[FF7] Original and Outdated Tutorial - Bootleg Configurator

  • Thread starter Thread starter PitBrat
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N3r3o,
Only a few mods work natively with the download version of FF7.
To use all mods, you must first convert the new version to the old version.
Use this tool:


FF7 PC New to Old Converter By Kranmer V0.2.zip Kranmer         Convert Re-Release to Mod Compatible Version  Qhimm FILE



Be warned that converting to the old version will disable new features such as achievements, cloud saves and cheats.
 
I'm having troubles too, I followed EQ2Alyza's tutorial but every time I load up the game I get a blank screen for 30-60 seconds and then the app stops responding, here's the log text:


INFO: FF7/FF8 OpenGL driver version 0.7.11b
INFO: Auto-detected version: FF7 1.02 US English
INFO: ATI Technologies Inc. ATI Mobility Radeon HD 4870  3.1.9210
INFO: OpenGL 2.0 support detected
INFO: Found swap_control extension
INFO: Max texture size: 8192x8192
INFO: Number of texture units: 8
INFO: Original resolution 640x480, window size 640x480, output resolution 640x480, internal resolution 640x480
INFO: Shader limits: varying 64, vert uniform 1024, frag uniform 1024
INFO: vertex shader compile log:
Vertex shader was successfully compiled to run on hardware.

INFO: fragment shader compile log:
Fragment shader was successfully compiled to run on hardware.
INFO: main program link log:
Fragment shader(s) linked, vertex shader(s) linked.
 
INFO: FFMpeg movie player plugin loaded
INFO: FFMpeg version SVN-r25886, Copyright (c) 2000-2010 Fabrice Bellard, et al.
LOCK UNLOCK TEST
MATRIX INITIALIZE
INITIALIZE DD/D3D END
ERROR: could not open file E:\Final Fantasy VII\ff7input.cfg
initializing sound...
creating dsound primary buffer
reading audio file
loading static sounds
sound initialized
INITIALIZING MIDI...
selecting device 0:Microsoft GS Wavetable Synth, mid=1, pid=27,
midi data type: GENERAL MIDI
using midi data file: E:\Final Fantasy VII\data\midi\midi.lgp
midiOutGetVolume returned: ffffffff
MIDI INITIALIZED
ERROR: could not open file E:\Final Fantasy VII\data\kernel/window.bin
ERROR: could not open file E:\Final Fantasy VII\data\kernel/kernel.bin
ERROR: could not open file E:\Final Fantasy VII\data\kernel/kernel2.bin

The Config passes it's self test but not really sure what to do now, thanks for any help you can give me.
 
The converter is working fine, and tested here is very good, but installing FF7 2012 is practically all discarded, could at least remove the hassle of having to load the CD, for those who are converting the digital version of the game. Another thing is that the CGS of the "new" version, are of a quality far superior to that of the CGS MODs, and ought to include an option the mater in the new CGS original Bootleg 0040, even though it is easier to do this after installation, but help users more laity. And also could keep the audio that now comes in OGG.

Another interesting thing is that the shaders that did not work here, now work perfectly after installing Nvidia WHQL Driver modified 305.68.

I sorry for my poor english

Here is a gameplay with some custom CGS for me.

 
leostrife,
The upcoming of Bootleg 040 does have an option to retain the new FMV's.  The new to old conversion is also included.
Removing the CD check altogether is against Qhimm policy.  However, there is a workaround.
Name a harddrive or usb drive FF7DISC1 and change the registry to point to that drive.

JowHoof,
The OpenGL driver isn't correctly installed.  Make sure all antivirus software is disabled before running Bootleg.
I'm not certain if it's just a coincidence, but many people with Radeon 4XXX cards are experiencing problems.

Is anyone with a Radeon 4XXX card able to run the game without a problem?
 
Thanks for your answer Eq2Aliza ! :)

A last thing :  in this video, again :

It's said : 10. - 7:28 - Download Anxious Heart:
Since there is in Bootleg remasterized OST, is it indispensable installing Anxious Heart ?

Thanks a lot
 
Thanks for your answer Eq2Aliza ! :)

A last thing :  in this video, again :

It's said : 10. - 7:28 - Download Anxious Heart:
Since there is in Bootleg remasterized OST, is it indispensable installing Anxious Heart ?

Thanks a lot
If you are going to use OSTRemastered, then you do not have to install Anxious Heart.
 
Anxious Heart allows for more granular control over the soundtrack.
You can customize each track from a wider selection of songs.



AH.exe                                           DLPB            Anxious Heart Remastered and Looped PSF Qhimm FILE

 
JowHoof,
The OpenGL driver isn't correctly installed.  Make sure all antivirus software is disabled before running Bootleg.
I'm not certain if it's just a coincidence, but many people with Radeon 4XXX cards are experiencing problems.
Well actually looking at JowHoof's app.log it says
ERROR: could not open file E:\Final Fantasy VII\data\kernel/window.bin
ERROR: could not open file E:\Final Fantasy VII\data\kernel/kernel.bin
ERROR: could not open file E:\Final Fantasy VII\data\kernel/kernel2.bin
which means he is missing those files, which means he may be using the 2012 FF7 and hasn't used the converter, or he has used the converter and used it wrong, or maybe something else has deleted those files or he doesn't have access to them.
So i don't think this is graphics related
 
Hey Pitbrat,

Sorry if this has already been posted. I did check the log for bootleg 40 and didn't see it listed, so I thought I'd ask about a problem with Cloud's weapon options.
 Might I be doing something wrong? 

When I pick Cloud's weapon, I go with the one where the Buster sword has the gold hilt and red handle, on bootleg it's named Millenia+Mike option. Yet when I start the game up, it gives me the Millenia option Buster sword where it's all a grey color.

Just to let you know, I set the bootleg options all how I want them, then check and recheck , the take a look at my mod list to see what's needed, nothing shows red at all.

Thanks :)

Again, sorry if this has already been posted or anything.
 
EDIT: Do you still have to pretty much uninstall the whole thing, and start over?  I may have found the problem, but I'd hate to do that and it's not the fix I'm looking for.  Even though the bootleg showed me no red, I went and downloaded Trish(aka Mike)s custom model pack.7z, now I have two of those files in my mod folder for bootleg to look at and read from. 
   Think I'll hold off on the reinstall for now and see what the forums think about this problem I am having. 
   Other than this, bootleg has came a long way from when I was first here and downloaded it.  Keep up the good work !
 
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As of Bootleg 0039, Grimmy's AC Cloud is not compatible with all of Slayersnext's weapons.
Slayersnext's Buster sword is not compatible with Grimmy's AC Cloud.
Bootleg installs Millenia's Buster sword instead.

Bootleg 040 will allow you to configure each of Cloud's weapons individually.
All combinations of weapon work with all Cloud models.
 
EQ2Alyza, for translating the game in French, I checked the right box, it appeared bootleg did the work in the DOS prompt mod, at the end of the process, but.. my FF7 is still in US.. :/
Have you ideas of what could I do for fixing that ?
Thanks a lot by advance

PS : I precise that I use a 2012 FF7 version, with the converting tool before applying Bootleg. I have the ff7.exe since the apply of the converter, Aad I have many ff7.exe, such as ff7_en.exe, ff7_fr.exe, etc.. from the 2012 FF7 version
 
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@IHIavok96 its probably something wrong with ulgp failing to update the battle.lgp. Luksy is working on the next version in the mean time ill pm u how to do it manually
 
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JowHoof,
The OpenGL driver isn't correctly installed.  Make sure all antivirus software is disabled before running Bootleg.
I'm not certain if it's just a coincidence, but many people with Radeon 4XXX cards are experiencing problems.

Is anyone with a Radeon 4XXX card able to run the game without a problem?
I've tried with the OpenGl again but nothing :/ I hope it's not my graphics card, otherwise I'll have to wait for mods designed specifically for the new one :(
 
Hello everybody. I have 2 news minor problems when I run bootloader after Bootleg install.
This first screen shows the error message popup I have when I click 'configure' option :



Uploaded with ImageShack.us

I continue, then I can access nevertheless to this second screen :
This error message appears when I want to write config, opengl_config error, impossible to write :


Uploaded with ImageShack.us

Any ideas ?

Third problem, and before opening bootloader, at the end of bootleg's install, I have 2 log.txt files who pops up, with those errors :

blin67_2 patch failed, not original script
chrin_2 patch failed, not original script
cosin1_1 patch failed, not original script
ealin_2 patch failed, not original script
elmin4_2 patch failed, not original script
Error in elminn_1: Incorrect number of entries: 16/17
games_2 patch failed, not original script
gongaga patch failed, not original script
goson patch failed, not original script
kuro_4 patch failed, not original script
Error in las3_2: Incorrect number of entries: 7/6
Error in las3_3: Incorrect number of entries: 8/7
lastmap patch failed, not original script
min51_1 patch failed, not original script
Error in psdun_2: Incorrect number of entries: 9/10
Couldn't encode scene: Incorrect number of entries

-- and --

blin67_2 patch failed, not original script
chrin_2 patch failed, not original script
cosin1_1 patch failed, not original script
ealin_2 patch failed, not original script
elmin4_2 patch failed, not original script
Error in elminn_1: Incorrect number of entries: 16/17
games_2 patch failed, not original script
gongaga patch failed, not original script
goson patch failed, not original script
kuro_4 patch failed, not original script
Error in las2_3: Incorrect number of entries: 8/6
Error in las2_4: Incorrect number of entries: 6/5
Error in las3_2: Incorrect number of entries: 7/5
Error in las3_3: Incorrect number of entries: 8/7
Error in las4_0: Incorrect number of entries: 87/80
Error in las4_42: Incorrect number of entries: 0/1
lastmap patch failed, not original script
min51_1 patch failed, not original script
Error in psdun_2: Incorrect number of entries: 9/10
Couldn't encode scene: converting to scene failed, gzip decompression error


Is it normal ?
 
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Are you using a non-English version of Windows?
I think it may be a problem with Bootloader finding CD-Rom drives.
I've changed the way Bootloader populates the data drive list.  Hopefully this error is fixed.

Those log file errors are normal.  This happens when installing Menu Overhaul to a non-English game.
 
Thanks to you PitBrad.
It's a French version of windows 7 64 bits, so yes.
But yesterday, I was able to config my bootLoader and write to .cfg file, but yesterday I'm not.. And I have those red errors pop up messages.
I try again right now.
Can't translate to French anyway. Is french language really available in Bootleg 0039, when the menu is selected to fr ? Cause my FF7, yesterday, was still in English.

EDIT : pop-up messages problem resolved ! It was a letter drive problem, sorry for that ..
Just the translation problem right now.
Thanks a lot again
 
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Well actually looking at JowHoof's app.log it says
ERROR: could not open file E:\Final Fantasy VII\data\kernel/window.bin
ERROR: could not open file E:\Final Fantasy VII\data\kernel/kernel.bin
ERROR: could not open file E:\Final Fantasy VII\data\kernel/kernel2.bin
which means he is missing those files, which means he may be using the 2012 FF7 and hasn't used the converter, or he has used the converter and used it wrong, or maybe something else has deleted those files or he doesn't have access to them.
So i don't think this is graphics related
Yeah I was wondering about that. I have used the converter. I can't even get the game to run without bootleg atm, so I'm not sure what I can do to rectify, can these files be made available by somebody out there? I followed EQ2Alyza's converter tutorial so not sure where I could have gone wrong!
Edit: It also says ERROR: could not open file E:\Final Fantasy VII\ff7input.cfg which also doesn't exist in my directory
 
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