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Flash0429
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no problem at all i use that preset in most games. I originally made this to help clear up some fog in Sekiro and brighten the colors but later found it worked in most other games as wellThanks buddy!!![]()
no problem at all i use that preset in most games. I originally made this to help clear up some fog in Sekiro and brighten the colors but later found it worked in most other games as wellThanks buddy!!![]()
So I'm using the same field backgrounds as you, and I assume most people. But mine don't look near as sharp and crisp. Is that from the Reshade? I'm running the game @ 1920*1080 Fullscreen, stretched to fit.If you want good and stable shader injection, use ReShade. Tons of effects and super stable. Here are some screens of what mine looks like (still tweaking) https://photos.app.goo.gl/JRnGovP5GLkDtorT8
That is from Reshade yes. It's a sharpening filter. I'm running my game at 4K, also stretched.So I'm using the same field backgrounds as you, and I assume most people. But mine don't look near as sharp and crisp. Is that from the Reshade? I'm running the game @ 1920*1080 Fullscreen, stretched to fit.
Do you have a custom preset that is shareable? Also, do you use a 4k monitor? Every time I try to load the game in 3840*2160 the game forces it into a window mode and freezes up. My monitor is set to 1920*1080. I know I could play in the previous 7th Heaven in that resolution.That is from Reshade yes. It's a sharpening filter. I'm running my game at 4K, also stretched.
Edit: Also the backgrounds from the first few scenes of the game are fully recreated which is why they look cleaner (or sharper) than the other scenes.
Figured it out, thanks a lot. If I wanted to create my own reshade and post it with some screenshots, where would be appropriate?You can't play at a higher resolution than your monitor supports... You can try changing your desktop resolution to 4k and selecting Auto from the resolution drop down which will make the game match your display resolution set in Windows.
I guess my posts got entirely ignored. I'd appreciate feedback on my rare and odd driver crash issue.Apologies for double post (I know it's against the rules), but I can't edit the last post and I forgot to attach the logs.
https://mega.nz/#!5ApHxQxR!kE0Vbc7SNqF1UsaneX6sxmSCKwS5jZ1pSB878kmaC0k
Thank you.
It has the NT compatibility patch in it, so something might not be setup right on my end. I’ll look into more.EDIT: Nevermind. I smelled something fishy with the Jessie mod, so I deactivated it. It did the trick. I think it came into conflict with New Threat.
Alright, noted. Thank you!It has the NT compatibility patch in it, so something might not be setup right on my end. I’ll look into more.
Also, this isn’t tool related, so please post mod related issues in the 7th Heaven thread under the FAQ and Tutorial section. Lots of people posting here about issues not related to the tool itself, so don’t get alarmed. We need to rename the 7th Heaven thread to something like “7th Heaven Catalog Modding” and direct the mod related questions there.
Glad you got things working. Steam doesn't have anything to do with 7th Heaven. 7H is its own executable and is just a mod manager. It launches its own ff7.exe (the 1998 version that 7H installs for you) and injects the mods into the game when you click the Play button. So, it is a couple of steps removed from just being the game or even a non-steam "game". I've read/heard lots of attempts from people to do a bunch of fiddling with 7H/Steam to just hit a brick wall. I'm not sure what all the fuss is about with 7H and Steam. The controls/controllers, in-game overlays, achievements, etc. are just not affected/possible to tweak with 7H and Steam. The most I've heard of (maybe?) working is getting Steam to display to your friends that you are "Playing Final Fantasy VII" by adding 7H and renaming it.Alright, noted. Thank you!
I have a question that I think fits in this thread. Like many people who installed 7th Heaven, I had a lot of issues getting my Dualshock 4 to work correctly. I followed the guide that was posted upthread (the one asking to download Antimicro), and after some fiddling, I managed to get everything to work!
However, I'm wondering if it would be possible to solve the controller issues easily by adding 7th Heaven to Steam as a non-Steam game. I tried it yesterday, but it had no effect. I know this trick works for games though; I had issues with my GOG copy of Stardew Valley in that the Dualshock 4 would be incorrectly parametered. I solved this by adding SV to Steam as a non-Steam game, which allowed the game to take advantage of Steam's controller compatibility function. And it wasn't just vanilla SV, but the different executable that was provided by the game's mod manager from NexusMods.
Could it be possible for 7th Heaven to also benefit from that somehow? I did add the tool to Steam as a non-Steam game, so maybe it could work with some alterations to it?
In any case, thanks again!
Thanks mate, can you share the files and a little tip about how to install them? ThanksSorry it took a while to get back to you HERE is the screenshots you asked for if theres any other place youd liek to see let me know of if you want the re-shade file i have it on my GD so i can give you a link to download if youd like
Oh I personally don't care about the features of Steam such as achievements and the like in regard to FFVII. My suggestion was purely in service of making the issue around controller compatibility go away, since it keeps coming up. I thought that since it worked for modded Stardew Valley, it could be made to work with modded FFVII as well.I'm not sure what all the fuss is about with 7H and Steam. The controls/controllers, in-game overlays, achievements, etc. are just not affected/possible to tweak with 7H and Steam. The most I've heard of (maybe?) working is getting Steam to display to your friends that you are "Playing Final Fantasy VII" by adding 7H and renaming it.
So... there's no way to fix it other than just getting a video card with more VRAM? Mine's a GTX 1060 3GB and although while lowering the texture quality and spells kinda helps it only delays the unavoidable crash when alll VRAM is consumed.That's exactly what is expected.
No, the VRAM has nothing to do with it. Unab0mb's getting very annoyed with people who keep asking, and I can't blame him. The graphics driver is limited by the game engine to a 32-bit address space, which *theoretically* means 4GB max, but comes to about 3GB in practice. Throwing new hardware at it isn't going to make a lick of difference. The Team Avalanche and Project Edge folks know about this and are trying to come up with band-aids while the driver's memory management is improved, but for now this is the best advice we can give you:So... there's no way to fix it other than just getting a video card with more VRAM? Mine's a GTX 1060 3GB and although while lowering the texture quality and spells kinda helps it only delays the unavoidable crash when alll VRAM is consumed.
Ok, now i understand.No, the VRAM has nothing to do with it. Unab0mb's getting very annoyed with people who keep asking, and I can't blame him. The graphics driver is limited by the game engine to a 32-bit address space, which *theoretically* means 4GB max, but comes to about 3GB in practice. Throwing new hardware at it isn't going to make a lick of difference. The Team Avalanche and Project Edge folks know about this and are trying to come up with band-aids while the driver's memory management is improved, but for now this is the best advice we can give you:
1. Enable texture compression, and clear your cache any time there's an update to a graphics mod you're using.
2. Don't go manually editing the config files and twisting knobs you don't understand. We spent a lot of time trying to find the safest defaults (that's why things like PBO are default disabled)
3. Save early, save often.
It doesn't. It's not "old" and is based on TrueOdin's work in FFnx and we've even tried bleeding edge FFnx and these crashes still occur. It's inherent in all versions of the driver until the texture cache management is fixed. In general, Reunion won't experience the problems at often because it's essentially vanilla and isn't pushing hundred MB fields for each scene. Folks have reported the exact same problem in your channel on Discord. If clicking play without mods, it'd of course be a lot more stable, but that's not most people's setup or use case when using 7h.Although to be fair, reunion r06c does a much better job with it and crashes due to it are minimal. So it will likely be older aali code making it worse.
Something is wrong with your PowerShell most likely, as that is what 7H is using behind the scenes. If PowerShell is fine, then the underlying ISO mount feature is broken in your system. Which seems likely since you can't manually mount it either. You'll have to search for your problem/resolution elsewhere in relation to that feature in Windows. Otherwise use a 3rd party program to manually mount the ISO or name a USB drive or hard drive to FFDISC1.Hi. I ran into an issue with mounting. My OS is Windows 10 and I've already tried manually mounting the provided disc but with no luck.
### Launching Final Fantasy VII ###
Checking FF7 is not running ...
Checking FF7 .exe exists at C:\Games\Final Fantasy VII\FF7.exe ...
Verifying installed game is compatible ...
Verifying game is not installed in a System/Protected folder ...
Verifying game is full/max install ...
Creating missing required directories ...
Verifying additional files for 'battle' & 'kernel' folders exist ...
Verifying all movie files exist ...
Verifying music files exist ...
Verifying latest game driver is installed ...
7H_GameDriver.dll file is up to date.
Verifying game driver shaders folders exist ...
Verifying ff7 exe ...
Checking a profile is active ...
Checking mod compatibility requirements ...
Checking mod constraints for compatibility ...
Checking mod load order requirements ...
Looking for game disc ...
Failed to find game disc ...
Auto mounting virtual game disc ...
Looking for game disc after mounting ...
Failed to find game disc after auto mounting ...
Failed to launch FF7. View the above log for details.