I rely on y'all for feedback.
INFO: FF7/FF8 OpenGL driver version 0.7.11bINFO: Auto-detected version: FF7 1.02 US EnglishINFO: ATI Technologies Inc. AMD Radeon HD 6800 Series 4.2.11554 Compatibility Profile ContextINFO: OpenGL 2.0 support detectedINFO: Using PBOINFO: Found swap_control extensionINFO: Max texture size: 16384x16384INFO: Number of texture units: 8INFO: Original resolution 640x480, window size 1280x960, output resolution 1280x960, internal resolution 1280x960INFO: Shader limits: varying 128, vert uniform 16384, frag uniform 16384INFO: vertex shader compile log:Vertex shader was successfully compiled to run on hardware.INFO: fragment shader compile log:Fragment shader was successfully compiled to run on hardware.INFO: main program link log:Vertex shader(s) linked, fragment shader(s) linked.INFO: FFMpeg movie player plugin loadedINFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.INFO: FF7Music helper plugin loadedLOCK UNLOCK TEST MATRIX INITIALIZE INITIALIZE DD/D3D END initializing sound...creating dsound primary bufferreading audio fileloading static soundssound initializedset music volume: 127set music volume: 127Entering MAINExiting MAINSTART OF CREDITS!!!INFO: C:\Games\FF7\movies\eidoslogo.avi; indeo5/pcm_s16le 640x480, 30.000000 FPS, duration: 12.933333, frames: 388INFO: slow output format from video codec indeo5; 6set music volume trans: 127->0, step=60END OF CREDITS!!!Entering MAINset music volume: 127Exiting MAINSTART OF MENU SYSTEM!!!END OF MENU SYSTEM!!!Entering MAINExiting MAIN-=-=[START OF WORLD MAP!!!]=-=-stop_soundcross play music: 0set music volume trans: 127->0, step=4set music volume: 127stop_soundstop_soundcross play music: 0set music volume trans: 127->0, step=4set music volume: 127stop_soundstop_soundcross play music: 0set music volume trans: 127->0, step=4set music volume: 127stop_soundstop_soundcross play music: 0set music volume trans: 127->0, step=4set music volume: 127stop_sound-=-=[END OF WORLD MAP!!!]=-=-Entering MAINExiting MAINEntering FRAME_INITIALIZE SWIRLExitting FRAME_INITIALIZE SWIRLSwirl sound_effect1stop_soundEnd of Swirl sound_effect1Entering FRAME_QUIT SWIRLExitting FRAME_QUIT SWIRLEntering MAINExiting MAIN[BATTLE] Entering FRAME_INITIALIZE[BATTLE] Scene# 986[BATTLE] Exitting FRAME_INITIALIZE[BATTLE] Begin main battle loopERROR: invalid version in polygon file /FF7/DATA/BATTLE/SUMMON/KNIGHTS/KNIGHT02.P15ERROR: invalid version in polygon file /FF7/DATA/BATTLE/SUMMON/KNIGHTS/KNIGHT03.P18ERROR: invalid version in polygon file /FF7/DATA/BATTLE/SUMMON/KNIGHTS/KNIGHT02.P15ERROR: invalid version in polygon file /FF7/DATA/BATTLE/SUMMON/KNIGHTS/KNIGHT03.P18ERROR: unhandled exception
Hey CyberPirate,I have a full Bootleg installation and every time I fight Emerald weapon, the game crashes. I've tried Safe, default and HDR settings in the boot-loader without any luck.
I already sent you a PM but wanted to sign up for testing the new version here as well! Count me in if you need helpIf anyone is interested in testing out the Bootleg 0039 RC1 version and providing me with a bug report, please PM me.
It's only a matter of days before I release the final version, but any help squashing bugs before then is greatly appreciated.
There are so many combinations of mods that's it's impossible for me to test everything.
I can't even predict the most used features.
I had no idea that the international installation and translation features would become so popular.
I have no way to test that at home, so I rely on y'all for feedback.
Woohoo!!The Remix will be history soon!